The Monster Frenzy game starts with only small sticks, and the combat strength is very low. Monster Frenzy mobile game players fight against the Beehive Queen. They can move freely in a certain area of the forest and kill monsters flexibly. When the HP of the Queen Bee is eliminated, pay attention to the Monster Frenzy game. Based on the number of monsters killed and survival time, the system will judge the adventure performance and automatically teleport to the next area of the forest.
As mentioned, when I played this game, I discovered that evolution points can theoretically be stacked infinitely. That means you can practice double or even triple cultivation. So I have been testing how to quickly stack fatigue, and found that normal attacks can accelerate fatigue, and then I empty A. The fastest way to empty A is Bee Sting, which will cause a little fatigue after about 13 hits, but it is still too slow. So I found another direction key and pulled it as far as possible to run as fast as possible. Then being stuck at the lake for about 10 seconds would also add a little fatigue, so I found that the fastest way to stack fatigue is to move at high speed and empty a bees stinger, which can achieve four or five. One second. Moreover, the conversion of fatigue value into evolution points is random. Taking 200 points of fatigue as an example, you can get 14-19 points.
ps In addition, I tried hanging up and releasing abilities. Hanging up increases the fatigue value on a daily basis, which is meaningless. Single-digit fatigue can last for several days. The ability to continuously cast fireballs increases high-speed movement, and the single-casting fireball is bloodthirsty. It can be concluded that the release of the abilities is minimal or does not increase fatigue at all. The above is the result of personal experiments on three 60-day worlds. Discuss research, peaceful games, and happy strategies with fellow people or big guys.