I would like to share with you the guide for exploring the Ship-Eating Mouth in Octopath Traveler 2. Many netizens are looking for this content. If you don’t know, it will be very troublesome. So where is the save point of the Ship-Eating Mouth in Octopath Traveler 2? Don’t worry, the editor has brought the latest guide below, come and find out!
You can do this branch line here
This picture is a higher-level picture that is not available in the trial. Since there are no pictures of more than 20 levels, it is a bit difficult to level up. Teams around level 20 can barely fight a dozen.
This place is not obvious and somewhat hidden. You have to take a boat to get here. It is not as obvious as Haiming Cave.
The three lizard brothers lost two in the first round and sent them directly in the second round.
These guys are even more heavyweights and basically cannot be beaten. Unless the swordsman taunts the priest and uses BUFF, he can withstand them.
It's easier to fight only if you encounter a monster with a few small snakes.
The friendly save point can be used to reset enemy encounters. It feels like the enemy encounters in this game are halved as if they were not opened.
After going up the stairs to the save point, in a small house opposite there is an old man who feeds special fish to catch the boss. There is a treasure chest on the right.
The treasure chest gives 13500 money
There is a treasure chest going down from the save point for the Shield of Silence, which can also be used for some effects.
At the save point, don't go up the stairs and go right. The next step is to catch the big fish! You can skip the bait first and get the treasure box first. There are good things in the treasure box. I’ll talk about it later.
The swordsman taunted the priest to use the shield to reduce damage, but no one died. It doesn't drop anything either. It's really cool.
The treasure chest behind the big fish is a quartz staff, which is pretty awesome. The bonus of 192 is quite powerful in the trial version. Other staffs are basically no more than 100.
Go back and give the cook a task. The things he gives are pretty good, including a fishing rod and a spoon. The fisherman will catch the fish, cook it and eat it directly with the spoon.
Both weapons are fine. The fishing rod has a physical bonus of 196, a speed of 57, and a probability of slowing down. The spoon has a physical bonus of 146, 194, and a probability of chaos. They are both good.
Generally speaking, the rewards for branch lines and maps are good. Physical and magic weapons are given. The money is 13500+5000. It is ok for level 34 maps. It is recommended that all members try it after they are 20 years old or else they will all die in one round. I will bring this with me. This is a save point where encountering enemies is halved and the probability of escaping is increased. I will level up here in the future. However, there are many monster combinations that are not easy to level up. I will wait until all members are 30 before going to the hunter’s level 48 Haiming Cave to check it out. .
That’s all the guide for exploring the Ship-Eating Mouth in "Octopath Traveler 2". I hope it will be helpful to everyone. If you have other questions, you can search and find solutions on the site~