Sky Fortress Set Sail is a steampunk-style side-scrolling parkour adventure mobile game. It is officially launched today. The official has also prepared a lot of server opening benefits for players, including some redemption codes, which are brought to you below. List of redemption codes available for Sky Fortress Set Sail.
Redeem code:
ZBFL666
ZBFL777
ZBFL888
vip666
vip777
vip888
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How to use the redemption code:
Click on the character avatar in the upper left corner of the game's main interface to find the redemption code entrance, enter it and receive it.
Beginner's guide:
1. Operate the selection button, do not select the touch screen.
2. Don’t rush. Everything you should have will be there. If you can’t beat the plot, you can use automatic (note that automatic will not avoid map traps). If you can’t pass automatic, it means you should upgrade your character. Generally, you can beat it when you reach the level. You can buy some stamina appropriately. This game lacks stamina the most in the early stage, and silver coins later in the game. According to previous tests, buying stamina four times a day costs 100/150/250/400. It is recommended that you spend at least twice a day in the first seven days. When you reach level 35, you can reduce it to once or do not buy and save for other activities.
3. Source crystal. Source Crystals can be obtained in one go through activity compensation and passing maps. Tournaments are a fixed source of Source Crystals for Zero Krypton players every week. Use it to buy physical strength (to brush materials through the map), buy energy (to brush cores, it is recommended to wait until you can reach A level or S level before buying), buy event props, and draw cards (depending on personal wishes).
4. Role. Characters are divided into five types and four professions, namely attack, armor tank, shield tank, damage increase auxiliary, and blood recovery auxiliary; occupations are only used to distinguish training materials, guild dispatches and mirage buff objects. After modification, most characters of the same quality are at the same level, but they are used in different places and require different levels of cultivation. Among the attackers, the protagonist has S-level characters that are worth raising; Crow is suitable for dealing with single bosses due to his sure kill, but was cut off from the fifth level of passive trigger training in the dawn test; Roton is suitable for dealing with multiple waves of large-scale group monsters; Andre's high critical hit and the penetrating damage of his ultimate move are suitable for dealing with high-strength shields. At level five, the critical hit is permanently increased (lasts for 12 seconds, cools down for 12 seconds) and teammates' critical hits are most suitable for gold-hungry players. The armor tank puts on armor for itself and its teammates to absorb damage, while the shield tank throws its shield forward to block bullets (it cannot block penetrating lasers and the like) to provide space for movement.
5. Cabin. Follow the order of the cockpit (gives experience management level), entertainment cabin (gives physical strength silver coins), scientific research cabin (gives materials to upgrade passive and off-site support), and craftsmanship cabin (basically gives weapons once a day). Before level 4 of the cockpit and entertainment cabin, level 2 is enough for other cabins; after level 4 of the cockpit and entertainment cabin, give priority to the communication room (for characters and fragments, all white locations in the European Emperor can be given to the whole S, and non-Emirati gold There are only B-level fragments in all locations), click to level 4 (one more communication slot is opened). Later, when there are more resources, feel free to order them.