The Secret Realm Tower in Gemstone Story Ian's Stone is a tower climbing gameplay. The higher the level, the greater the difficulty. At the same time, the rewards are also very rich. Many players don't know which lineup is easier to use in the Secret Realm Tower. The following is Let’s bring you recommendations for the pass lineup of Gemstone Story Ian’s Stone Secret Realm Tower.
Recommended lineup:
Lily + Jack + Miu Miu + Milana (Margaret, Leitch)
Lineup analysis:
Advantages: The acquisition difficulty is low, there is a stable control connection, and it has enough recovery. You can still play all the current dungeons (main line, difficulty, secret tower, candy maze) even if the level of practice is low.
Role matching:
1. Lily
Positioning: wet nurse, auxiliary.
Weapons: scepter, law book.
Minimum: Have three flowers or four flowers.
Professional talent: Increase the life limit of all teammates. After you die, heal your teammates present once.
Three-flower scepter skills: 2 main healing skills. 1 energy single body recovery. 3 energy group recovery. Priority is given to maxing out the 2 skills. The talent adds a small recovery that lasts for 2 turns after treatment.
Four-flower calligraphy skills: 2 auxiliary skills. 1 energy causes damage to the column, and adds an anti-stun BUFF to all teammates (this is necessary to fight the BOSS in Chapter 3, so when fighting the BOSS in Chapter 3, you must ensure that this skill is fully charged). 2 energy causes damage to the column, and adds an attack BUFF to all teammates. When full, the attack can be increased by up to 50%. The talent is that there is a chance that using the book will not consume energy.
Five-flowered scepter skill: 2 energy to cause damage to random targets and restore random teammates. 3. After the energy secret causes damage to all enemies, it will recover all teammates and reduce the enemy's hit and defense at the same time. The talent is energy circulation, and each treatment has a 50% chance of energy recovery.
Equipment recommendation: pure white set.
Weapon priority recommendation: Scepter, increases recovery.
Advantages: Excellent milk volume, and has an energy recovery mechanism, as well as additional attack BUFF, which can provide milk and assistance.
Disadvantages: The five-flower talent energy cycle talent requires high requirements, but you can rely on pure white sets to solve the energy recovery problem.
2.Jack
Positioning: tank, control.
Weapons: sword, bow.
Minimum: Have three flowers.
Professional talent: Reduce the chance of being stunned.
Three-flowered bow skill: 1 energy single-target damage skill, and reduces the enemy's defense against falling objects. The other one is a magical skill. It causes damage to a row of energy with 2 energy, and has a chance to stun the target for 2 rounds. After the skill points are full, the control will be 100% stable. seam control). The talent uses basic attack and defense.
Four-flower sword skill: 1 energy causes damage and taunts to the column, and increases one's physical defense (note: although the taunt exists for 2 rounds, it can only take effect once). 3 energy to restore yourself and increase a lot of defense. (When I fought the BOSS in Chapter 2, I used Aite to taunt him, but I felt that Ekko was more stable and had 2 rounds of dizziness). The talent increases one's own defense after being critically hit, up to 125% (coupled with the 60% defense increase of 3 energy, it is simply an exaggeration)
Equipment recommendation: pure white set.
Weapon priority recommendation: sword, increase recovery (use the sword eliminated by Milanna).
Advantages: Excellent stable and strong control of the row, more direct and effective than Aite's taunting control of the row, because the BOSS is often in the back row. Excellent talent, lowering defense can improve Milanna's output, and adding defense can increase her own survival.
Disadvantages: It doesn’t have five flowers, its attributes are worse than Ait’s, its output is not as good as Ait’s (a T, what output do you want...), its own recovery is not as good as Ait’s, but it is strong in adding a lot of defense after recovery (because I raised it relatively late, Currently, bows are basically used for control and defense reduction)
3. Miu Miu
Positioning: Control.
Weapons: scepter, double thorns.
Minimum: Have four flowers.
Professional talent: Together with Aite, you can increase your magic attack, and Aite can increase your physical attack.
Three-flower double thorn skill: 1 energy single-target damage skill, and increases your own hit (the hit attribute is currently the most useless). 2 energy attacks the enemy target with the lowest health ratio, and will return 1 energy point after defeating it (basically not used). The talent is to reduce the critical damage received.
Four-flower scepter skill: 1 energy single-target damage skill, and gives the target a DeBUFF similar to bleeding. The other one is a magical skill. It causes damage to all enemies with 3 energy, and has a 20% chance of soft control. It lasts for 2 replies. It will become invalid after the target is attacked (after the skill points are full, the chance will be increased to 100%, so this skill takes priority. full). The talent is to increase your magic attack after each attack.
Equipment recommendation: pure white set.
Weapon priority recommendation: scepter, which increases the output by 100 million points (use the scepter eliminated by Lily, and the double thorn eliminated by Milana).
Advantages: God card, real God card. Four Flowers 3 energy skills, 100% stable soft control for 2 rounds. Although it will become invalid after attacking, it can still make the opponent unable to act for at least one round. Especially when controlling the speed and attacking the front row with a single point, it can make the enemy's back row unable to move for 2 rounds.
Disadvantages: Too strong. Another disadvantage is that it requires speed control. The minimum speed is guaranteed to be the slowest among your own. The best situation is that it is faster than the enemy's speed and lower than your own speed. But before there was pure white, it was difficult to have acceleration equipment. The only way to adjust the speed was to fish out a fish trap.
4.Milana
Positioning: Main output, also taking care of nanny.
Weapons: Sword, double stabs.
Minimum: Have three flowers.
Professional talent: Improve own hit, and when together with Isbella, increase the output of the sword.
Three-flower sword skill: 1 energy causes damage to the column. After upgrading the skill, the skill output will increase to 3-flower energy. 3 energy causes damage to the column, and at the same time, restores all allies according to a certain proportion of the skill damage (full points are given priority). The talent increases the critical damage of sword weapons.
Four-flowered double-thorn skill: 1 energy heals the teammate with the lowest health, and at the same time it stuns the teammate on contact. After upgrading the skill, it can restore 1 point of energy to teammates, which sometimes has miraculous effects. 2 energy single-target damage skill. After upgrading the skill, defeating the target will return 1 energy point. The talent increases the recovery of one's own treatment.
Wuhua Sword skill: 2 energy causes damage to the column, reducing the output of the target hit by the skill to yourself. 3 energy mysteries deal AOE damage to all, and add an attack BUFF to your teammates, 40% after the skill points are full. After the talent defeats the target, it will prompt the critical hit rate of the next attack.
Equipment recommendation: pure white set.
Weapon priority recommendation: Sword, which increases output and thereby increases recovery.
Advantages: Easiest to obtain among the three. There are group AOE, line-up, and single-on-one damage skills, with a wide range of damage directions. Mainly after maxing out the Sanhua 3 energy skills, when the output can be hit (without fighting the BOSS and breaking the defense), the milk volume is comparable to Lily, or even better than Lily, which can effectively relieve Lily's pressure, especially in In the absence of pure white, the effect is particularly obvious, ensuring that the state can be restored to full status in advance during the gaps controlled by Miu Miu and Ike.
Disadvantages: Among the three recommendations, the output capability is the lowest.
5.Margaret
Positioning: main output, combined with control.
Weapons: axe, law book.
Minimum: three flowers and five flowers.
Professional talent: Increase the output or blood volume of yourself and summons.
Three-flower script skill: 1 energy summon object. (The difference between frogs and monkeys is that they have different skins, which can be exchanged in clothing after obtaining the Five Flowers) 3 energy to restore blood to itself and summons, and to increase attack at the same time. The damage of the talent summons will restore Mary's blood according to a certain proportion.
Four-flower ax skill: 1 energy causes damage to the target. After upgrading the skill, it increases its own critical hit rate. 2 energy causes damage to the row, and energy is recovered after defeating the target. The talent increases the critical damage of the axe.
Five-flower spell skill: 2 energy, causing damage to all enemies and reducing the enemy's magic defense. 3 Energy Mysteries will cause damage to all enemies and have a chance to silence the enemy. When the skill is full, it will be 100% silent (when possible, full points will be given priority). The talent improves your own hit points (currently the most hip-drawing talent, bar none)
Equipment recommendation: pure white suit, crimson suit.
Weapon priority recommendation: Both equipment are important, but spells are used more.
Don't underestimate the damage of the axe. After the skill points are full, if you have 10% critical hit, you will get 100% critical hit. After increasing the critical hit damage by 40%, the damage is still sufficient.
Advantages: Summons can recover blood from damage caused, and they have blood recovery skills, so they can stand in the front row. At the same time, it can cooperate with Miu Miu to achieve seamless control connection (although control does not belong to the same category, silence can already prevent the opponent from releasing skills, ensuring that teammates only receive level A damage, ensuring survival rate)
Disadvantages: The health of the summons is too low, and sometimes it cannot stand. However, if there is a silence caused by the ultimatum and the ultimate move, you don’t have to worry too much about this situation.
About the summoned object: The output of the summoned object depends on Mary's physical attack, but the summoned object is summoned by a spell, so it has nothing to do with the attack level of the book, but is linked to the martial arts, gems, etc. of the equipment. Moreover, after Mary releases her skill, the summoned object will follow Mary and release an AOE level A. The damage of this level A is higher than the summoned object's own level A damage.
6. Leitch
Positioning: main output, combined with control.
Weapons: Bow, double thorns.
Minimum: Possess five flowers.
Professional talent: Improve the team's critical strikes and hits, or improve your own attack and comfort.
Three-flower double thorn skill: 1 energy attacks the enemy's target with the lowest health. After upgrading, the target's physical defense will be reduced. 3 energy attacks a single target in the back row, reducing the target's healing effect by 80%. After upgrading, it can restore the damage to itself in a certain proportion. The lower the health of the target of the talent double stab attack, the higher the damage caused.
Four-flowered bow skill: 1 energy attacks the enemy target with the lowest health, and recovers energy after defeating it. 2 energy attacks a single target in the back row. After upgrade, it can reduce the enemy's physical defense by up to 70%. The talent increases the damage caused to the back row when using a bow.
Five-flowered double thorn skill: 2 energy causes damage to one target and splash damage to nearby targets. After upgrading, it adds a DEBUFF to the enemy, which increases the damage received by the enemy by 40%. 3 Energy Mystery attacks the enemy's target with the lowest health ratio, while hard-controlling the target for 2 rounds. After upgrading, it returns 1 point of energy, and after defeating the enemy, an additional 2 points of energy are returned. The talent's probability of defeating the enemy is based on one action, and the action is 100% after reaching full level, but it can only be triggered once per round.
Recommended equipment: pure white suit, crimson suit, thorns.
Weapon priority recommendation: Prioritize double stabbing.
Advantages: The king of single unit output, with stable control, can be harvested (but the requirements are high)
Disadvantages: Lack of AOE.