FGO’s Japanese server launched a new event on November 13th: The Craftsman of the House of Mystery. The new servant launched in this event is the Egyptian Pharaoh Tutankhamun. So how strong is she? Let’s take a look at FGO Introduction to the strength of Tutankhamun’s skills and treasures.
Tutankhamun's Noble Phantasm is a blue card with single target output. It has 150% special attack against [Magic]. Before causing damage, it increases the power of its own Noble Phantasm by 20%~40% for 1 round (the effect increases with the OC level). After the Noble Phantasm is given to the enemy Curse the entire party with 1000 HP for 5 turns, grant 100% curse state for 5 turns, grant instant death to a single enemy with 100% probability, and grant instant death to yourself (negative effect).
The effect of this skill is to increase the NP of all allies by 10%~20%, increase the power of Noble Phantasms by 10%~20% for 3 turns, grant oneself the perseverance status of 30 critical stars for 3 turns when activated, and grant oneself 30 critical hits when dying. The star state lasts for 3 rounds, and the charging time is 8~6 rounds.
The effect of the second skill is to improve one's own blue card performance by 20%~30% for 3 turns, grant a status (give the enemy a 500HP curse for 5 turns when attacking) for 3 turns, increase NP by 20%~30%, and recharge for 8~6 turns.
The effect of the third skill is to grant oneself 3000~5000HP perseverance status once for 3 turns, grant debuff and invalidate it for 3 turns, increase NP by 20%~30%, and recharge for 8~6 turns.
The class skill [Response to Magic] increases its own weakening resistance by 19.5%, [Action Alone] increases the critical strike power of its own blue card by 10%, [Divinity] increases its own damage by 150, and [Curse of the Young King] increases the success rate of self-curse by 30 %.
Tutankhamun's maximum ATK is 11276, maximum HP is 14295, the matching card is QAAAB, the number of hits is Q4A4B3EX5, and the Noble Phantasm is 5 hits.
Human camp, order and neutral attributes, possessing the characteristics of male, divinity, king, and child (stage 1). The human form is specially attacked by EA.
The attack suitability is the anti-kill level.
The self-destructing single body can be said to have a unique track in the five-star archer class. The advantage is that it has group buffs and group charging. It performs well in the multi-core system, and its own charging is also relatively rich. The total sum is 80 %, plus additional skills, it will be fully charged.
However, since there is a 30% self-charging and battle continuation, in some situations with two-sided single targets, you can use skill 13 and other charges to fire one shot, and then use skill 3 and other charges to fire the second shot of the Noble Phantasm. If you just hit the Noble Phantasm once and then retire, all the charges will add up to 70%, which is relatively easy to open the Noble Phantasm.
The shortcoming is that besides having a battle continuation that hinders recharging, it is the damage of the body's Noble Phantasm. Because it does not have an extra multiplier like Arash or Chen Gong, it is still difficult to use it in non-restrained situations. Magical special attacks The range is not very large, and if it is purely used as a secondary core and cannot get the main buff, the damage will be difficult to achieve, so it is also a servant that prefers high-matching to perform better.
Personally, I feel that the strength is quite good, the functionality is very high, and it can be used in low-match situations in restraint situations. However, in restraint situations, there are actually more servants that can be replaced.