Residential Dream Story is a simulation management game. Players can quickly improve the level of their rooms by adding and discovering professional rooms. The ultimate goal is to dominate the entire ranking and become a wealthy owner. So how to create the perfect room in Residential Dream Story? Let’s take a look at the perfect room layout strategy in Residential Dream Story.
The perfect layout of the residential dream story
First recruit empty houses (5 skill points) and then start placing facilities in the new houses.
In the early stage, two 4*4 single rooms (with different floors) were planned in the room, namely "Stack" and "Bathroom" (tile floors that were available in the early stage). Two 4*4 single rooms were reserved, namely "Orange". "Bed" (the kitchen area can be developed in the early stage), and another single room is reserved as "Green Bed" (children's room).
Reasons for recommendation:
"Stacks" and "bathrooms" are available in the early stage, and the four combined facilities can be developed in the early stage.
"Orange Bed" appeared very early (appearance condition: comfortable ranking first), and the four combined facilities in the kitchen were also available very early
The "Crib" (appearance condition: newborn baby) required in "Green Bed" (appearance condition: No. 1 in comfort in the country) can increase the comfort level and create combined facilities (TV and game console) You can also get it in the mid-term
After residents use the facilities extensively, they can also upgrade the level of the facilities and improve the basic "comfort" level.
In the early stage, "Quick Comfort" can easily reach 50+, which is enough to recruit 35 skill points.
In the mid-term, "Quick Comfort" can reach 90+ when 16 props are placed, and the recruitment of 100 skill points can also be easily obtained.
After replacing high-end items later, the "Quick Comfort" can reach 130+, and advanced recruitment can also be successful in small rooms.
Specific layout:
"Stacking" is based on the above picture to plan the green cushion combination and wooden cabinets (which were available in the early stage) to occupy the space.
can be developed), refer to the three spaces of combination No. 8 and No. 10, and refer to the combination of No. 22 and No. 45
The four spaces of "bathroom" are "wash basin" (available in the early stage), "washing machine" (can be developed in the early stage), "shower basin" and "toilet" (will be displayed in the initial combination, and will be available in the early stage).
The placement of facilities in the four spaces of "Orange Bed" refers to combinations No. 6 and 7.
The facilities in the three spaces of "Green Bed" refer to combination No. 32 and No. 4.
In addition to the four single room areas, beds, desk lamps (available in the early days) and sheds (available in the early days) are placed in the general area.
If the number of facilities is not enough, please selectively dismantle them. If high-level facilities appear later, replace the early low-level facilities.
If there are not enough facilities in the early stage, other facilities besides "equipment" can be placed there to increase "comfort"
The facilities in the "Equipment" column are recommended to be used in residential buildings recruited using coupons. By adding more combinations, two combinations can be added initially.