The ultimate zero Seth training strategy. Seth is a four-star electric attribute protection agent who appeared in the second half of 1.1. The editor has prepared a detailed training strategy for Seth in this issue. Many people have drawn Seth and don’t know how to do it. Friends who have been trained can come and take a look.
Zero Seth Training Strategy
1. Role introduction
Seth is an electric protection character. He creates a large amount of imbalance value and high-yield mastery BUFF through frequent blocking of monsters, and then deals a large amount of imbalance damage while facing high-frequency damage.
2. Skill points added
The order of adding points: special skills = support skills = normal attacks > combo skills > dodge and counterattack.
3. Audio Engine Recommendation
1. The Order-Specialized Type
Seth's two most frequently used skills can be provided to the same abnormal accumulation level as the abnormal character. It is also the core equipment that Seth can use as a deputy C. At the same time, the high energy recovery also allows Seth to open more E Thereby strengthening the breaking ability.
2. The beautiful spring day
Seth's auxiliary role can be brought into full play, providing turnover energy for the whole team. The operation feels smooth, and blocking support is also counted as being attacked. It can trigger the passive core, providing Seth with output capabilities and the ability to protect the team.
3. Genuine transformer
Its built-in imbalance multiplier and imbalance increase ratio are relatively large, so the impact can provide higher imbalance benefits.
4. Driver disk recommendation
1. Swing Jazz 4 + Shock Star Disco 2
Position 4: Abnormal Mastery > Attack Power, Position 5: Electrical Damage > Attack % > Penetration Rate, Position 6: Impact > Energy > Abnormal Control > Attack, Secondary attribute: Abnormal Mastery > Attack %.
2. Shock Star 2 + Swing Jazz 2 + Hormone Punk 2
Position 4: Abnormal Mastery > Attack Power, Position 5: Electrical Damage > Attack % > Penetration Rate, Position 6: Impact > Energy > Abnormal Control > Attack, Secondary attribute: Abnormal Mastery > Attack %.
5. Lineup recommendation
Recommended lineup: Seth + Jane + Lina
Bangbu: Atui patrols
Seth has a good ability to gather monsters and push monsters when fighting against a group. During the release of E, he can choose the direction, complete the monster gathering and push, trigger abnormalities and link up; Jane, because of her low abilities before the fanaticism, urgently needs linking skills to quickly Warm up and enter the frenzy, and enter the field immediately after Seth activates the combo; all Lina's skills will provide a penetration bonus of at least 5 seconds, and E and ultimate will provide a penetration bonus of 8 seconds and 10 seconds.