In the campaign mode of "Ice Age 2", the starting idea is particularly critical. It determines the subsequent development direction and game process. Reasonably plan resources, clarify development priorities, and adopt careful layout. Mastering a good starting idea can lay a solid foundation for your campaign journey and meet various challenges.
1. At the beginning of the game, go to the left to break the frost. Combined with the closed wind area to create three residential areas, you can perfectly create zero heating demand.
2. Plan the food area in the lower left corner at the start. Note that each food area only occupies one food grid, and the same three food areas have 0 heating requirements (note: don’t worry about not enough people, build one and directly pull the workers to the second to last grid, the actual workers There is no difference in demand)
3. When there is coal on the right side of the frost at the beginning, go to the iron to gather two spaces. Later, you can save 20 heat energy with the iron.
4. Do not cover the material collection area during the frost-breaking stage at the beginning because there are not enough warm coupons.
5. In the following three residential areas, the frost will spread to the logistics area on the left. Open as soon as possible to explore and touch the fog on the left. Open twice on the left to find the oil.
6. Don’t make any promises in the early stage to coax people. When you open the municipal government, click the Dictatorship Act on the first right (it must be signed with the commitment of two communities, otherwise there will not be enough votes. Just commit to the Materials Construction and Exploration Act)
7. After opening the coal technology, go straight to exploration and cables. During this period, do not expand the wider area at will or you will die slowly.
8. When the fourth community came out, the Dreadnought Colony also found a way to open the oil as soon as possible.
9. If you have enough 75 oil, you can drive directly into Chapter 2. Pure oil is much easier to beat than a mixture of oil and coal.