In the World of Warcraft game, the World of Warcraft 11.0 Rockstone Treasure House Secret Realm play method is a collection element in the game. Players need to collect each to achieve full collection. Players who want to collect them all can complete the collection task as soon as possible according to the World of Warcraft 11.0 Rockstone Treasure House Secret Realm gameplay provided by Source Code Network.
1. Copy introduction
The dungeon is located in the upper right corner of the Roaring Abyss. There are 4 BOSSs in the dungeon. You can choose the order of killing the second and third BOSS according to their skills.
2. BOSS fighting method
Lao Yi EDNA
During the battle, many unstable spikes erupt from the ground. Any unit that moves within 4 yards of the spikes will explode, causing high fire damage and knockback.
Three pillars will appear on the field every 15 seconds. The pillars will last AOE for the entire field. Collision with the pillars can destroy the pillars.
EDNA fires a beam at up to 3 players, causing fire damage to players in its path and detonating unstable spikes. The named person should not move, and others should stay out of the way to avoid 1 wearing N and increasing the treatment burden; assign someone to step on the pillar to cooperate with the treatment skills.
Scarmorak
Skamorak's punch slams into his target, dealing Shadow damage. Skarmorak's scattered parts deal damage to players within 6 yards of the impact point and generate a crystal shard. Recycling Shards reacts to Skmorak's Creator, increasing the effectiveness of disintegrating the Shell.
Every 20 seconds, the BOSS will cast Crystal Slam on T and summon 3 crystal fragments on the field. The crystal fragments need to be killed first.
Disintegrating Shell: Taking a large amount of damage will cause the shell to shatter, stunning Skarmorak and interrupting spellcasting.
Every time there is a crystal fragment on the field, the value of the shield will increase. It is more cost-effective to prioritize the fragments than the shield.
After the BOSS obtains the shield, it will start AOE, and the damage will become higher and higher, and it will not stop attacking until the shield is broken.
Spokesperson of Laosan Forge
Calls upon the surrounding lava to assist the leader in dealing fire damage to all players, and the damage dealt is increased by 75%.
The two bosses are going to die together.
Agent Brock summons the ventilation system to assist himself, causing it to emit flaming waste into the surrounding area, causing damage. Fiery Waste is fired at a target every 0.5 seconds, leaving a pool of waste behind.
There are four exhaust vents in the room. When the humanoid BOSS casts [Activate Ventilation System], three of the exhaust vents will emit flames and form a small-scale moving magma pool.
The Molten Water spell skill is interruptible.
Broker summons surrounding metal, which coalesces into chunks and is shot across the room, damaging and stunning players in its path.
The humanoid BOSS summons large iron blocks across the entire room, and the upper and lower ends are safe and can be avoided.
Agent Dolita transfers the scrap block to the central platform, and then injects energy into it to cause it to explode, causing group damage.
The Mecha BOSS jumped to the center of the room, pulled the big iron block under his feet, and generated a 40-yard fire ring in the middle of the room. The fire ring exploded after 5 seconds. Stand at the upper and lower ends of the room to avoid the large iron block and subsequent explosions.
The fourth BOSS senior spokesperson Ai Qi
Eirich opens a rift leading to the void and draws in nearby players. Players 3 yards away from the center of the rift will be immediately eliminated, so be careful to avoid it.
Every 30 seconds, the BOSS will hit four people except T with [Void Corrosion]. This DOT exists permanently and the damage increases incrementally. After being hit by [Void Corrosion], you must get within 15 yards of the void vortex, and the DOT will be sucked away by the vortex.
Every 20 seconds, the BOSS will cast [Entropy Energy Liquidation]. A circle will appear under the player's feet. After 6 seconds, a pool of purple water will explode from the circle, which will remain until the end of the battle. Try to keep this water aside to avoid affecting normal combat.