A comprehensive analysis of the attributes of slimes and dungeons. This editor has helped you organize a comprehensive analysis of the attributes of slimes and dungeons. I hope it can help you. If you are interested, come and take a look.
One thing that novice players need to pay attention to when entering the abyss after completing the tenth level of the main line is attribute restraint.
The attribute restraint of Abyss has been increased from the original 50% to 75%, with one attribute per layer. In the early stage, if your damage is high, you can temporarily ignore the attribute, but as the number of layers increases, you will find that attribute restraint is necessary.
If the damage is high enough, the weapon does not need to be equipped with attribute restraints. It is best to change the clothes to have attribute restraints, otherwise it will be easy to be unable to resist. (Secret level special mention separately)
It is recommended that when you first start playing Abyss, you can change your clothes to one with restraint attributes at each level. You can wear 50 orange clothes or 45 red clothes. Try to keep one piece of each attribute for weapons and clothes. Don’t sell out too early. Wait until you reach level 50. Sell after red installation.
In the redemption box, it is recommended to exchange for magic pupils first. After you have 2 magic pupils that you can carry, you can change weapons and clothes. After you have at least 2 weapons and clothes with different attributes, you can then exchange them for gems.
The only thing that can be restrained in the secret level is the light attribute weapon. It doesn't matter if you don't have it, after all, it is difficult to get out. Use your strongest equipment when playing secret levels. The more violent the better. The secret level BOSS releases skills very quickly. The longer you delay, the more likely you are to make mistakes.
Attribute restraint is very important in this game, and it is also one of the more interesting ways to play. If you master it in the early stage, you can quickly clear the layers. After one of your main battlers reaches level 50, you can start to consider raising a second main battler. It is recommended to raise one that can restrain your attributes.
For example, if your main battle is Sanye, you can raise a thunder for the second main battle, and then switch to the main battle of thunder when you hit the water level; if you play the main battle of zero, you can raise a wind man, and switch to the wind man when you hit the thunder level.
The level of combat assistance can be upgraded later. There is no rush. The level of combat assistance skills can be upgraded if you have more resources. There are many optional characters to assist in the battle, it all depends on your personal preference.