There will be many Onmyoji friends who still don’t know the Onmyoji 2.18 Hundred Demon Game Winning Streak Guide. Next is the "Onmyoji 2.18 Hundred Demon Game Winning Streak Guide" edited by the editor of Source Code.com. For those who have questions in this regard, please read below. Take a look, maybe it can help you.
Public: Desolate must go up. If the number of layers is small, you can consider continuing the illusion instead of opening it up.
In fact, you can choose Kidomaru depending on the situation, but its effect is not very ideal. Its usage is similar to other single-control skills. If you have fire to open three, it can also be used as a single-control skill. Note that losing heart this week is still a removable control effect.
Onmyoji Seimei is better.
Pull bar: Yao Qin > Air > Kama Weasel > Peach > Shifa Ghost > Usagi Maru = SP Mountain Rabbit. Mainly choose Yao Qin, Air, and Big Mountain Rabbit. Lucky and extra-round pulls are the advantages. Kamamaitachi is special this week. When he is on the opposite side, you hope that he will be more active and attack with basic attacks. On your side, you hope Don't move, the main thing is that sometimes you are really not popular and can only make a few fortunes and gamble to see if you can fall in love with him.
Firefighters: Hikari, Tsuyuki, and Kaguya. Inaba Chihime will be haunted by ghosts, and Shiranui will feel distressed when she sees them.
Guard: The little white pepper map has limited protection against AOE starburst, but it is somewhat useful for the time being. Pay special attention to the fact that Tsukuyomi is an output device, the ball is fragile, and how much it can be used depends on the face.
Dispel: Cannot go beyond the Zen mirror.
Control: Enma and Yatogami assist in triggering Starburst, Shantong and Shadow Crocodile are mainly prone to triggering Wood Demon, while Yukidouzi and Ghost Lantern are slow and perform poorly.
Output: There aren't many this week. Zenitsu feels a little better and his abdominal muscles can be used, although he will definitely be blown up in the first hit. The output of the small mountain wind is too fragile and disappears after a few times. Kinnara, which does not consume fire, is a trap.
Summary: Low fault tolerance, no fire, doomed to GG. If there is no fire on both sides, bet to attract wealth. If you are unlucky, you should bet first. I often win inexplicably and lose very frustratingly...