"Fearless Contract (Valorant)" was updated to version 6.05 on March 14. What content has been adjusted in this update? Please take a look at the following update content of version 6.05 of "Valorant", let's take a look.
geek
·Improved the location selection method for the Quadrator (Q) to install and remove the radiant core, allowing it to target higher places.
·Sound effects improvements
Different sound effects have been added to the explosion in the Explosive Field (C)
Improved the sound effect of the dizzy (E) plasma cannon, allowing players to more clearly distinguish whether the dizzy is flying towards themselves or other teammates.
·Visual effects improvements
Added visual effects when Gak's recovery sphere and dormant sphere recovery are completed.
Improved visual elements of enemy sleeping orbs
Improved action performance during the casting phase
A new "CPU wait time for GPU" has been added to the performance settings to let players know when their device is translation thread-oriented.
spy
·Gek
Birdmen were previously unable to take damage from melee weapons, this has been fixed.
In the past, except for the customized copy chaos, the dormant sphere of the friendly Gak would turn white. This problem has been corrected.
Fixed several animation issues with each skill.
Previously, if Gak's turn ended when he controlled Shark, his ultimate interface would remain on the screen. This issue has been corrected.
Previously, after using the "Change Team" command in custom battles, "Shockwing Birdman" would be unable to dismantle the radiant core. This issue has been fixed.
Previously, when a birdman was sent to install a radiant core in mid-air, it could run further. This issue has been fixed.
Previously, crouching and jumping in the "Explosive Field" could avoid taking damage. This problem has been corrected.
Previously, the birdman's body would not trigger the "trap wire" (C) of the talisman. This problem has been corrected.
Previously, the wrong animation was displayed when casting "Tronwing". This issue has been fixed.
Previously, in the Radiant Core Attack Battle, if Birdman was successfully prevented from installing the Radiant Core, Gak would also be unable to install it. This issue has been corrected.
Previously, when the game language was English, the display text of "Mosh Pit" changed to "Mosh's Pit". This problem has been corrected.
game system
Previously, when the number of crosshair styles saved by the player exceeded 10, the "Import" button would become gray and unclickable. This issue has been corrected.
The upper limit that can be stored is still 15 types
Previously, crouching and jumping within the range of a damaging skill over time could avoid taking damage. This has been fixed.
efficacy
Used memory performance data is now updated when total memory performance data is turned off.
social contact
Previously, when the connection was poor, players would appear repeatedly on the friends list. This issue has been fixed.
Previously, when switching rooms or team voice chat, the voice instructions would be incorrectly displayed. This issue has been fixed.
Previously, the invitation menu sometimes flickered, but this issue has been fixed.
Previously, if you unfriended friends when they were online, the number of online friends would not be updated. This problem has been fixed.
When the function of automatically rejecting friend invitations was enabled previously, friend invitations waiting to be accepted would still appear. This issue has been corrected. Now when this feature is enabled, pending friend invitations will also be automatically rejected.
Previously, the system notification of "Friend Invitation Sent" sometimes displayed spaces. This issue has been fixed.
Previously banned players were not notified when they were subject to the aggravated penalty of being banned from competitive play. This has been fixed.