Victoria 3 Sikh Empire achievement guide. Many players may not yet know how to defeat this country in the game. Here are specific strategies for your reference.
Sikh Empire Achievements Guide
Main idea
This version of the British mainland basically leaves no one behind. Therefore, if you start a war with Great Britain and have a front line in your homeland, as long as your front line is bulldozed too quickly, you can directly build a battalion of troops + a navy ship in exchange for a home.
Break the situation
In the early stage, eat the coastal land first. Then cede several treaty ports from Persia. At the beginning, Persia is protected by Ottoman. You can wait for Egypt to rebel but then attack him. After getting the treaty port, build 3 barracks + 3 naval bases, and then recruit 3 generals + naval admirals. The main reason why the Persian territory was cut off was because Northern India in the mainland gave 70 barracks at the beginning. If you recruit generals directly on the mainland, the front may not be able to stop the British attack and collapse too quickly.
Remember to build relations with France at the beginning, and then you can prepare to declare war on Britain. Directly select the area of interest to the English mainland and declare war on the East India Company, so that when conditions are imposed, the British land can be taken. Then choose Great Britain's indemnity and let East India release the younger brother. Needless to say about compensation, just let the infrastructure take off. It is also important to let go of the younger brother, which I will talk about next. Then don't choose to make East India independent, because once it becomes independent, our mainland will no longer be bordered by Britain, and we will not use this method in the future.
The first battle is still tricky, because we have several fronts bordering the feudal state. My approach is to leave the front line in Kashmir in the north empty and let the French help fill it in. The main force of the British army usually runs closer to our capital. Then don't choose to attack, because the attack will collapse faster (personal feeling).
Three naval divisions land on the mainland. There is no technology at the beginning and they will lose attrition. Even if they land, they can only push it 3-4 times. So once the loss reaches 100%, remember to retreat to the homeland and log in again. In this way, Britain will vote soon.
Develop and continue to bully the Queen
After taking the land in the British mainland, the barracks were first demolished to prevent explosions and become independent. This game's ae drops very slowly. In order to prevent notoriety from exploding, multiple old enemies are guaranteed to get a +25% notoriety reducing buff. The Central Asian countries in the north and Oman in the south are both soft persimmons, and old enemies can't do anything to us. Let Great Britain recognize us as late as possible, because once we become a recognized country, we cannot find soft persimmons.
The method for subsequent attacks on Britain is similar, ensuring that the British army piles its main force on the front line and then small troops land in Britain. It should be noted here that because we will eat Daying's land, we can just let him eat it without making mistakes after the war starts. After letting him eat it, his main force will go to India again.
In this way, if we beat the queen once every five years, our economy will not have to worry about it, and we can just speed up industrialization. India has local iron, coal and sulfur, and can still make money through YP.
When our economy is about the same size as Great Britain, and we are not short of his compensation, we can consider letting him release Scotland and Ireland.
The difficulty of the achievement is that you cannot vassalize the great powers, and you can only release 2-3 younger brothers at most at a time, so you have to fight several times and wait for the Great Britain to free the younger brothers before you can vassalize them. At the same time, notoriety cannot be exploded. If a country does not recognize that it takes a piece of British land, it will have 40% notoriety. So our follow-up idea is to let him let his younger brother go when his reputation is high, and when his reputation drops, he will take the land. You can also consider eating some of the land in India. For example, Mumbai along the coast and Delhi in the north are both very fat, but I didn’t eat them in the end because the colonial reputation was too high.
Of course, if you are a good British GM and FZ wins, there will be a British with 200 notoriety who will be summoned by all nations and let all his younger brothers go in one battle.
Finally, the achievement was completed before 1900, and Britain completely became an African country.