There may be many Fantasy Westward Journey users who still don’t know the Dangerous Play Lineup Guide for Fantasy Westward Journey Mobile Game Five Elements Village, so the following is the "Fantasy Westward Journey Mobile Game Five Elements Village: Dangerous Play Lineup Guide" collected and compiled by the editor of Sourcecode.com for interested students. Let's take a look below, I hope it can help everyone.
Artifact Mission: The Danger of Five Elements Village
It is the most difficult of the four artifact tasks. Recommended lineup: If the hardware is good, it can have five doors. If the configuration is not perfect, don’t be too small. Choose 3 breasts and two outputs, PT, DF, and HS.
Level one:
Kill all the fire phoenix spirits. After killing them, the fire phoenix spirits turn into beads. The difficulty is average. It is recommended to open the tiger formation and the baby group method to start. If it is a five-door, it is recommended that the square-inch seal master monster be directly immobilized, and the output of three milks is If you say it, it will pass in seconds
Level 2:
In the mini-game, kick the fire phoenix beads into the football, pass one ball and catch the ball, and kick it to the middle of the map. It looks like an altar. Note that the mini-game in Five Elements Village is very critical. It affects our transformation skills in the third level. It will be more difficult for friends who open more doors (anyway, today I will kick one ball in, and after the third level transformation, I will have a skill, or five doors will be more difficult), so this small game recommends kicking all the balls in. If it is really There is no way to give priority to the two of Dharma, Heaven, Elephant and Earth, and Great Compassion. One is for damage, and the other is for emergency milk.
Level three:
It is recommended to output Tiger Formation, or assist Snake Formation, or Ground Formation.
In the first stage, you need to fill up Meng Du's milk (90% blood), and start milking directly. Five-door peanuts can be directly towered to prepare for Meng Du's big move. Fangcun Hell can manually feed Meng Du a large amount of gold, and the baby can also eat it. When the blood is close to full, Putuo will summon bubbles every 2 rounds. When summoning bubbles, the baby will not increase the blood for a second. When the bubbles fly, the blood will increase.
If you can transform, just transform, auxiliary transform, if you have five gates, you can transform into a square inch, depending on the situation, you can transform or output. For output, you can choose Thunderous Group Seconds (if you don’t kick the ball in the second level, you won’t have this skill)
For five doors, if you have some special skills, you can throw them away, put them down, use the Holy Spirit or something like that.
In the second stage, after killing all the villagers, the baby will be ready in seconds. Transform if you can. Prioritize killing the villagers in the shape of a yaksha, and seal the villagers in the vampire shape. To summon bubbles, just light the big bubble to focus the fire.
The third stage: At this stage, the auxiliary remembers to pick up the Arhat. It will be very painful when the opponent is in seconds. The physical output is directly focused on the fire main monster without swarming. The baby can be kept for seconds. The auxiliary can transform when he can. If the state is good, the monster is in good condition. The state is not good. Just add some blood and you're done.
Everyone will definitely encounter various problems when playing games, but as long as they can be solved, it is not a problem. So this time I will bring you the Danger of Five Elements Village play lineup in "Fantasy Westward Journey Mobile Game" The strategy is quite clearly written, so friends who don’t know exactly how to play shouldn’t miss it.