There are many children in Fantasy Westward Journey who are still unclear about Fantasy Westward Journey Mobile Game Hell Array 1. Below is "Fantasy Westward Journey Mobile Game Hell Array 1" edited by the editor of Source Code.com. Those who are interested can take a look below. I hope it can help. Help everyone.
There are a total of 30 levels in the level 70 secret realm:
Every Monday, Wednesday, Friday and Sunday is route one
Every Tuesday, Thursday and Saturday is Route 2
Relatively speaking, 246 is a bit easier, because the main monster is mostly an auxiliary. We can directly see the main monster type of each level today from the secret interface, as well as the route.
In each level, only the main monster sect is fixed, and the small monster sects are random and unfixed.
After entering the secret realm, you can get rewards and combat-assisting training materials by clearing the level for the first time that day. The later levels you get, the rarer the combat-assisting training materials you will get. After the combat-assisting training is completed, it will be helpful for you to pass the level.
When you clear level 25 of the secret realm for the first time each week, you will get a mirage key, which can be used to start a new week of mirage treasure hunting.
Special instructions:
Entering the secret realm is closely related to your own training, gems and equipment attributes. The difficulty of clearing the level 70 secret realm mainly depends on whether you can withstand the opponent's output. The mobs in each level basically have no special skills, and there are very few summons. , if you want to clear 70 secret realms, you still need to improve yourself on weekdays.
The secret realm will drop some assist skills based on the assists carried. You can choose one assist and wear 3 assist skills to help you pass the level more easily.
This article will introduce you to the skills for clearing levels 1-20.
Level 1-10 (The left is route 1, the right is route 2, the following pictures are the same.)
It is very easy to clear the first ten levels. The monsters have no special attributes and the damage is not very high. Except for 4 monsters summoned in one level and 1 extra monster, there are no other monsters summoned. You can easily pass the level by basically bringing 4 outputs and one milk to assist in the battle.
Recommended assistance for levels 1-20
Feng Hui'an + Beihai Longzi + Xiaobailong + Xihai Dragon King
Assist Beihai Longzi + Xiaobailong + Xihai Dragon King + Sun Wukong
Output Hui'an + Beihai Longzi + Xiaobailong + Xihai Dragon King
Special level description:
The tenth level boss
The main monster of 135 is square inch and has a higher hit rate.
There are only four monsters in 246. The main monster is a lion camel. The main monster will directly summon a meat shield monster in the first round. We can see it from his dialogue.
Level 11-20
In these ten levels, monster damage has been increased. If Xiu and Ge are dissatisfied, it will be difficult to fight. But as long as you bring some help, it's not too difficult. It is recommended to bring 1 milk and 1 seal. If you feel that you can't handle it, you can choose 2 milk and 1 seal.
Recommended to help
Feng Hui'an + Beihai Longzi + Xiaobailong + Xihai Dragon King
Auxiliary Feixia + Hui'an + Beihai Longzi + Xiaobailong
Output Feixia + Hui'an + Beihai Longzi + Xiaobailong
Special level description:
The leader of the fifteenth juncture
Dream Chaser belongs to the Dragon Palace sect, and the two guardians around him have sentience.
When you transform into a ghost and become a Dragon Palace sect, your appearance will continue to change, but your sect will not change.
Killing ideas: The main monsters are all high-speed dragon palaces. It is recommended to seal them first, and then focus fire to kill them in sequence.
Level 19
The Pipa Ghost has the same skills as the Scorpion Spirit, and the damage it takes will also have the effect of poisoning the horse.
Killing ideas: The main monsters are all auxiliary. You can seal the monsters next to them first. Kill the output monsters first. You can bring Little White Dragon, Princess Wan Sheng or use unblocking skills such as Yuqing Jingqing to clear them. Horse poison.
Leader at the 20th moment
The confused ghost belongs to the Dragon Palace sect. Cowards will be scared away by the disciples of the Underworld. It is recommended to bring an Underworld disciple to help in the battle.