How to choose the Sam heart event in Stardew Valley? All NPCs in the game will have a heart event that can be triggered. Among them, "Sam" is an energetic and youthful man who loves music. So how to complete it? Next, the editor will show you Here comes the detailed introduction.
Trigger: Enter Sam's house while he is home
Details:
Sam and Sebastian are playing music. Sam will tell you that he wants to start a band but is not sure what type of music to choose. He asked what kind of music you like.
Options:
"Feeling pop." (Does not affect favorability)
"Experimental hard rock." (Does not affect favorability)
"Highly energetic dance music." (Does not affect favorability)
"Vibrant country music." (Does not affect favorability)
No matter what form of music you choose, Sam will say you're in tune with him. Then he would ask Sebastian if he agreed. Sebastian agreed, and then Sam thanked you.
Trigger conditions: In any season except winter, come to the beach on a sunny day (between 7 a.m. and 3 p.m.). This event only occurs in the first year
Details:
As Sam watched his brother Vincent play in the sand, he said his father used to take them to the beach on sunny days. Sam said: "Of course." Vincent mentioned that he accidentally heard people discussing that war would cause a lot of casualties. Sam said not to believe what they said, and Vincent continued to play in the sand. Sam's words raised his brother's expectations. He felt very guilty about this and asked the player what they thought.
Options:
"It's important to be honest with children." (Doesn't affect favorability) Sam didn't quite agree with this, but later said that children will know the cruelty of the world sooner or later.
"You're doing the right thing. Don't let children lose hope." (Does not affect favorability) Sam agreed, saying that children should keep their innocence as much as possible.
Sam then said that the band was almost together and that Sebastian wanted Abigail to be the drummer "for some reason."
Trigger: Enter Sam's room when he is at home
Details:
Sam was in the kitchen, ready to make you something to eat after seeing you come in, but he accidentally dropped the egg on the floor. His mother heard the sound and came over and was very angry when she saw this. Sam asks you to tell mom what happened.
Options:
"Sam dropped the snack when he handed it to me." (-10 favorability)
"I dropped the snack when Sam handed it to me." (+50 favorability) Sam agreed.
"Sam dropped it on purpose. He thought it was funny." (-50 favorability)
Jody thank you for restoring the truth. Sam said he would clean everything up.
Trigger condition: Come to the town on a sunny day (between noon and 4pm)
Details:
While skateboarding, Sam practiced his stunts on the flower box in front of Emily and Haley's door, and was caught by Lewis. When ready to scold Sam, they ask the player for their opinion.
Options:
"Sir, you're right. Sam shouldn't be trespassing on private territory." (Doesn't affect favorability) Sam wasn't happy, but accepted it and said he would never skateboard again.
"Don't blame Sam, it's because he really has no place to skate." (Doesn't affect favorability) Sam looked very happy. The mayor felt frustrated and said that the players should be more mature, but later apologized to Sam and hoped that he would be more careful in the future.
"I don't care about this." (Doesn't affect favorability) Mayor Lewis said he didn't want to see Sam do this anymore, Sam agreed, and then the mayor left. Sam then turns to you and asks if you saw the stunt he just did.
Trigger condition: Sam appears at your door (between 6 a.m. and 8 p.m.). The player will only trigger this 8-heart event if he has previously triggered a 2-heart event.
Details:
Sam invites you to see the band perform in town and invites you to meet at the station at 4pm. When you get there, you'll find everyone there. Sam thanked the players for their suggestions on the band's music selection.
Trigger conditions: After receiving Sam’s letter, come to the town on a sunny day (between 8 p.m. and midnight)
Details:
Players meet Sam at his door. Sam said it was too cold outside and took you back to his bedroom. When Sam confessed his love, his mother suddenly knocked on the door, so he hid you in the bed. His mother came in and asked why Sam was blushing, and Sam explained that he was doing push-ups. Mom said good night to him and left.
Options:
Trigger conditions: Give flowers to all single male villagers, have a favorability of 10 hearts, and are still unmarried after triggering the 10-heart event, and enter the Star Fruit Bar
If the last triggered event is Alex's 10-heart event, the animation of the group's 10-heart event will be triggered automatically after the event, which is unavoidable.
Details:
If the player doesn't have a rabbit's foot in their inventory, all the boys get angry at the player for having multiple boats. No matter how much the player tries to argue, the boys will not look good on the player within a week after the incident.
Within a week, players will be left out in the cold. They will become angry if the player attempts to talk to them, and they will also reject the player's gifts. Back to normal after a week.
If the player has a rabbit's foot in their inventory, the cutscene will turn into a friendly game of pool between men.
The 10-heart event for single male groups can only be triggered once per archive.
Trigger conditions:
Details:
Part one
Sam said that since moving into the farm, he felt that he had become lazy, and he wanted to find some work - something related to music.
part two
Sam receives a job offer in the mail to produce music for a children's television show called "The Junimo Show." He said this was not what he had in mind.
Options:
Just think of this as a stepping stone to your career... (Doesn't affect favorability)
Sam responded: "Well... yeah, I guess that's one way to look at it."
Think about it, how happy you will make the children! (Does not affect favorability)
Sam responded: "I mean... you're right, someone has to make children's music. But it's not exactly a 'dream job'..."
I'm sorry... (does not affect favorability)
Sam responded: "Ah, well...it doesn't matter. I'll do my best, like always."
Sam continued: "I guess I'd better start 'thinking like a kid'..."
This should be easy for you... (does not affect favorability)
Sam yells "Hey!" and the player giggles.
You can ask your brother for help! (Doesn’t affect favorability)
Sam said it was a good idea and thanked the player for the suggestion.
part three
Sam made progress on the song, playing on an acoustic guitar what he was currently writing. He feels positive about the job and hopes the studio will be happy with his song once it's complete.
Part 4
The player, Vincent, and Jas surround the television in Sam's room at the farmhouse. Sam played a video of his song. Later, he expressed surprise at how much Vincent and Jas liked them. He thanked the players for their support and gave away a Sam's speaker so that the players could listen to music at any time.