In Frostpunk 2, building thermal requirements have important implications. It represents the minimum heat value required for a building to function properly and for the survival of its inhabitants. If the heat does not meet the standard, it will affect production efficiency and even cause damage to the building. Understanding this requirement and planning heating appropriately are key in the game.
According to my observation, -20° is the basic heat demand; and at -40°, the heat demand is twice the basic heat demand. I guess every -10° will increase the heat demand by 50%.
According to the heat cost of 10 labor per heat, it is not difficult to see that in most buildings and zoning, heat costs account for 20%-50% of the total cost. As soon as the temperature drops, the energy consumption of your mining area and industrial area will soar. , if you don’t have enough calories and don’t shut down these high heat-consuming zones, you will wait for the vicious cycle of cold -> disease -> reduced labor force -> insufficient labor force in the entire production -> even colder.