Manor Hehe is a fun synthesis game. In addition to the classic Hehe synthesis gameplay, it also has a variety of interesting mini-games. So how can newcomers to this game avoid detours? Here are some tips for getting started. Let’s share it with everyone~
Manor Hehe Strategy Guide
P1: It takes two minutes to open the brown treasure chest, and then only clicks 9 times to combine it with the unopened level 1 brown treasure chest to combine it with the opened level 2 brown treasure chest, which requires 9 more clicks than direct synthesis.
I will also list the number of other boxes that can be synthesized:
Gorgeous Blue Treasure Chest Lv.1 (11/12)
Piggy Bank Lv.1 (4/5)
P2: The stamina treasure chest can be fully opened and turned into a level 5 stamina storage, eliminating the need to open it when there are no cells, and the extra emergency cells can be used directly when the location is urgently needed.
Played Manor Hehe for three days. Personally, I feel that the physical strength is far greater than the CD-reducing hourglass.
On the second day, I fell into a situation where I could produce many items but had no physical strength.
Therefore, it is recommended that Diamond spend two tubes of physical strength every day. The prop CD usually lasts about an hour. If you have an hourglass, use it. If you don't have one, just wait. It's the most cost-effective. (Suppose your task requires a light bulb, but the props you use to produce the light bulbs are in the cd. And other props are in the cd.
When you don't have much energy, you can just use the hourglass. Don't worry about wasting the hourglass's overall CD reduction time. Because the longer you play, the more points you make. Instead, it gets stuck. Prioritize the items that are needed for the task. )
Manor Merger is not a game where you can freely combine props. Because there are only so many grids, items that can produce props generally take about an hour to cool down. It takes more than three hours to regain 100 stamina.
This results in the lack of grids as you go to the back. So starting from the third day, only props that can produce items and props required for tasks are combined. When you have enough energy left, go ahead and do other things. (Match the blue stars dropped by the props and another item. If they can be combined for the highest price, then combine them for the highest price and then sell them. If the grid is stuck, just sell them directly.)