How to match the main C lineup of Tactician Giggs in Golden Shovel? "Golden Shovel War" is a carefully crafted auto-chess mobile game. Every decision is exciting. Compete with players around the world and start your journey of wisdom. The following is a full analysis of the main C lineup gameplay skills of Golden Shovel Tactician Giggs.
1. Lineup composition
Chess: Blitzcrank, Ziggs, Nunu, Syndra, Cassiopeia, Hecarim, Tahm Kench, Karma, Xerath
Bonds: 4 Warlock 3 Little Bee 3 Destiny Child 2 Fortress Guard 2 Heavy Warrior
A single top in the middle of the machine gathers monsters, allowing Bomberman's skills to blow up more people. Since Ziggs' skills will find the enemy's farthest chess piece, you must be careful not to be blocked by the enemy's front row. In this way, you can basically hit the enemy's back row C position directly. The second skill will definitely evaporate instantly, and Ziggs' skills Still a small group of injuries.
With the blessing of 4 magicians, Ziggs can gain up to 130 spell power, and the output intensity is completely guaranteed. So choose magic explosions over hats.
The little bee bond allows Ziggs to deal additional magic damage every 3 seconds. This damage is based on the damage Ziggs has already caused. The longer the game drags on, the higher the damage will be.
Fetter of Destiny increases Ahri's magic power in the mid-term, increases frontline HP for Tahm once there is Tahm, and increases the real damage of Xerath's lineup after there are more random magic staffs after the 6th stage.
2. Equipment selection
Main C Ziggs: Dual Adaptive Helmet + Pearlescent or Shuoji's Spear + Blue Overlord Talisman + Pearlescent/Nash.
Lord Tamblitz: Gargoyle + Outlaw + Redemption/Ion
Deputy C Cassiopeia: Electric Blade + Guinsou + Ghost Book
Equipment priority: Dual Adaptive Helmet → Outlaw → Others.
3. Strengthen choice
This lineup has high equipment requirements, and it requires 9 people to achieve success. In terms of runes, it is recommended to get 1 equipment + 1 combat power + 1 economy (in most cases, it is recommended to take the first rune, followed by combat power or equipment runes. ).
Best: Learn spelling, Pandora's equipment, magician's emblem/crown, equipment collector, and wand.
4. Lineup transition
The population does not increase at the beginning. In the second stage, only system cards are left. It is easy to win consecutively without equipping equipment. Starting from 3-1, the big D card finds Blitzcrank and Ziggs with 3 stars.
After double 3 stars, the card will be upgraded with 50 interest, and Hecarim, with 6 population, will open 2 fortress bonds.
After the population increased to 7, Ahri opened 2 fates, and Tamm replaced Rambo to open 3 fates. After upgrading the population to 8, play Ahri, supplement Syndra and Karma to create 4 magician bonds. If you can increase the population by 9, add Zeras and open 3 fates.
The above is the complete analysis of the main C lineup of Warlock Ziggs in "The Battle of the Golden Shovel". For more game strategies, please click on the source code website.