"Back to the Future: 1999" is a strategy game that combines RPG elements. The game often launches various limited-time activities to attract players and provide additional game content. If the "Double Resolution" you're referring to is a specific limited-time event, here are some guides to how it might be played. Please note that specific event details may change based on game updates, and the following are general recommendations only:
Activity time:
9/7 5:00 - 9/17 4:59;
Opening conditions:
Clear the main story 2ND.10 "Delicious Chews"
Activity description:
1. During the event, if you successfully challenge [Will Analysis], you can get double rewards for a fixed number of times (twice a day [In-Depth Analysis] is not included).
2. The reward bonus is 20 times in total, with a maximum of 4 times per day.
Rookie debut | Blue handkerchief | Tuesday
"The infancy is my most beloved child, and also the youngest. I really don't want me to focus my attention on other places..."
Role introduction
The waitresses at the Blue Handkerchief Hotel are as weird and unnatural as the hotel itself.
While the tenants expected a warm welcome, she always seemed indifferent.
When the tenants are frightened and vulnerable, her warm caring clearly crosses the line.
Only when the tenants screamed and fled the hotel, could they see the waitress patting the baby in her arms and smiling softly and comfortably.
The above is the complete content of the double analysis activities and gameplay of "Back to the Future: 1999". For more game strategies, please click the source code website.