How to play the early, middle and late stages of Balance of Gods? Many players are still not sure. Here is the process guide for the early, middle and late stages of Balance of Gods. Interested players should take a look.
A guide to the early, middle and late stages of Balance of Gods
Early stage
I believe that the first three chapters are not too difficult for you to recommend. If you don’t understand the combat mechanism of this game, you can still play it with the experience of other games, but there are still some things that I think need to be said.
First of all, you need to familiarize yourself with the use of weapons. In this game, ↑ + flat A will not move. Flat A will move a little bit. When wearing a shield, it is blocked. Blocking can defend against most attacks, but it will The blocking slot is consumed. It is worth noting that blocking will not enter an abnormal state. From Chapter 1 to Chapter 2, I personally recommend using one-handed sword weapons in conjunction with a high-blocking shield. Increase your agility appropriately to increase your attack speed. Just don't let the weight affect your attack feel. You can't decide when things happen. Directly press Defense, and you will be able to obtain the skill Aegis in the early stage. This skill is a very critical skill for those who use shields. You must click it as long as you use shields. It allows you to block defense in time, and the consumption is low anyway. , only the location of the magic stone.
The attack movements of the monsters in this game are actually very obvious, and the judgments are relatively clear. However, the light effects during the battle will be dazzling. You should pay attention to this, of course, it will be fine if you don't pay attention.
The possession skill unlocked in the first chapter is a very critical ability to integrate output and defense. Press the start button to stop it, giving you enough time to think. The character will be invincible within one to two seconds after using it. , can be used to evade all attacks, including barrage, which means that as long as you have enough energy and keep releasing your skills, you will be invincible. However, it requires stamina, which needs to be obtained by attacking, and attacks cannot obtain stamina during the invincibility period.
Theoretically speaking, as a melee warrior, it is best to use the skill with the lowest energy value to obtain invincibility for a long time, but I personally recommend the holy attribute Moonlight, which consumes 108 energy (about the same, it should be), and it will be an A draw in two rounds. It can be obtained, and if you use shield counterattack (that is, use the shield to attack forward after blocking), you can hit it in one go. Its advantages are high damage, large attack judgment, and extremely easy to use. It does not have the disadvantage of wasting energy if the attack of other basic skills with other attributes is missed.
As far as the first three chapters are concerned, you don’t need to deliberately practice the level, but I personally recommend buying all the equipment in the store. If you are willing, practice the proficiency. After all, the main core mechanism of this game is Jialong’s skills, various relying skills and equipment. .
As for some people who say adding all attribute points to luck...don't, if you add all luck to all the attributes before you understand the game mechanics, you are not trying to increase the difficulty for yourself. You can only add more luck when you have figured out the game and go back to play it. It’s not too late, anyway, this game can be refreshed at any time.
Let’s talk about the volcano BOSS. There are two BOSSs in total, the Wind Dragon and the Demon God. The Wind Dragon is not that difficult. Just put on shoes that ignore terrain traps and then hide according to the Wind Dragon’s moves. You can definitely go to the one with the barrage from the sky. At the entrance, the barrage will be blocked by the board above your head, and the horizontal barrage can be completely defeated by relying on your skills.
The Demon God will be a little more troublesome, bring some fruits, and then hit it with a long-handled two-handed hammer. If it gets close to you or makes a barrage, if you can't avoid it, just use the Possession Skill. If you are beaten to a point where your health is reduced, you can hide far away to recover your health. You can go back and forth several times. That's it.
By the way, the main attribute of this game is actually growth, that is, using crystals to improve it. If the gap is too big, it reminds you that you are not brushing enough.
It is recommended to play the Arena in every chapter. The aesthetics of destruction in Chapter 4 (or is it the sixth one?) can be easily passed with Fury, and you can get an advanced recipe book. In fact, I really want to complain about this, so Is it appropriate to put the key props in the arena? I came back to get them after finishing Chapter 6. The materials for making weapons are all from the advanced recipe book. It's like scraping...
medium term
Entering Chapter 4, clear the box to get blueprints. You must get the blueprints of the armor called Infinite Phalanx. It will provide a Jialong ability called energy absorption. This is the most core ability in my gameplay. Its ability is to release the possession skill. During this period, if you are hit by an attack, half of the damage will be recovered.
To put it bluntly, when you use your skill to release it, you are not only invincible, but you can also recover blood by taking damage.
I think everyone will understand my gameplay after seeing this, which is to get energy absorption, turn on the reckless mode, wait for the monster to take action and use skills to recover the remaining health, and rely on high-speed attacks to quickly build up the energy bar for backup.
Normally, my gameplay does not require blood medicine or a shield. I use two-handed weapons to increase the attack range and attack feel. When fighting monsters, I directly push into the monster pile. If I am injured, I use moonlight to get hit to restore health. Armor chooses to increase blood volume. And armor that improves magic and resistance.
later stage
In the mid-term, the gameplay is taking shape. In the later stage, you need to pay attention to the petrified monsters, so you need to build up some resistance. The full resistance of this game is 100. Among Jialong's skills, there is a miracle doctor who has a full resistance of 100, but when injured, it will become 1.5. times, I personally don’t recommend it very much, because the fault tolerance rate decreases when the damage is high. After all, energy absorption requires energy. It is very dangerous to encounter barrages in the monster pile when the energy is not satisfied. I personally recommend using Jianjian+ The combination of magic cloak (adding 40 points to each of the four types of resistance) + the scale to increase resistance can increase the resistance to 80-90, which is generally enough.
In the new chapter, although there is an equipment disk that can greatly improve the performance of a certain piece of equipment at once, I personally think that the feel of the weapon is more important than this pure numerical improvement, so I chose to directly strengthen my usual weapons and leave the equipment disk as it comes. , usually +30 is enough to be domineering in the new chapter.