There are many Sea of Thieves friends who still don’t know the introduction to sail control in Sea of Thieves. Now the editor of Sourcecode.com has compiled the "Introduction to Sail Control in Sea of Thieves". Children who have these questions can take a look below. Maybe Can help everyone.
The sail can be thought of as having two "parameters": the degree of lowering of the sail and the angle of rotation of the sail, but they both serve the speed of the ship. The raising/lowering of the sail has the most obvious impact on the speed, and adjusting the sail angle to the downwind range (at this time the sail appears to be blown up with a roar) can further increase the speed of the boat.
The sails are raised and lowered through an anvil-shaped device. Lowering the sails is very fast, and raising the sails is very slow. The sail is rotated by a pulley behind the landing gear. Both take-off, landing and rotation can be completed by up to two people (because each device has one device on the left and one on the right). Each sail of a two-masted or multi-masted ship has its own landing and rotating device, and you must be familiar with their positions.
The captain of a ship with two masts or more is often unable to do it alone and must rely on the cooperation of other crew members. For example, if a multi-masted ship needs to drop anchor and make a sharp turn, it needs to turn on the full rudder while dropping anchor. This is obviously not something that can be done by one person. Therefore, when you are with passers-by, remember to use voice or the pirate chat wheel to issue various commands.
When landing on the island, it is recommended to lower the sails and approach slowly (especially places with rocks/shoals such as Shipwreck Bay, Crook's Hollow, and Death's Hideout). Of course, you can also consider setting the anchor directly with full sails, but this requires some experience (also required on larger ships). Only by working closely together can the boat be stopped without any damage, otherwise the boat may have holes. When a large ship lands on the island, most crew members will consider reefing the sails, because it will be more difficult to lift the anchor later. Basically, when you see the name of the island message broadcast, you can basically start furling the sails.
You can also properly retract the sails when attacking single-masted skeleton ships, because they are not very fast after entering the battle. If you want to directly sink 10 to 20 guns at a time, it is best to retract some sails (but do not drop the anchor), otherwise the skeletons The ship easily moved out of cannon range.
Many players must know this: small boats are the fastest when going against the wind, and big boats are the fastest when going with the wind. Therefore, when a large ship is on a long journey, it can lower its full sail and adjust it to a downwind angle. If a small ship is chased by a large ship, it must remember to escape in the direction of the wind, otherwise it will soon be overtaken by the large ship with full sail.
However, when the two-masted and multi-masted ships are under full sail, the driving visibility will be very poor, so at this time, either send a person to navigate, or raise the sail that blocks the vision a little.