The Alchemy Ruins in The Rising of the Shield Hero wave is a permanent dungeon, which comes with a large number of development rewards, which helps players quickly improve their own level. However, it is also difficult to fight. Here is the Rising of the Shield Hero for everyone. Here’s the guide to clearing Tide Alchemy Ruins.
Recommended lineup:
Considering that the most certified characters among Zero Krypton and Micro Krypton players are magic sword players, here we use the gem magic sword as the output to form a double C lineup, which can clear all floors 1-600.
Level difficulty:
At present, the largest BOSS in the Alchemy Ruins - Tilis, from the 400th to the 610th floor, there will be a gem sitting on every few floors. Many players cannot handle the dual ultimate moves of the gems and the strategy fails. There is also the life link of Baimei's ultimate move. , so that the magic sword cannot cut with one blow.
Lineup configuration:
Dunyong, Melty, Mianmian, Gem, West, Magic Sword
(In pursuit of high-damage shield hero, you can replace it with Lacinotte, and gemstones can be replaced with chess or fan hero)
Arrange the speed according to the order of the names. The princess requires to wear the Sao Ling cover, the best gem is the Breaking Army cover, if the bone-breaking entry is better than the breaking army, you can use the Bone-cutting cover, the magic sword fixed turbulence cover, Mianmian, West, Dunyong The best option is to use the earth spirit set without affecting the speed. If not, just use the speed set of parts.
Sao Ling Set:
Many player princesses like to wear water spirit sets for control. However, even if the gem is resurrected after being controlled by the water, it will still release the control and release the full-screen ultimate move. The chaotic state of the Sao spirit gem cannot be released after resurrection, so the gem has a probability of attacking enemy teammates after resurrection. , abolishing the gem's resurrection ultimate move in disguise.
Playing ideas:
The core idea is to control enemy threatening units and play passive gems on the enemy in the first round. (You can choose the lineup that best suits you according to your box situation)
At the beginning, Shield Hero's ultimate move opens the shield, Melty's ultimate move controls the enemy's gem (the gem must be attached to Sao Ling Chaos) and the C position, Mian Mian's ultimate move fires back, Gem's ultimate move suppresses the blood line, and West's ultimate move locks the opponent's gem. , the Magic Sword's ultimate move kills the soul and then the gem, completing the first blood kill of the enemy gem. Because the gem after resurrection is in a chaotic state, the ultimate attack is a single attack and the target is randomly set for the entire field. At this time, it depends on who the enemy gem will attack with its ultimate move after resurrecting. As long as it is not your own magic sword, Mianmian will do.
After the second round, the enemy's maximum output gem's resurrection will be invalidated and it will enter residual health. Your own ultimate move will return the fire, and Melty can attack with a basic attack. The gem's ultimate move will press the blood line again (the army-breaking buff will be invalid in the second round, and the probability is bone-chilling) can be triggered). West locks the enemy's unit with the highest health volume. The magic sword attacks the soul first, uses the damage-increasing passive, then kills the gem, and then arranges the ultimate moves according to the health volume.
This lineup can be used on all floors 1-650. If you encounter Baimei, you need to arrange for super speed to make Melty control Gems, Baimei, and other main Cs at the same time. If you cannot speed up, you can only choose 5 guarantees and 1 gem to kill. When gems are the main output, the optimal set is the bone-crushing set (those with full certificates, fan, sickle, chess, can form a double C lineup).