The content of version 1.2 of Zero Zone Zero will be officially launched after the update is completed at 11 o'clock today. Do you know what activities will be included in this version update? The specific content brought to you below, interested players must not miss it!
Dear Ropemaker:
The following is the update and compensation content of version 1.2 - "Hell Ride".
【Update start time】
2024/09/25 06:00
Estimated to take 5 hours to complete.
【Compensation Description】
● Compensation for service outages and updates
Compensation content: Film*300
Compensation objects: Rope craftsmen whose rope net level is ≥4 before 2024/09/25 06:00.
The time to receive it is before the end of version 1.2.
● Problem fix compensation
Compensation content: Film*300
Compensation objects: Rope craftsmen whose rope net level is ≥4 before 2024/09/25 06:00.
Please ask the rope maker to go online before 2024/10/25 23:59 to collect.
The production team will issue the above compensation in the form of in-game emails after the maintenance is completed. The email is valid for 30 days, please pay attention to receive it in time.
【Update method】
● PC version
After closing the game, restart the launcher and click Update.
● Android
After entering the game, follow the in-game pop-up prompts to complete the update.
● iOS version
Go to the App Store and click Update.
[New version content]
1. New roles
● S-class agent [Caesar (Protection·Physical)]
Caesar is an agent that combines destruction and survivability, and can provide shields and buffs to the entire team.
When she is attacked by an enemy, she launches an enhanced special skill, which can trigger [Precision Block] to resist the attack damage and counterattack with a shield, causing a large amount of physical damage.
*Limited S-class agent [Caesar (Protection·Physical)] can be obtained through "Glory Flame Laurel" frequency band tuning.
● S-class agent [Bernice (Abnormal·Fire)]
Bernis is a powerful abnormal character. She can quickly accumulate fire attribute abnormal accumulation value by launching enhanced special skills, and accumulate [fire points] for herself. When [Fire Point] accumulates to a certain level, Bernice will enter the [Fuel Special Adjustment] state, activate skills to apply [Burn] effect to the enemy, and can continue to provide fire attribute damage and fire attribute abnormal accumulation value in the background.
*The limited S-class agent [Bernice (Abnormal·Fire)] can be obtained through subsequent frequency band tuning.
2. Brand new audio engine
● S-level Sound Engine [Assault Fang (Protection)]
*Limited S-level sound engine [Running Fang (Protection)] can be obtained through frequency modulation of the "Noisy Sonata" frequency band.
● S-class sound engine [Scorching Heart Shaker (Abnormal)]
*Limited S-class sound engine [Scorching Heart Shaker (Abnormal)] can be obtained through subsequent band frequency modulation.
3. Brand new cloth
● S-level Bangbu [Red Mokus]
It can be obtained through frequency modulation of the "Excellent Partner" frequency band.
4. Brand new plot
● Chapter 4 of the Main Story: Riding in Hell
In the wilderness far away from the city, a new legend roars.
Opening hours: Open permanently after version 1.2 update
Opening conditions: Complete the exclusive vision "Undercover Blues"
● Secrets about Bernice’s agent: Lucky head
Let’s “get rich overnight” with Bernice~
Opening hours: permanently open after 2024/10/16 12:00 (server time)
Opening conditions: Complete the main storyline "Leisurely Interlude·Unexpected New Customer"
● Agent trust event
Added new trust events for Caesar, Bernice, Lucy, and Pai Pai's agent
Opening hours: Open permanently after version 1.2 update
Opening conditions: Obtain the corresponding agent and complete the main storyline "Leisurely Interlude·Unexpected New Customer"
5. New areas
● Wildfire Town: Unlocked in Chapter 4 of the main story "Hell Ride";
Wildfire Town is located in the outer ring area of New Eridu and is the active territory of the Sons of Calydon.
6. New activities
● New promotion
Log in for 7 days in total to receive [Encrypted Master Tape]*10!
Activity time: After version 1.2 update ~ 2024/11/05 03:59 (server time)
Participation conditions: Rope net level ≥8 and unlock the "activity" function in the prologue and intermission of the main plot
● The banquet of the “overlord”
Heroes light the wilderness, and feasts are decorated with wildfire.
At the end of all adventure stories, there is an old tavern...
Activity time: 2024/09/26 10:00 ~ 2024/11/04 03:59 (server time)
Participation conditions: Complete the main storyline "Leisurely Interlude·Unexpected New Customer"
● Never walk alone
Complete the "Strange Traveling Companions" limited time mission to win limited time rewards.
The little unlucky guy is in danger in a wonderland. Rely on yourself at home, and rely on your travel companions when going out.
Event time: 2024/09/30 10:00 ~ 2024/10/14 03:59 (server time)
Participation conditions: Rope net level ≥15 and complete the agent secret "Cave Impossible"
● "Hmm" fell from the sky
Log in for 7 days in total to receive [Bangbu Coupon]*10!
Event time: 2024/10/16 10:00 ~ 2024/11/05 03:59 (server time)
Participation conditions: Rope net level ≥8 and unlock the "activity" function in the prologue and intermission of the main plot
● Data bounty-actual combat simulation
During the event period, the challenge rewards in the "Combat Simulation Room" will be doubled.
"It is true that I have a lot to ask of you, but the reward will not be small either~"
Activity time: 2024/9/30 04:00 ~ 2024/10/05 03:59 (server time)
Participation conditions: Unlock the "Combat Simulation Room" in the first chapter of the main story "Cat's Lost Property"
●Gift·Lido
"Lido Guide" is now in hot order, and you will get a free "Silhouette" series of puzzles with your order!
-Wish to capture urban silhouettes to embellish your life.
Activity time: 2024/10/07 10:00 ~ 2024/10/21 03:59 (server time)
Participation conditions: Rope net level ≥15 and complete the agent secret "Cave Impossible"
● Wandering in the ethereal realm
A gift from the Cunning Rabbit House - valuable data from Hole Zero and... a virus?
It’s time to travel into the world of electronic ether!
Event time: 2024/10/16 10:00 ~ 2024/10/28 03:59 (server time)
Participation conditions: Rope net level ≥15 and complete the agent secret "Cave Impossible"
● Advance bounty-regular clearance
During the event period, the "Regular Cleanup" challenge rewards will be doubled.
The war situation is imminent! Don't worry, the defense forces will definitely show their sincerity.
Activity time: 2024/10/21 04:00 ~ 2024/10/26 03:59 (server time)
Participation conditions: Open Chapter 2 of the main story, Intermission, and unlock "Periodical Clearance"
● "141" Friendly Contact
The "141" business development plan has now been launched, and we sincerely invite all shop owners to join!
Plan progress: Friendly contact...
Activity time: 2024/10/27 10:00 ~ 2024/11/04 03:59 (server time)
Participation conditions: The rope net level is ≥30 and the main plot has reached the second chapter of the interlude and the interlude.
7. Re-enactment activities
● There is a vicious dog inside
"Gold Finger" limited time reward is here!
Be careful, the Soul Eater Dog doesn't bite, but it eats your tokens!
Activity time: 2024/10/25 10:00 ~ 2024/11/01 03:59 (server time)
Participation conditions: Rope net level ≥15 and complete the agent secret "Cave Impossible"
8. New gameplay
● HIA has added “Investigator Training Course”
In addition to combat skills, what other preparations are needed to survive in a hollow?
The "Investigator Training Course" will give agents the most practical experience and rewards!
Activity time: permanent
Participation conditions: Complete the second chapter of the main story "Extraordinary Mission"
● A new “Blitz Mode” has been added to Hole Zero “Blighted Garden”
1. A new "Blitz Mode" - "Blighted Garden·Seedbed" has been added to Hole Zero "Blighted Garden", which can be unlocked by the Ropesmith by clearing "Ether Activity 3" - "Withered Garden·Core" once;
2. In "Blitz Mode", there is no need to explore the empty path through the "Monitor Array", you can directly attack the enemy, and obtain investigation points upon completion;
3. In "Blitz Mode", you can choose ether active entries to increase the intensity and fight at a higher intensity. After completing the battle, you will get more investigation points.
9. Brand new system
● Business reopening
The return event "Business Reopening" is online. Rope craftsmen who meet the return conditions can participate in the event to receive rewards such as A-grade audio engines, films, and original master tapes of their choice.
Activity time: from the day of activation to 04:00 (server time) on the 16th day from activation.
Regression conditions:
1. Complete the plot commission "Escape Early Bird Ticket" in Chapter 1 of the main storyline;
2. The game has been offline for ≥14 days;
3. It has been ≥40 days since the last activation of the "Business Reopening" activity.
● Added new power saving system
After the 1.2 version update, when the power returns to the upper limit or exceeds the upper limit, the stored power begins to recover over time. 1 point is restored every 18 minutes, and the storage limit is 2400 points.
Additional notes:
1. If the Ropesmith’s power level is <240 points when maintenance starts, the power level will naturally recover to the upper limit of 240 points over time. After the power exceeds the upper limit of 240 points, the stored power will be restored proportionally;
2. If the rope maker’s power level is ≥ 240 points when maintenance begins, the stored power will begin to recover over time.
● "HDD" adds Fairy proxy mode
1. After passing some of the commissions (exploration commissions and plot commissions) for the first time, you can use Fairy to explore instead of the Ropesmith;
2. Fairy will continue to explore when Ropemaker is offline;
3. After the Fairy exploration is completed, the ropemaker will receive all the rewards of the commission.
● A new "Character Selection" function has been added to the block. After the rope maker switches the corresponding character in the upper left corner, the character can move freely in the block.
(The current version can switch between "Ling" and "Zhe". After acquiring the agents "Caesar" and "Bernice", you can switch to the corresponding agents and move around freely in the neighborhood.)
10. Other updates
1. Add new commission
● A new series of battle commissions called "Ye Yu's Request" has been added, which can be received after completing the relevant pre-commissions;
● The "Invitation from Cactus Flower" series of rally commissions has been added, which can be received after completing the relevant pre-commissions;
● After advancing Chapter 4 of the main storyline "Hell Ride", rope craftsmen can receive new commissions in various regions and rope network push;
● After advancing Chapter 4 of the main storyline "Hell Ride", Chief Meowji arrives at "Wildfire Town". After talking to Chief Meowji, you can receive Meowji's "Wildfire Town" notes and complete Meowji's Challenge: Street Side Mission. , repair Bangbu, find small trucks and obtain association commemorative coins, you can get the corresponding medals.
2. New content
● Added new dynamic wallpapers for agents "Caesar", "Bernice", "Pie Pai", and "Lucy". After obtaining the corresponding agents and raising the level of trust with the agents to a certain stage, you can unlock related Agent Live Wallpaper;
● Added friend chat emoticons for agents "Caesar" and "Bernice";
● A new function has been added to view the "Attribute Bonus" of agent equipment. You can go to the agent equipment interface and click "Attribute Bonus" to view it;
● Added the agent "skill training suggestions" function, you can go to the agent skill training interface and click "training suggestions" to view;
● Added new enemies "Overlord Corrosive Body Pompeii", "Hati Head Dog·Charging Type", "Autonomous Tactical Unit "Guard Guard"", "Morse", "Pokona", " Barom", "Dopeganya Morse", "Dopeganya Pokona", "Dopeganya Barom";
● Added some art resources of the enemy "Dopeganya Jane";
● "Shiki Defense Battle" has added a "swapping team" function, which allows you to swap the order of the first and second teams within the same defense line with one click;
● A new "Preparatory Formation" function has been added. After editing the team in "More - Preparatory Formation" on the main menu interface, you can quickly apply the default lineup in non-story mode;
● The upper limit of the license level of "Hollow Zero" has been increased from 60 to 90. This adjustment will take effect at 4:00 (server time) on the first Monday after the version update;
● Added the function of clicking on any screen position to skip animations such as [Ming Hui] acquisition, [Ming Hui] catalysis, etc. when exploring "Cavity Zero" through the "Monitor Array" (in controller mode, click [Confirm] ] to skip part of the animation);
● In "Scott's Outpost", the "Outpost Logistics" store at NPC Casper has added new redeemable items [Legacy Reserve] and [Audio Engine Remnant Core]. After using [Legacy Reserve], you can choose either one [Rare relics] (core skill enhancement props) obtained;
● "Notorious Hunting" has added a "Deep Hunting" function. After completing 3 battery-free challenges every week to get rewards, you can consume 60 battery and repeat the challenge to get some rewards;
● "Notorious Hunting" has added the "Overlord Corrosive Body Pompeii" challenge;
● The "Professional Challenge Room" has added the "Dopeganya Jane" challenge;
● "Periodical Purge" has added the "Hunter and the Beast" challenge. After challenging it, you can get [Chaos Jazz] and [Primitive Punk] new series of drive disks;
● A new "Video Game Store" mini-game "Strange Traveling Companions" has been added, which will be launched with the event "Never Walk Alone";
● The dynamic wallpaper changing interface has added the function of hiding the UI. After clicking the "Hide" button, you can enjoy the dynamic wallpaper in full screen;
● Added new scene art resources related to the "Wildfire Town" neighborhood;
● The TV show "Zombie Frenzy" has been added to the game login interface and the TV in "Random Play";
● Added a new dialogue for street corner encounters in "Guangying Plaza", and supplemented some street corner encounter events in "Guangying Plaza";
● A new "Social Settings" function is added to the "Rope Friends" interface, allowing you to choose whether to disclose personal information and whether to allow friends to apply;
● "Settings-Input" has added the "Manual lock target switching sensitivity" setting function;
● A new "Global Illumination" screen setting option has been added to the PC side, which can be selected in "Settings - Screen";
(The default option for this effect is [Medium]; after turning on [High], higher-precision lighting rendering effects will be applied to new scenes in version 1.2 and some scenes in previous versions.)
3. Shiyu defense war
"Surprise Attack Node"
A new node will be opened during version 1.2: "Surprise Attack Node". There are a total of five lines of defense in "Surprise Attack Node". This challenge no longer limits the challenge time. You can get two "Ether Dew Drops" before the start of the challenge for each layer of defense (the agent will be automatically rejuvenated when it is defeated); The evaluation of the layer challenge will be based on the cumulative number of defeats of the agent.
Unlocking conditions: Unlocked after completing the "Extraordinary Mission" in Chapter 2 of the main storyline and clearing the Tenth Line of Defense of the Stable Node.
The node will end at 4:00 (server time) on November 6, 2024.
"Node of dramatic change"
After the 1.2 version update is completed, the gain effects of the "Upheaval Node" in this update are as follows:
First issue:
● The agent's attack power increases by 20%, and the damage received increases by 20%.
● When the shield is obtained, the whole team will recover 10 points of energy, and the attack power will be increased by an additional 20%, lasting for 20 seconds, and can be triggered at most once in 20 seconds.
Second issue:
● When equipped with a shield, the agent attribute abnormal accumulation efficiency is increased by 25%.
● When the attack hits an enemy with abnormal attributes, the damage caused by the agent is increased by 35%.
The third issue:
● The damage caused by the agent is increased by 25%.
● When [Burning] or [Electric Shock] is applied to the enemy, the agent's attack power increases by 20% for 15 seconds; when the effect is triggered, if the enemy is not in an unbalanced state, 20% of the unbalanced value will be accumulated directly.
【Adjustment and Optimization】
1. Agent
● Optimized the model performance of the agent "Zhu Yuan" after taking off his weapon in some scenes when appearing in the street;
● Optimized the performance of some models of agents "Caesar", "Bernice", and "Hoshimiya";
● Optimized the animation performance of some agents;
● Optimized the camera performance of some agents’ battle preparation interface;
● Optimized the task guide for agent "Seth"'s trust incident. The trust incident of agent "Seth" at the "Ramen Shop" in Guangying Plaza can now be viewed and tracked in the "Schedule" interface;
● Optimized the text description order of agent "Anton" Imagery 06 "Breaking Limits". This adjustment is only for text optimization and does not affect the actual skill effect;
● Optimized the text description of agent "Lina"'s core skill "Extra Ability: Perfect Dance". This adjustment is only for text optimization and does not affect the actual skill effect.
Before modification: The team's electric damage increased by 10%
After modification: The electrical damage caused by the whole team is increased by 10%.
2. Enemy
● Optimized the art performance of the battle scene with the enemy "Nymph Twins";
● Optimized the model performance of the enemy "Dopegonya Jane";
● Optimized the logic for agents to lock the target enemy after activating "Extreme Support" and triggering "Linked Skills" during battle;
● Optimized the text description of the details of the enemy "Heavy Invader". This optimization is only a text optimization and does not affect the actual performance and effect.
3. System
●The upper limit of the level of "Lidu City Recruitment" has been increased, and rewards of lv.51-lv.60 and corresponding city recruitment levels have been added;
● Optimized the sound engine recycling function. Ropesmiths no longer need to consume diners when recycling sound engines; after the version is updated, ropesmiths can receive the diners consumed by recycling sound engines in previous versions via email;
● In "Settings-Others" on the mobile terminal, a new setting function of "drag to switch to the previous character" has been added;
(The default option for this setting is "Off"; after it is turned on, the way to switch to the previous character in battle is: long press the "Character Switch" button and drag it outward.)
● "Hollow Zero"-"Bounty Request" interface has added a new all-receipt function;
● When proceeding with the main plot and other plots, the level of some trial bombs can be improved as the reputation of the rope network increases;
● Optimized the information display on the internal interface of "Warehouse";
● Optimized the prompt instructions when disassembling the driver disk;
● Optimized the interface function of directional drive owner attributes in the "Video Store";
● Optimized the logic of transferring some items from the "acquisition channel" to the corresponding store;
● Optimized the interaction effect of the "Character Details" interface UI;
● A new "Character Details" entry has been added to the "Battle Status" interface when the battle is paused;
● When sent to the "Coffee Shop" and "Newsstand" on Liufen Street through "Family Activity Schedule-Daily", the store business interface will be opened directly;
● Optimized the display of the "Character Information Panel" in battle. The exclusive icon UI for backfield characters in battle can now be displayed under the corresponding agent's avatar;
● The time system has been optimized, and the rope craftsman can now freely adjust the time period;
● Optimized the red dot display logic when applying for friends;
● Optimized the function of modifying friends’ comments, and can leave it blank when modifying friends’ comments;
● Optimized the UI position of the "Photography" function;
● Optimized the agent invitation function. After inviting an agent, you can switch and invite other agents directly in the contact interface;
● Added achievements related to "Journey to Lido", "Chronicle of Phaethon", "Agent's Trust", "Cavity Zero", "Hostile Target", "Combat Achievements", and "Cavity Exploration Guide", including some Hidden achievements;
● The achievement system has added categories such as "Meeting Time", "Rope Network Hot Discussion", and "Key Zero";
● The achievements of the hidden commission series of "Cavity Zero" have been adjusted from "Journey to Lido" to "Key Zero", and the achievement conditions remain unchanged; some of the "Hostile Target" achievements have been adjusted to "Combat Skills", and the conditions for achievement have not changed. constant;
● The names and descriptions of some achievements have been corrected, and the conditions for achievement remain unchanged.
4. How to play
● The weekly bounty commission of "Hollow Zero" has been adjusted from "Special Commission*1" and "Regular Commission*3" to "Regular Commission*4". "Regular Commission" is now divided into 4 levels: S, A, B, and C. , you can complete the "regular commission" by obtaining the corresponding number of survey points every week. This adjustment will take effect at 4:00 (server time) on the first Monday after the version is updated;
● Adjusted the conditions for unlocking the exploration mode of Hole Zero’s “Desolate Garden”. If you reach level 42 of the Rope Network, clear “Old City Train Periphery” and complete the commission “Erotic Beauty Withered Decay”, you can unlock “Desolate Garden”. "Exploration mode;
● Optimized the regular rewards obtained in Hole Zero's "Withered Garden·Core": the self-selected ether active entries increase the intensity, and you can fight at a higher intensity. After completing the battle, you will get more investigation points;
● Optimized the interaction logic between holes and events when exploring holes through the "Monitor Array" in "Cavity Zero" and some systems: you can directly interact with events quickly;
● When accelerated playback is turned on when exploring the hole through the "Monitor Array", the speed of some performance animations will be accelerated;
● After the reputation of the rope craftsman reaches "Official Rope Craftsman", a new coffee [Tingman Special Blend] will be added to the "Coffee Shop", and the coffee [New Elido Special Blend] will be removed from the shelves. Drinking [Ting Man Special Blend] can restore 80 power;
● After the version update, all coffees in the "coffee shop" will not consume diners when ordering.
5. Keyboard, mouse and handle optimization
● Optimized the UI of the "Collaborator Profile" interface and the corresponding handle operations;
● Optimized the information display and handle operation of the "Video Game Store" settlement, and the "Confirm" and "Cancel" function keys on the internal system interface of the video game store follow the system settings;
● Optimized the related operations of the redemption code interface in controller mode;
● In controller mode, a new key display for the activity entrance has been added to the "HDD" interface;
● In controller mode, a new function has been added to skip any key on the controller during FM animation playback;
● Due to the new functions of battle and block, the default key positions of the corresponding functions have been adjusted in controller mode. If the custom key scheme used by the rope maker conflicts with the new key positions, the custom scheme will be restored after the version update. default;
● Optimized the display mode of handle keys on some activity interfaces;
● Added a new controller-keyboard and mouse shortcut switching function for some system interfaces. Now you can click the "ESC key" on the keyboard or the "menu button" on the controller in some system interfaces such as agents, plots, shopping malls, and FM to switch between controller-keyboard and mouse. Quick switching;
● In controller mode, the positions of the drive disk "Lock" and "Discard" button UI in the "Video Store" disassembly, tuning interface and agent equipment interface have been adjusted;
● Optimized the return operation logic in the "Video Store" in controller mode;
● A new "Game Details" button has been added to the battle interface in the online mode of the mini-game "Arcade Store".
6. Others
● Optimized the triggering rules of combo skills. After the same skill is activated, the combo skill can only be triggered once against the same enemy;
(The skill that causes continuous damage triggers the combo skill and then cancels the combo skill, and the combo skill will not be triggered again.)
● Optimized the traffic light scene of "Guangying Square";
● Optimized the model performance of some NPCs;
● Optimized the English, Japanese and Korean voices of some plots;
● Adjusted the playback section of the track "60% Daily" in the "Music Player";
● Adjusted the completion condition of "Soul Eater 3" achievement "Forward" from diving 100 meters in an invincible state to diving 40 meters in an invincible state;
● The in-game text in some languages has been adjusted, optimized and corrected. Such adjustments will not affect the actual effects or system functions.
【Problem fix】
1. Agent
●Fixed the issue where agent "Lucy"'s Imagery 06 "Tusks of Fire" caused abnormal burning damage when triggering the explosion of the Guards Piglet;
●Fixed the problem of abnormal performance when connecting to special skills after the third stage of the normal attack of agent "Ellen";
● Fixed the issue where agent "Lucy"'s [linked skill] interruption level was abnormal;
● Fixed the issue where the animation performance of agent "Qing Yi" may be abnormal after extreme support;
●Fixed the problem that when the agent "Ellen" launches a charged scissor attack and repels the enemy in battle, and immediately launches [normal attack: Freeze Pruning Method], there is a chance that the first attack will not hit the enemy normally;
●Fixed the problem that during battle, when other characters in the team activate [Flag] through the agent "Cangjiao" and trigger the [Connection Skill] to enter the field, there is a probability that the [Flag] buff effect will not be transferred to the corresponding character normally. question;
● Fixed the issue where the agent "Ben" may lose damage when he launches an additional attack after launching [Enhanced Special Skill: Return Punch] while fighting some enemies.
2. Enemy
● Fixed the problem that under certain circumstances, there was a probability that the enemy could not be locked correctly during battle;
●Fixed the issue that under certain circumstances, some attack moves of "Brute Force" would interrupt the level abnormally.
3. System
● Fixed the issue where the currently selected drive disk information may be displayed abnormally when sliding on the drive disk enhancement interface;
● Fixed the issue where some sound effects may play abnormally under certain circumstances;
● Fixed the issue where some scenes may display abnormally when the "SMAA" anti-aliasing option is selected in "Settings - Screen".
4. How to play
● Fixed the problem that under certain circumstances, agent trust events may progress abnormally;
● Fixed the problem of inaccurate text description of the achievement "Cut the Grass and Roots". This adjustment is only a text correction, and the conditions for completing the achievement remain unchanged;
● Fixed the issue that under certain circumstances, there was a probability that the game could not be resurrected normally in the "Snake vs. Snake-Hot Fight" gameplay;
●Fixed the problem that the exploration commission "Scientific Explosion" may not operate normally;
● Fixed the issue where under certain circumstances, the lost object [a button] from the old capital could not be obtained normally in "Cavity Zero".
5. Scene
● Fixed the issue where NPC models may disappear in some scenes;
● Fixed the problem that after transferring to "HDD", the transfer scene may display abnormally;
● Fixed the issue where NPC models may display abnormally in some scenes;
● Fixed the problem of abnormal art performance in some scenes.
6. Others
● Fixed the problem of NPC disappearing abnormally in the trust event of agent "Laikan";
● Fixed the issue where the brother and sister models of "Ling" and "Zhe" displayed abnormally under special circumstances;
● Fixed typos in some text.