In the Onmyoji game, the gameplay is a highlight, it is very playable, and the production is also very sophisticated. The painting style and dubbing effects are very good, and the experience is really good. This site has also compiled other Onmyoji games Relevant strategies to help every player solve game problems. It is a professional strategy platform, so collect it now!
1. Panel properties
Attack power 3256, life 13847, defense 536, speed 100, critical hit 0, critical damage 150;
Pretty standard output panel.
2. Skill introduction
Basic attack of Heavenly Sword: Causes damage to a single enemy, and the multiplier is 125% when it reaches full level.
Tenchu·Hakka Slash: 3 short attacks with 68% damage + 5 random attacks. Priority is given to attacking enemies that have not received damage. Heavy attacks on the same target will reduce the damage by 50%.
World Arms: 3 times of 100% damage and an additional 1 time of true damage of 21% of the target's lost health.
Full level effect: When the target is damaged, if the health value is 30%, hell will be automatically released on the target (except monsters)
The strategy of ghosts and gods: The ghost army launches an attack, reducing the enemy's defense by 150 points for 1 round and causing 1 layer of sword damage to all enemies (2 layers at full level)
Sword Wound: Universal Mark, 70% of true damage will be taken when attacked by Minamoto Raiguo, and 1 layer will be removed. If detonated by the Ghost Soldier, the damage will be increased by 30%.
Blood Pact: Possess another friendly target to increase the critical hit, and the ghost weapon damage absorption coefficient is increased to 50% of the initial attack power.
Oni Zhou: Each time it is attacked, it absorbs 30% of the damage from the initial attack of the source.
Sword Barrier: The target possessed by the Ghost Soldier is attacked but not harmed. The Ghost Soldier slashes the target source to cause damage with 130% of the attack power, and the damage coefficient increases by 10% for each slash.
The slashing coefficient at full level is increased by 20%, the third slash becomes AOE, the evolution effect lasts for 2 rounds, and the initial damage is increased to 150%.
Fearless: The enemy has not received a single debuff, and he has 1 layer of Sword Intent active for 3 turns. The enemy is dead, and the draw bar is 30%.
After reaching full level, each layer increases critical strike by 1% and speed by 2%. Sword Intent can be stacked up to 24 times.