Have you played Back to the Future 1999 Deep Sleep? Many players don’t know exactly how to match the Deep Sleep team. Then the editor of Sourcecode.com will bring you the team recommendations for Back to the Future 1999 Deep Sleep. Let’s take a look. Let’s take a look at the 2.2 Deep Sleep lineup.
【Team J】
J + Isolde + Lopera + Ringed Mercury.
Brief comment: Good at controlling beasts and the enemy is in a dynamic environment
【Team Nana】
Nana has a lot of teams, and she needs to choose a contractor according to the characteristics of the level. In a real group environment, she contracts Lucy or 37, in a single or one-boss environment with multiple mobs, she contracts Ring Mercury, and in a boss-multiple mobs environment, she contracts Lucy. When the positive state is abnormal, the blue handkerchief is used to make a contract. Place two crutches on the third and fourth positions. The technique is also very simple. Only Nana and the contracting party's cards are played in the whole process. See the video 0:48-1:19 for details.
Brief review: The current deep sleep solution, group, single, control, speed run, easy to operate
【Northern Whistle Chorus】
Northern Whistle Song + Circular Mercury + Vera + Argus
Brief comment: A general solution to a single boss or a boss with multiple mobs levels. Shen Mian only needs to collect cards for 3 turns to end the battle. Shen Mian does not need to go to Kakania.
【Qu Niang Team 37】
Qu Niang + 37 + Tooth Fairy + Ring Mercury, you can go to Kakania when the pressure of survival is high
Brief comment: It is suitable for the rock restraint environment. This team is recommended for players with shaping skills, otherwise it will be more difficult. As a reference, Full Plastic Song Girl + Full Plastic 37 requires 3 rounds of 16-1. See video 1:19-2 for details: 12
【Team Lucy】
Carcania + Lucy + Ringed Mercury + Lopera
Brief comment: Good at fighting against groups or in environments where one boss and many mobs can exit.
【Blue Handkerchief Team】
Team 1: Nana’s contract blue handkerchief + damage increase position + survival position
Team 2: Blue Handkerchief + Sovereign + Lopera + Iphone Turn
Brief comment: Suitable for double elite, single boss, and one boss with multiple mobs environments. Before Sufubi is strengthened, team one is more suitable for deep sleep. The blue handkerchief accounts for a large proportion of its original damage. It only takes double damage, increases its attack power, increases its original damage, and increases its poison damage. The current damage-increasing crutches can only be said to be useful, but they are not very suitable.
【Team Marcus】
Marcus + Vera / Lopera + Ringed Mercury + Argus / Carcania
Brief comment: A general explanation of Deep Sleep Wood’s environmental restraint, and there are no obvious shortcomings.
【The Flaming Point Team】
Isolde + Argus + Lopera + Flammable Point, if you want to see big numbers, you can play it
Brief comment: Suitable for a single or a boss with multiple mobs in a beast restraint environment, deep sleep 16-2 in October, 0 plastics, a total of 10 ignition points, 13.6w per punch, affected by inspiration and deep sleep buff, next punch in October Only 8.4w, see video 2:12-3:16 for details
【Four Big Turns】
Lopera: Tiger Balm's damage-increasing position is both a ritual and a magic weapon, but it requires 3 cards to activate, so it has certain disadvantages in speedrunning.
Argus: In single matches, the mane concave score is the first choice, but it is not suitable for playing in a group environment.
Ringed Mercury: High-quality AFK, the best magic weapon for specific teams (such as Lucy's Exit Team, Northern Whistle Song Tun Card, Advanced Spell Team, Nana's Mane Concave Points), Ritual Team is not suitable for playing
Vera: The employment environment is being squeezed. Currently, the Northern Whistle Song, Marcus and other mentally traumatized masters specialize in crutches. Lucy and Nana have more options.
[hook turn]
The so-called idle characters refer to characters that can provide benefits without playing cards during the whole process, such as Circular Mercury, Isolde (requires warm-up), 6, Tooth Fairy, Lorelei, Afsyvi, Bani Bani (requires warm-up) Cave 1), Little Spring Bird (Needs Cave 1)
When do you need to hang up?
Nana and the Contractor, Qu Niang and 37 and other teams whose main C + deputy C can take all the card rights, the best choice is Mercury.
【Kakania】
Deep sleep and peace of mind