Is Tess Magician in the Dust White Zone fun? This question is a small problem that everyone will encounter in the game. The solution to this problem is very simple. In addition, there are several solutions to this problem. The editor of Source Code Network provides users with These solutions have been summarized, please watch them in detail.
1. Role skills
1. Conventional skills [Warm-up quiz]
[Randomly draw cards]
Energy storage: 3
Tess uses the form of card guessing to use different card effects to cause damage to the target. The effects of cards of each color are different:
Lemon Card: Causes electric shock damage. After hitting the target, the usage interval of [Warm-up Quiz] is reduced by 3 seconds.
Grape Card: Causes special type damage. If the target does not die, the attack will splash to 4 surrounding targets, causing special type damage.
Bai Qiao Card: Causes kinetic energy damage. After hitting the target, it will cause higher item destructive power and replenish 2 bullets.
Mint Card: Causes low-temperature damage, and causes a freezing effect that lasts for 2 seconds after hitting the target.
Apple Card: Causes high heat damage, explodes after hitting the target, causes damage to all targets within the range and applies a burning effect, causing them to receive high heat damage every 0.5 seconds, lasting 12 seconds
Every time you use [Warm-up Guess], the color of the card will change randomly.
Lemon card damage: Tess attack power 450% + 184
Grape card damage: Tess attack power 335% + 130
Grape card splash damage: Tess attack power 190%
Bai Qiao card damage: Tess attack power 335% + 130
Mint card damage: Tess attack power 120% + 90
Apple card damage: Tess attack power 120% + 90
Burning damage: Tess's attack power 20%
2. Support skills [Invite assistants]
[Attribute damage increased]
Use interval 30 seconds
Regular energy consumption 30
Tess invites teammates on the field to join the magic show and gives all nearby teammates the [Best Assistant] effect: electric shock type damage is increased for 10 seconds. This bonus is reduced by 1% every second, up to 15%.
[Best Assistant] Initial electric shock type damage increase: 20%, full level is 30%
3. Explosive skill [Devil Silk Shadow]
[Damage] [Burst Energy Acquisition]
Use interval 150 seconds
Burst energy consumption 0
After Tess unfolds [Modern Hall of Illusion], she hides in the light and shadow, and invites the players on the field to enter; during this period, when any team member's shot hits the target, Tess's phantom hidden in the illusion will appear and add 1 more [Dark Heart Illusion] Attack, causing 1 [electric shock type damage] to the target, and recovering 5 burst energy (affected by Tess's burst energy acquisition rate), Tess is ready once every 2 seconds [Dark Heart Illusion]
[Modern Hall of Illusion] lasts for 25 seconds, and all burst energy will be cleared at the end. After [Modern Hall of Illusion] ends, [Modern Silk Shadow] begins to calculate the use interval.
[Dark Heart Illusion] Damage: Tess's attack power is 72%+292, and the full level is 120%+613
[Hot Field Practice·Divinity Synchrony]
When Tess is off the field, if the current burst energy is not higher than 50%, her own burst energy acquisition rate will be increased by 14%/16%/18%/20%; if the current burst energy is higher than 50%, the team's regular energy recovery rate will be increased. Increase by 14%/16%/18%/20% (for every 100 coherence index, the ratio will increase by an additional 5%)
2. Apocalypse
1. [Deep Illusion]: When equipped with electric shock type weapons, after using [Devil Silk Shadow], the burst energy restored by [Dark Heart Illusion] will increase by 1 each time, and a maximum of 10 burst energy can be restored in a single time.
2. [Emotional foreshadowing]: After using [Devil Silk Shadow], 20 burst energy will be directly restored (will be affected by Tess's burst energy acquisition rate)
3. [Climax]: For team members in [Modern Fantasy Hall], any attack that hits the target can trigger [Dark Heart Illusion]
4. [Final show]: [Devil Silk Shadow] skill level +1; [Dark Heart Illusion] damage increased to Tess’s attack power 132% + 737
5. [Large Magic]: During the duration of [Modern Illusion Hall], it provides the same [Best Assistant] effect as [Invite Assistant], but it cannot be superimposed with the effect provided by [Invite Assistant].
3. Divine nerve
1. [Warming Game - Special]: After shooting hits the enemy target, the interval between using [Warming Game] is reduced by 0.5 seconds; if it hits the enemy's weak point, [Warming Game] will also switch the card color.
2. [Warm-up Quiz-Enhancement]: After using cards of the same color continuously, Tess’s regular skill damage will be increased by 10%, and can be stacked up to 5 times.
3. [Invite Assistants - Strengthen]: [Best Assistant] The damage type increased by the effect will be the same as the damage type of the weapons equipped by each team member.
4. [Invite Assistant - Special]: While [Best Assistant] is in effect, when a team member on the field causes damage to the target, an additional special effect will be applied based on the type of damage. During this period, each team member (including Tess) can Triggered 1 time:
Electric shock type damage: Applies paralysis effect, lasting 2 seconds
Special type of damage: Applies a slow effect, lasting 2 seconds
Kinetic damage: Applies stun effect, lasting 2 seconds
Low temperature type damage: Apply freezing effect, lasting 2 seconds
High-heat type damage: Apply a burning effect, causing high-heat type damage equal to 10% of Tess's attack power to the target every 0.5 seconds, lasting 10 seconds.
5. [Devil Silk Shadow - Shield]: When [Modern Fantasy Hall] ends, when the remaining burst energy is cleared, a [Transparent Shield] lasting 30 seconds will be applied to all nearby teammates in proportion: every 1 burst energy is converted into Tess's attack power is 5% of the shield
6. [Devil Silk Shadow - Skill Interval]: When [Modern Hall of Illusion] ends, when the remaining burst energy is cleared, the usage interval of [Devil Silk Shadow] will be reduced proportionally: for every 1 burst of energy, [Devil Silk Shadow] The usage interval is reduced by 0.5%, up to 50%
4. Logistics recommendations
1. Logistics team
Graduation: Heart Garden Team
Reasons for recommendation: Exclusive logistics, matching skills are affected by the burst energy acquisition rate, and after using burst skills, all types of attribute damage of players on the field are increased.
Recommended entry: Non-5-life skills can quickly reach 5-life burst energy acquisition rate (it is best to keep both sets if the level of practice is low)
Low-level skills quickly increase the coverage rate of support skills. When full health is reached, explosive skills will have the effect of support skills, and last for 25 seconds. High-level skills are enough to end the battle.
2.Weapon recommendation
Graduation Weapon: Ace Freak
Special weapon, the upper limit of the team's explosive energy is increased. After the wearer uses explosive skills, the wearer's burst energy acquisition rate is increased, and all types of attribute damage of players on the field are increased.
Optional weapons: Wasp, Call of the Deep
Wasp can increase the burst charging speed after developing explosive skills, allowing the main C to develop explosive skills in advance.
Call of the Deep Sea can increase the attack power of team members. Each has its advantages and disadvantages, use them according to the situation.
5. Attribute data
Before joining Yggdrasil, he was an ordinary high school student. His dream was to become a great magician. He joined the Heimdall Force in order to see the analyst again.
——"Welcome back~ I've been waiting for you! I want the analysts to be the first to see the magic trick I thought of last night!"
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