In the game Zero Zero, the collection of breakthrough materials from Caesar’s exclusive audio engine is a collection element in the game. Players need to collect each to complete the collection. Players who want to collect them all can complete the collection task as soon as possible according to the summary of breakthrough materials for the exclusive Zero Caesar audio engine brought by Source Code Network.
Agent level breakthrough:
Agent level 1-40 breakthrough materials: Dinny × 200,000, senior investigator record × 75, primary protection × 4, high-level protection × 32
Agent level 1-50 breakthrough materials: Dinny × 400,000, senior investigator record × 150, primary protection × 4, advanced protection × 32, defender × 10
Agent skill breakthrough: (the materials required for the agent’s 5 skills are the same)
Agent's single skill level 1-7 breakthrough materials: Dinny × 50,000, basic physical chip × 5, advanced physical chip × 15
Agent's single skill level 1-9 breakthrough materials: Dinny × 162,500, basic physical chip × 5, advanced physical chip × 15, specialized physical chip × 13
Agent’s single skill level 1-11 breakthrough materials: Dinny × 365,000, basic physical chip × 5, advanced physical chip × 15, specialized physical chip × 35
Core technology breakthrough:
AC: Dinny × 45,000, High Dimensional Data: Stealth Phantom × 6
AD: Dinny × 105,000, High Dimensional Data: Stealth Phantom × 15, Scarlet Engine × 2
AE: Dinny × 205,000, high-dimensional data: Stealth Phantom × 30, Scarlet Engine × 5
Exclusive audio engine level breakthrough:
Exclusive Audioengine level 1-40 breakthrough materials: Denny × 100,000, Audioengine energy module × 50, protective components × 4, enhanced protective components × 32
Exclusive Audioengine level 1-50 breakthrough materials: Denny × 200,000, Audioengine energy module × 100, protective components × 4, enhanced protective components × 32, specialized protective components × 10
absolute zero