How to make the primitive gems in World of Warcraft? Many players who are playing the foreign version of World of Warcraft are asking how to make the primitive gems. Next, I will introduce it to you players.
How to make primitive gems in World of Warcraft
To make a new original gem, you need to use a concentrated xx magic ball. The magic ball comes from rare items on the Forbidden Island, or it can be exchanged from an NPC. This will reduce the chance of a face match and allow you to get the gem you want.
Each orb sells for 10 dormant primordial fragments.
Arcane Gem
Harmony Music Stone: Entering combat will increase the third attribute of you and 4 nearby allies by 364 points (blood-stealing, dodge, acceleration).
Humming Arcane Stone: Inflicting magic damage will launch arcane arrows at the target based on the amount of magic you released in the previous 20 seconds, causing 8422 points of arcane damage.
Shining Mana Stone: Casting a spell will drain mana into the gem, providing a stacking mana recovery effect, restoring 996 mana points every 3 seconds.
earth gem
Gleaming Iron Stone: Standing still for 3 seconds strengthens your resolve, absorbs 25267 damage, and increases auto-attack damage by 305 for 25 seconds.
Unyielding Earth and Stone: When damaged, you can protect yourself in the earth and absorb damage, absorbing 50533 points of damage for 12 seconds.
Shining Obsidian: Any activation of a Primal Gem causes the ground to erupt, causing 17188 points of physical damage to enemies within 5 yards.
fire gem
Lick the Fire Stone: Dealing damage sets the enemy on fire, causing 17332 Fire damage over 7 seconds.
Raging Lava Stone - Absorbing damage has a chance to cover you in lava, causing melee attackers to take 2407 Fire damage over 6 seconds.
Searing Smokestone - Successfully interrupts the smoke exhaled, causing 8022 points of Fire damage to enemies in a cone of 8 yards in front of you.
Frost Gem
Frost Stone - Gain a frost shield every 20 seconds, absorbing 33689 points of damage and slowing melee attackers by 15% for 5 seconds.
Flood Stone - The skill has a chance to saturate nearby allies, restoring 26010 health points to them over 6 seconds.
Emitting Steam Stone - Being healed has a chance to emit hot steam, healing yourself and 2 nearby allies for 12039 health points. (I picked up this gem when I was playing by myself, healers! Come on, I’m the healing gap! That’s right, that squishy hunter!)
Frozen Ice Stone - Dealing damage has a chance to freeze the enemy, causing 16171 points of frost damage and slowing them down by 15% for 6 seconds.
natural gemstone
Echoing Thunder Stone - Movement generates an electric charge, causing your next damaging skill to also deal 14438 Nature damage. (Thieves swaying left and right, DH flying all over the sky, hunters jumping blindly)
Plague Stone - Dealing damage has a chance of infecting the target with a spreading plague, causing 9630 points of natural damage within 9 seconds.
Storm Infused Stone - When dealing a critical hit to an enemy, there is a certain chance that they and 2 nearby enemies will be electrocuted, causing 9300 points of natural damage.
Wild Spirit Stone - The natural and healing effects of the original stone restore 10654 health points to 5 nearby allies within 7 seconds.
Wind Carved Stone - Moves to gather wind around you, providing 136 speed, stacking up to 5 times.
Necromancer Gem
Bloodstone - Dealing damage has a chance to drain life, heal and cause 12128 Shadow damage.
Entropic Fel Stone - The Fire damage dealt by the Primordial Gem has been increased by 60% and is now Chaos damage.
Undead Death Stone - Once per minute, being close to a corpse will grant the equipment effects of Blood Stone, Frost Stone, and Plague Stone for 25 seconds.
Shadow Gem
Obscure Pastel Stone - Spells and abilities have a chance to cast random primal gem effects.
Twilight Oracle - The Primordial Stone's damage effect triggers one of your healing effects, and vice versa
Maelstrom Stone - Being near a dying creature weakens a portion of their mojo, eventually crystallizing it.