The latest and complete version of Pokemon Silver Goldfinger Code Collection collects the most comprehensive Goldfinger cheat codes, allowing players to get a complete collection of Goldfinger usage codes in one stop.
Catch any Pokemon Crystal Version: 01XX35D2
Gold and silver version: 01XXDFD0
XX represents the monster’s number
01. Miaowa seeds
02.Miaowa grass
03. Miaowahua
04. Charmander
05. Fire dinosaur
06. Charizard
07. Squirtle
08. Cammy turtle
09. Blastoise
0A, green caterpillar
0B. Armored pupa
0C, Bada Butterfly
0D, unicorn insect
0E, Iron Shell Kun
0F, giant needle bee
10. Bobo
11. Bibi Bird
12. Bi Diao
13. Rattata
14. Lada
15. Spearow
16. Big-billed bird
17. Arbor snake
18. Abo monster
19. Pikachu
1A. Raichu
1B. Mountain rat
1C. Chuanshan King
1D, Nidoland
1E, Nidolina
1F, Nidoqueen
20. Nidoro
21. Nidorino
22. Nidoking
23.Pippi
24. Picosi
25. Vulpix
26. Nine tails
27. Jigglypuff
28. Fat Keding
29. Supersonic bat
2A. Big-mouthed bat
2B. Walking grass
2C, smelly flower
2D, Overlord Flower
2E, Paras
2F, Parasite
30. Hair ball
31. The last moth
32. Gopher
33. Three Gophers
34. Meow
35. Cat Boss
36. Kodak duck
37. Gotha Duck
38.Monkey monster
39. Hot Monkey
3A. Katy dog
3B. Wind speed dog
3C. Mosquito-repellent tadpoles
3D, mosquito-repellent frog
3E, fast swimming frog
3F, Casey
40. Yongjila
41. Hu Di
42. Wrist strength
43. Haoli
44. Strange power
45. Trumpet Ya
46. Silly mouth
47. Big food flower
48. Agate jellyfish
49. Spiny jellyfish
4A, small fist stone
4B, Longlong stone
4C, Longlong Rock
4D, little fire horse
4E, Flame Horse
4F, Slowpoke
50. Silly hippopotamus
51. Magnemite
52. Three-in-one Magnemite
53. Duck with green onions
54. Duoduo
55. Duoduoli
56. Little sea lion
57. White sea lion
58. Smelly mud
59. Smelly mud
5A. Big-tongued clam
5B. Iron-clad shellfish
5C, ghost
5D, Ghost Stone
5E, Gengar
5F, Big Rock Snake
60. Sulip
61.Soliba
62. Large claw crab
63. Giant Crab
64. Thunder ball
65. Naughty bomb
66. Egg
67. Coconut egg tree
68. Cola Cola
69. Gragra
6A, Shawarang
6B. Aibilang
6C, big tongue
6D, gas bomb
6E, double bomb gas
6F, Armored Rhino
70. Armored Tyrannosaurus
71. Lucky Egg
72. Vine monster
73. Bagosaurus
74. Mo Haima
75. Spiny seahorse
76. Angora goldfish
77. Goldfish King
78. Starfish
79. Gem Starfish
7A. Suction Cup Golem
7B. Flying Mantis
7C, Sister Mi Lip
7D, Electric Beast
7E, duck-billed fire dragon
7F, Dajia
80. Kentero
81. Magikarp
82. Gyarados
83.Chenglong
84. Variety of monsters
85.Ibrahimovic
86. Water Elf
87. Electric Elf
88. Fire Elf
89. 3D Dragon
8A, ammonite beast
8B. Spiny ammonite beast
8C, fossil helmet
8D, sickle helmet
8E. Fossil pterosaur
8F, Kirbymon
90. Frozen bird
91. Lightning Bird
92. Flame Bird
93. Mini Dragon
94. Hackron
95. Kuailong
96. Chaomeng
97. Dream
98. Chicolita
99. Flower bud dragon
9A, Giant Flower Dragon
9B, Spark Beast
9C, magma beast
9D, Flame Beast
9E. Baby crocodile
9F, Beginning Crocodile
A0. Crocodile King
A1, short-tailed rat
A2, long-tailed rat
A3. Owl
A4, night bird
A5, seven-star ladybug
A6, ladybug warrior
A7, poisonous spider
A8. Bigfoot Spider
A9, big-clawed bat
AA, electrical tadpole
AB, electric river eel
AC, Pichu
AD, Xiaopipi
AE, Pang Pulin
AF, Bokobi
B0, flying winged beast
B1, single-tailed bird
B2, two-winged bird
B3. Sheep
B4, electric sheep
B5, Electric Dragon
B6, beautiful flowers
B7, water rat baby
B8, big-eared baby
B9, camouflage tree
BA, Frog King
BB, Caigua boy
BC, seed boy
BD, Leap Boy
BE, one-eyed monkey
BF, leisurely seeds
C0, sunflower
C1. Green dragonfly
C2, baby doll
C3, Doll Dragon
C4, light elf
C5, Shadow Elf
C6, dark duck
C7, Sluggish King
C8, dream ghost
C9, Anon
CA, patient boy
CB, two-headed deer
CC, pine cone ball
CD, stone fruit balls
CE, lazy river eel
CF, poisonous scorpion
D0, steel snake
D1, Snub
D2. Bulldog
D3, spiny beast
D4. Scissorhands
D5, turtle pot
D6, Hercules worm
D7, three-tailed beast
D8, bear boy
D9, big-clawed bear
DA, mud cow
DB, mud snail
DC, striped elephant
DD, mammoth
DE, star coral
DF, unicorn fish
E0, bulging-eyed octopus
E1, Christmas chicken
E2, tentacle fish
E3, Iron-winged Bird
E4, Dark Dog
E5, Cerberus
E6, King Seahorse
E7, baby elephant
E8, wheel skin elephant
E9, 3D Dragon 2
EA, horn-eyed deer
EB, Huahua Dog
EC, fighting boy
ED, King of Dance
EE, lip-loving girl
EF, electric boy
F0, duck boy
F1, cow tank
F2, happy egg
F3, Thunder Emperor
F4, Emperor Yan
F5, Suicune
F6, Green Armored Beast
F7, purple-armored beast
F8, violent sword beast
F9, Lucia
FA, Colorful Phoenix
FB, Celebi II, all props crystal version: 01XXCBD8
Gold and silver version: 01XXF0D5
01 Master Ball
0E Full recovery and good treatment
15 Complete PP recovery Recovers all PP
1A HP increase Increase HP
1B protein boost attack
1C Tieti Defense
1D carb speed boost
1F Calcium Special Attack Special Defense
20 magical candies level up
3E Increase PP Increase maximum PP
43 The mysterious blood replenishing agent is good for three treatments, and all skills are unlimited TM
0163XXD5
01 71 Explosive Fist 100 50% 5 The enemy will be confused
02 72 Head Protrusion 70 100% 15 30% chance that the enemy will be frightened. Use it on the map to knock the elves off the trees.
03 73 Curse& && 10 Unknown attributes. When used by a ghost-type monster, it will reduce one's maximum HP by 1/2, and the enemy will lose 1/4 of its maximum HP at the end of each round. This is still true if the monster used is not on the field, and will be invalid if the enemy swaps monsters; when used by monsters of other types. , upgrade your attack and defense by one level, and decrease your speed by one level.
04 74 Roll 30 90% 20 Attack uncontrollably for 5 rounds, the power is doubled each time, Miss counts from the beginning, and the power is doubled after turning into a round shape
05 75 Roar & 100% 20 The field battle is forced to end. In the battle with the coach, the enemy is forced to exchange monsters. They will appear after sure.
06 76 Poison & 85% 10 The enemy is poisoned, and the loss in each round is increased by 1/16 of the maximum HP value compared to the previous round.
07 77 Electromagnetic gun 100 50% 5 The enemy will be paralyzed
08 78 Rock Break 20 100% 15 50% chance of reducing enemy defense by one level. Can break rocks when used on the map.
09 79 Autosuggestion& && 10 The status changes on the enemy are also added to yourself
10 7A Awakening Power & 100% 15 Power and attributes change with individual values.
11 7B Nippon Haru& && 5 After 5 turns of use, the environment becomes sunny
12 7C Sweet Breath & 100% 20 Reduces enemy avoidance rate by one level. Used in the wild to attract monsters.
13 7D Snoring 40 100% 15 You can only use it when you are asleep, 30% chance of the enemy being scared
14 7E Blizzard 120 70% 5 10% chance of freezing the enemy
15 7F Destroy light 150 90% 5 Cannot act in the next turn after hit
16 80 Frozen Wind 55 95% 15 The enemy's speed will be reduced by one level.
17 81 Guard & && 10 The enemy's attack in this round will definitely miss. The success rate of continuous use will gradually decrease. It must be the first to attack.
18 82 Praying for Rain& && 5 After 5 rounds of use, the environment will become rainy.
19 83 Billions of Power Drain 60 100% 5 Give the enemy half of the lost HP and use it to restore your own HP.
20 84 Patience& && 10 When used in the round, when you are attacked by an attack that should reduce your HP to 0, your HP will be left with 1 point. The success rate of continuous use will gradually decrease, and it must be used first.
21 85 Vent & 100% 20 The power increases as the intimacy level decreases.
22 86 Sun Ray 120 100% 10 Usually it is stored for one round before attacking. It is shot out in the same round on sunny days, and the power is half reduced on rainy days.
23 87 Tail of Steel 100 75% 15 30% chance of reducing enemy defense by one level
24 88 Dragon's Breath 60 100% 20 30% chance of paralyzing the enemy
25 89 Lightning 120 && 10 30% chance of paralyzing the enemy. The hit rate is usually 70%, 50% in sunny days and 100% in rainy days. It can hit flying enemies.
26 8A Earthquake 100 100% 10 Can hit enemies who are hiding and the power is doubled.
27 8B Return of favor & 100% 20 The power increases with the increase of intimacy.
28 8C Digging 60 100% 10 Drill underground in the first round, attack in the second round, use it in the cave tower to return to the entrance
29 8D Mental interference 90 100% 10 10% chance of enemy special defense being reduced by one level
30 8E Shadow Ball 80 100% 15 20% chance of enemy special defense being reduced by one level
31 8F Throw mud 20 100% 10 The enemy's hit rate will definitely drop by one level
32 90 Shadow Clone& && 15 Increase own avoidance rate by one level
33 91 Freezing Punch 75 100% 15 10% chance of freezing the enemy
34 92 Bluff & 90% 15 The enemy is confused but the attack is upgraded by two levels.
35 93 Sleep Talk& && 10 You can only use it when you are sleeping, and you can use one of your other skills randomly.
36 94 Mud Bomb 90 100% 10 30% chance of poisoning the enemy
37 95 Sandstorm& && 10 After 5 rounds of use, both parties lose 1/16 of their maximum HP before the start of each round. The amount of light synthesis recovery from Morning Sun and Moonlight is reduced by 1/2, and is ineffective against the Earth Rock Steel system.
38 96 Big character fire 120 85% 5 10% chance of enemy being burned
39 97 Meteor 60 && 20 Must hit skill
40 98 Round& && 40 Upgrade your defense by one level, and then the rolling power of the ice ball will be doubled.
41 99 Lightning Fist 75 100% 15 10% chance of paralyzing the enemy
42 9A Dream Eater 100 100% 15 The enemy can only hit when he is sleeping. Half of the enemy's HP loss is used to restore your own HP.
43 9B Jianqie& && 5 In the round, the enemy's attack will definitely miss. The success rate of continuous use will gradually decrease. It must be the first to attack.
44 9C Sleep& && 10 Full HP recovery and release from poison, burn, and paralysis, but will sleep for two rounds
45 9D Fascination & 100% 15 Can only be used when the enemy is of the opposite sex. There is a 50% chance that the enemy will attack Miss. Asexual monsters cannot use this skill and will not be affected by it.
46 9E Stealing 40 100% 10 Can steal items equipped by the enemy
47 9F Wings of Steel 70 90% 25 10% chance to upgrade your defense by one level
48 A0 Fire Fist 75 100% 15 10% chance of enemy being burned
49 A1 Continuously cuts 10 95% 20. If used continuously, the attack power will be doubled each round, and Miss will be counted from the beginning.
50 A2 Nightmare & 100% 15 The enemy can only hit when sleeping. The enemy loses 1/4 of the maximum HP each round.
The above is the complete content of the latest complete version of Pokemon Silver Goldfinger Code Collection.