A detailed sharing of the three-phase Fentian skills in "Eye of Deep Space" . Three-phase Fentian is the S-class original modifier of the star system that will be implemented in "Eye of Deep Space" in the near future. So what are the effects of her skills? In this case, you can pay attention to the content of articles compiled by this site.
Introduction to the three-phase burning sky skills of "Eye of Deep Space":1. Role introduction
The three-phase Brahma is the original corrector of the star system, possessing the power of "creation" and "destruction". She usually uses a golden ball called "Binaka", but when she releases the power of destruction, she will summon a trident containing the power of annihilation to destroy all enemies.
Focusing on "Creation" and "Destruction", we designed two completely different forms for Brahma, and her battle also revolves around the switching of the two forms. Brahma in the "Creation" form uses a golden magic ball to shuttle flexibly across the battlefield. He can actively trigger the dodge effect and enter the zero-time space. Accumulate mysteries through basic attacks and skill releases. After accumulating enough mysteries, you can enter the "destruction" form. In the "Destruction" form, Brahma's weapon becomes a trident, which can kill enemies whose health value is not higher than a certain value. The killing characteristic of "Destruction" is Brahma's important output method. This mechanism is triggered in the later stages of her first and third skills in any form.
By activating different godheads, Brahma can choose to strengthen one side of his power, or combine the two powers. When strengthening "Creation", she can restore the health of the entire team, increase the attack power, awareness rate, and awareness damage of the entire team, and add all attribute reduction effects to all enemies in the field. When strengthening "Destruction", she will add wind damage to all enemies in the field every second, and increase the team's attack power by reducing the health of the entire team. And if the two powers are combined, Brahma will have the ability to gather monsters, strengthen its own output ability, and increase the damage of skills and secrets.
2. Skills Overview
1. Basic attack [Creation and Destruction]
In "Creation": Causes wind damage, and will gain "Brahma" points after each attack hits.
In "Destruction": Causes wind damage, and will gain "Brahma" points after each attack hits.
Passive: When in "Destruction", gain the domination effect and add wind damage to all enemies in the field every second. "Great Self-Available Heaven·Appearance", "Great Self-Abiding Heaven·Annihilation", "First Jhana Pure Heaven·Appearance", "First Jhana Pure Heaven·Annihilation" are in the "Destruction" mysteries of "Brahma and I are one" and the hit points are not high. After the enemy reaches a certain value, the enemy will be defeated directly.
Divine Power: After a normal attack hits, you will gain Divine Power.
2. Dodge [Lian Yin]
Extreme dodge will not trigger the dodge effect.
When in "Creation" and the dodge effect is not on cooldown, you can press and hold dodge to cast skills: the dodge effect will be triggered; the attack power of the entire team will increase; the mystery value of the entire team will be restored; and you will gain divine power. After being cast, it can be connected to a normal attack, and the attack will start from the third stage of the normal attack. Each time the third, fourth, and fifth stages of the normal attack cast in succession are hit, additional "Brahma" points will be obtained.
Dodge effect: Zero time space.
3. Skill 1 [One Tribulation·Brilliant Flash]
in "creation"
"Great Self-Heaven·Start": When the "Brahma" points are full, all "Brahma" can be consumed to cast, causing wind attribute damage. Within a short period of time after casting, this skill will be replaced by "Great Freedom-Heaven·Revelation"" The great freedom of heaven appears"
It can only be cast after it is connected to "The Great Self-Heaven, Begins to Move". "Great Self-Appearance": Causes wind damage.
in "destruction"
"Greater Self-Disintegration": When the "Brahma" points are full, all "Brahma" can be consumed to cast, causing wind attribute damage. Within a short period of time after casting, this skill will be replaced with "Greater Self-Heaven Annihilation", " "Greater Self-Annihilation" can only be cast after "Greater Self-Heaven: Disintegration".
"Great Self-Annihilation": Causes wind damage.
Divine power: Divine power will be gained after the skill hits.
4. Skill 2 [Mahakara]
In "Destruction": Causes wind attribute damage. After casting, the normal attack will gain arcane value for each hit; this skill will gain "Brahma" points for each hit of the attack.
Divine power: Divine power will be gained after the skill hits.
5. Skill Three [First Zen Pure Heaven]
in "creation"
"First Zen Pure Heaven·Begin to Move": When the divine energy is full, all divine energy can be consumed to cast it, causing wind attribute damage. Within a short period of time after casting, this skill will be replaced by "First Zen Pure Heaven·Appearance". "First Zen Pure Heaven - Appearance" can only be cast after "First Zen Pure Heaven - Beginning to Move".
"First Zen Pure Heaven·Appearance": Causes wind damage.
in "destruction"
"First Zen Pure Sky·Disintegration": When the divine power is full, all divine power can be consumed to cast it, causing wind damage. Within a short period of time after casting, this skill will be replaced by "First Zen Pure Sky·Annihilation". "First Zen Pure Heaven - Annihilation" can only be cast after "First Zen Pure Heaven - Disintegration".
"First Zen Pure Heaven·Annihilation": Causes wind damage.
6. Mysterious meaning [Brahma and I are the same]
in "creation"
Causes wind damage and switches to "Destruction". When switching to "Destruction", the "Brahma" points will be reset, the cooldown time of own mysteries will be reset, and the linked mysteries will be released.
in "destruction"
Causes wind damage and switches to "Creation". When switching to "Creation", the "Brahma" points and the cooldown time of the dodge effect will be reset, and the secret value and the cooldown time of the corrector's secrets and secrets pre-combined with itself will be reset, and the joint secrets will be restored.
After the Star System Modifier's attack hits, it will gain secret value based on the number of Star System Modifiers in the team when it appears.