The game mechanics of Genshin Impact are very unique. Novice players may want to know about the deck sharing of Summoning Flow and Diffusion Team in version 3.4 of "Genshin Impact" when they experience it for the first time. If you want to know about the deck sharing of summon flow diffusion team in version 3.4 of "Genshin Impact" as soon as possible, just follow this site and read below.
Hello, fellow card players, today I will bring you an all-round deck that has good strength in the early, mid and late stages. It uses excellent summons and diffusion system to deal high AOE damage. Next, please look at the deck construction.
Required cards:
Big Paimeng/Liben is the absolute core of this deck. Generally, it is recommended to keep at least 2 cards and at most 3 cards in the starting hand. Quick Cut cooperates with Captain Qin's diffusion reaction, and Paimon's pure water 5 water dice skills can be used smoothly at the beginning. The food bag draws food in a directional manner, which can quickly filter the card library and help us find the key cards we need faster.
Choose to stay:
If you already have 3-4 cards in your starting hand among the must-keep cards, just keep these cards according to priority.
It is enough to start the game with at least two summons + explosion charge. In most games, the first two pure water summons are used, combined with the explosion charge card to resist damage and water. If the dice roll is really bad, you can just call one of Pure Water and then cut Fischer. Depending on the dice roll, you can either play Oz or directly charge the explosion card to end it. The following is the formula for the first round of play:
①Pure water elf 5-dice elemental combat skill + large paimeng/liben, end the round
②Pure Water Elf 5-dice elemental combat skills + equip Qin with weapons/lucky one, end the round
③Pure water elf 3-dice elemental combat skills + big paimeng/liben + install the lucky one on Qin, end the round
④Pure Water Elf 3-dice elemental combat skills + switch to Fischer's elemental combat skills to summon Oz and end the round
Priority: ①>②>③>④
①The best thing about the second round is that when Fischer fights Oz, he does not trigger induction and hangs a mine on the opponent's head. In this way, the opponent has a water attached and a mine attached. We can use quick cuts to reach Captain Qin. Directly fire a spread shot, which can deal double damage of spread + shock at the same time.
② If we prepare for Fischer to fight Oz in the second round, the opponent has not cut anyone, and the water element is still attached to the character's head. At this time, after the attack on Oz triggers the shock, the opponent will no longer have the element attached. We can use it again. Qin can't play spread either. The remaining dice can be used to directly switch to the pure water elf and use a 3-cost elemental combat skill. The remaining dice can be used to use the big Paimon/Legend to take the lead at the end of this round. At this time, the trigger order of our summons should be water - Water-Thunder-Water can ensure that a wave of electromagnetic damage + water will be dealt at the end of the round. In the next round, just cut the piano and spread it.
③The core purpose of this deck is to use the AOE group damage spread within the round + the single target + group damage of the summons at the end of the round to continuously torture and consume the opponent's blood volume to win. It is enough to use Captain Qin Lucky to stand on the field to spread the output, but When encountering a defensive deck, you have to rely on the ultimate talent card of Pure Water Elf to win.
④ There are two main players in this deck, either the piano team battle player or the pure water elf player. The two players have different play styles and damage types. Qin is mainly suitable for using AOE damage to defeat some squishy decks, while Pure Water Elf is more suitable for using single-target burst damage to defeat thick-skinned decks such as Double Rock/Lao Ba.
⑤The two weapons of Captain Qin correspond to different choices when facing two types of decks. When facing a deck with too high burst, we will use Ritual Sword to recover the cost. When facing a deck with strong defense, we will use Wind Eagle Sword. Just return blood
⑥ Remember the perfect order of placing summons: water-water-thunder-water, which can ensure that a wave of electric damage + water will be dealt at the end of the round, so that we can continue to react in the next round.
The above is the solution for sharing the summon flow diffusion team deck in version 3.4 of Genshin Impact. Isn’t the solution very simple? You can pay more attention to our website. The solutions to many problems are detailed. Present clearly.