What lineup is the best in TFT version 13.3? Version 13.3 has been updated. The lineup system has undergone great changes in the new version. If you want to know which lineups are the strongest in the current version, you can read more about the guide compiled below. The guide will introduce 13.3 in detail. version of the strong lineup.
Teamfight Tactics 13.3 version lineup recommendation
1. Gunner system
In the early stage of the version, which lineup is the most popular, it must be the Gunner system. Especially when you have the Gunner's Heart Emblem, firing 4 gun bonds is the answer in the early version. Here everyone pays attention to the current main C in the late stage of the Gunner system. Samira, now the basic choice is Aphelios. After Aphelios has 2 stars, the output intensity is particularly high (slightly super model).
The mainstream gunners now have two systems, one is a secret gun, and the other is a civilian gun. The mecha gun, which was more popular in the previous version, now has a very low selection rate in the king game (in today's test with 3 people, there were 4 games , and the other 2 rounds were because the opponent took Seti’s special runes).
The Mystic Gunner's current lineup is usually equipped with 3 Secret + 2 monsters (Urgot + Fiddlesticks), and the lineup's control and tankiness can be said to be fully maxed out.
There are currently two lineups of civilian guns, one is the monster gun, and the other is the civilian gun 95. To be honest, the two lineups have similar ideas, but the front row tankiness is slightly different.
In today's test match, the secret art gun is the most popular, followed by the monster gun. Not many players choose the traditional civilian gun 95, but among the three lineups, it is the easiest to form compared to the traditional civilian gun 95.
2. Fu Niu Foego
There were differences between Foego's strength in this version, Moang, and his testing partners (Moang felt that the strength was still as strong as T1, while the testing brothers felt that it was not worthy of T1).
Foyego's skill damage was cut in the update. The strength in interpretations 4 and 5 is not too high, and the output is slightly insufficient. However, after the lineup is completed, the strength is still relatively high. Everyone recommends that the advantage in the early and mid-term can be used in the game. Consider switching, but if you have a losing streak or have low blood volume, don't consider this lineup. If you don't succeed, it will be easy to be eliminated in the last 4.
3. Monster double C/95
The strength of the monster double C version is still good, especially that of Belvis, which can now be said to be the strongest physical C position with 4 fees. This system is moderately popular in the test, and more people still choose the gunner C. It is very well-formed. Easy to score and stable. If there are no monsters, the maximum late-stage transfer of monsters and the upper limit of Mystic Technique of 95 is not worse than the Mystic Technique Gun.
4. Gao Dou/Mecha Jax
The Jax system has an old lineup. After the update, the damage of Jax's basic skills is affected by the ability power. This version of the numerical monster is back. This lineup is working hard in the mid-term, and the points gained are relatively stable. In the test, the combination of Gao Dou and Mecha has its own merits. Mecha's damage will be higher, but Gao Dou's win rate is more stable than Mecha. But the shortcomings of the lineup are also very obvious. Most of the lineups in this version are using high secrets in the later stage, and Jax can only score points in the late three-star game.
5.Information Monster
The intelligence monster's strength was relatively good in the test, but it is mainly recommended to choose it in faster-paced games, where the points are more stable. Its shortcomings are similar to the Jax system above, and there is no late stage.
6. Zoe/LeBlanc/Sona/Soraka main C system
The four main Cs, Zoe, LeBlanc, Sona, and Soraka, are mainly tied together with Little Genius, Love, and AI program. To be honest, the lineup ideas are quite similar, so let’s put them together.
The little genius bond version has been greatly enhanced. The intensity in the mid-term is really high, and the points gained in fast-paced games are stable. However, the lineup limit in the late stage is not too high. It is more recommended for those who have the heart/soul of a little genius or have a little genius to change jobs. I didn’t think about it until later, but it was really hurtful to have a worthless chess piece Poppy in the late stage.
AI LeBlanc's test match today was relatively high, and the program was really difficult to master, but the strength of the lineup in the formed match was still the same. The strength is between T1 and T1.5. When you encounter an AI fetter where the AI chess piece obtains mana after the death of an ally, you can consider using it to steal points.
Love Sona/Soraka only played the Energy Network in the test. Sona's strength is still the same, and the points earned are very stable. However, Soraka only encounters opponents in the game and feels that the strength is not bad. She encountered it twice. The scores for both Nouns 2 and 3 feel relatively stable.
7.Ascend God Kyle
The dark horse lineup in today's test must be Kyle of the Ascension God. He was abused twice. This version of Kyle is greatly enhanced. Everyone must play with it when encountering the God Ascension Rune. The strength is really high.
This is the introduction to the strategy tutorial on the lineup of Teamfight Tactics 13.3 version, which recommends the strongest lineup matching strategy in version 13.3. I hope it can help everyone. For more exciting Teamfight Tactics strategies, please pay attention to this site.