How to choose the Shane Heart Event in Stardew Valley? All NPCs in the game will have Heart Events that can be triggered. Among them, "Shane" is an employee of Joja Supermarket. He has a bad temper and is indifferent to players in the early stage. So what? Now that it’s done, the editor will give you a detailed introduction.
Trigger condition: Entering the Coal Mine Forest between 8pm and 12am.
Details:
The player comes to the dock of the pond. Shane gives the player a can of beer and confides his thoughts and misfortunes to the player. He believes that there is no cure for himself and that the player has a great future, and he warns the player not to drink too much.
ps: After drinking beer in the cutscene, the player recovers 50 energy points and 22 health points, and gains a dizzy effect.
Trigger condition: After your friendship with Shane reaches 3 hearts, he will send you a recipe via email.
His daily conversations will also become more polite.
Details:
Trigger condition: After the friendship with Shane reaches 4 hearts, his daily conversations will become more polite.
Details:
Shane passed out in his room, empty beer cans scattered around him. Marnie asks the player for help, and the player pours water on Shane's head before he wakes up. Marnie is concerned about Shane's drinking behavior and asks him if he has any plans and if he has thought about the future. Shane said "Hopefully I won't live long enough to need a 'plan'..." i.e. suicidal. Jas was frightened when he heard it and ran away crying, followed by Marnie. Shane sat on his knees crying, apologizing to Jas.
Trigger condition: Enter the Coal Mine Forest between 9 am and 8 pm on a rainy day.
Details:
Shane lay on the cliff surrounded by empty beer cans. He thinks he is a pathetic joke and has no control over his life. He asks the player: "Why do I keep going? Tell me... sue... tell me why I shouldn't roll off the edge right now...
Options:
Because there is too much nostalgia! (It does not affect the favorability)
Maybe that's true for you, but not for me! You won't understand...just go away. ...Uh...wait...
Jas needs you. You are like her father. (does not affect favorability)
……you are right. Jas...ugh, gosh...I'm so selfish, *uhhh*...I'm a selfish person. Now I feel even more guilty...
Because that would be a sin. (does not affect favorability)
Yuba...?[Player name], don't you know I'm an atheist? Ugh.
It's your own decision. All I know is that I will always be here for you. (does not affect favorability)
…thank you…I can’t thank you enough…really. "
Either way, Shane will let you take him to the hospital. After arriving at the hospital, Harvey cured Shane's physical problems, but was more worried about his mental problems. He suggested that Shane go to Zuzu City to receive treatment from a psychiatrist.
The next morning, Shane will go to the farm to find the player:
"I'm sorry about what happened on the cliff. It was... embarrassing...
Options:
I'm glad I could help. (+10 favorability)
...Yes, me too.
You need a formal wake-up call. (-10 favorability)
I know...that's why I stopped and told you this.
I'm glad you're alive. (+10 favorability)
Wow, is it that serious? I can barely remember..."
Shane tells the player that he wants to see a psychiatrist for treatment. He told the player that he decided to start taking things seriously and that he didn't want to be a burden to anyone.
Trigger conditions: After the 6-heart event is triggered, enter Marnie's ranch when Shane is at home.
Details:
Shane came out from behind and told Marnie that he was much happier now than before. Marnie joked that the beer was on clearance. Shane was a little angry and responded that he had started to quit drinking and was now drinking soda. Then he said that he realized that he still had people to rely on, and doing so would make him no longer vulnerable. He then walked over to Jas in the kitchen and gave her a gift. Jas opened the gift and found a pair of expensive shoes that he had long desired. When she asked Shane where he had the money to buy her a gift, Shane replied that it was all the money he saved on drinking.
Trigger condition: Enter the town between 10 am and 4 pm on a sunny day. (You need to have a good relationship with Emily and Clint to reach 2 hearts at the same time to trigger).
Details:
You'll find Shane filming a video starring Emily and Clint. Shane explains to you that JOJA is holding a contest to shoot a commercial for the latest Joja Cola, and the winner will receive 10,000 gold. He will ask you to be an extra so that Emily and Clint's performances will be more natural. After the shooting, he will thank you for your help.
Trigger condition: After your friendship with Shane reaches 7 hearts, he will send you a recipe via email.
Trigger condition: Enter Marnie's ranch when Shane is at home (weekend) (rain or shine).
Details:
You'll be led by Jas into the barn (the locked door in front of the kitchen) of Marnie's ranch. Inside, Shane is scribbling a "Fresh Eggs" sign, surrounded by a flock of special blue chicks and his favorite white hen named "Charlie." You see Shane alone, picking up Charlie and confiding in her, and then you enter the barn, where Shane tells you that he is teaching Jas about raising chickens so that Jas can continue the tradition after he moves out of town.
After this event ends, the chickens or eggs in the incubator you buy from Marnie will have a 1/4 chance of being blue. Blue chickens are identical to white chickens except for their color.
Trigger: Leave your house between 6am and 6:30am to trigger the event, then walk to the bus stop between 4pm and 6pm.
Details:
Shane will invite you to watch a game at Zuzu City's stadium. You see you and Shane in the stands of a dirty stadium and the team scores a goal and everyone is cheering. In this moment of excitement, Shane kissed you... and then he felt a little embarrassed by his impulsiveness. After a short pause, you took the initiative to give him a full kiss and eased his uneasiness.
Trigger: Enter town between 8am and 5pm on a non-Friday, and any time during the next two days
Details:
On the first day, Marnie, Jas, and you are outside the Star Fruit Bar, and Shane comes out of the bar and says he hasn't had a plate like that in a long time. Marnie looks worried and tells you to keep an eye on him and talk to him the next time you see him coming out of the bar.
The next day, Shane was stopped by you as he was leaving the bar, and he ran home angrily because you suspected him of drinking.
On the third day, Marnie and you were waiting outside the bar while Shane walked into the bar. You try to catch him, but he's just standing in front of the arcade playing games. Marnie asked him puzzledly about the tin cans on the ground, and Shane explained that they were all Qiao's Coke cans. She also said that when he played games, he would be so focused that he would not think about other things, which was helpful when he had the urge to drink. .
"I'm sorry, I should have believed you" (does not affect favorability) Shane will respond that he knows he is not perfect, but will always try to do his best, so you don't have to worry. His life is much better than before, he is no longer in a dark place
"We are worried about you..." (does not affect favorability)
Later, Shane will say that you and Marnie must have been confused when you saw him standing in front of the arcade.
Trigger conditions: Give flowers to all single male villagers, have a favorability of 10 hearts, and are still unmarried after triggering the 10-heart event, and enter the Star Fruit Bar
If the last triggered event is Alex's 10-heart event, the animation of the group's 10-heart event will be triggered automatically after the event, which is unavoidable.
Details:
If the player doesn't have a rabbit's foot in their inventory, all the boys get angry at the player for having multiple boats. No matter how much the player tries to argue, the boys will not look good on the player within a week after the incident.
Within a week, players will be left out in the cold. They will become angry if the player attempts to talk to them, and they will also reject the player's gifts. Back to normal after a week.
If the player has a rabbit's foot in their inventory, the cutscene will turn into a friendly game of pool between men.
The 10-heart event for single male groups can only be triggered once per archive.