Pokemon Silver Goldfinger Cheat Code Collection collects the most comprehensive Goldfinger cheat codes, allowing players to get a complete collection of Goldfinger usage codes in one stop.
Catch any Pokemon Crystal Version: 01XX35D2 Gold and Silver Version: 01XXDFD0XX represents the monster's number 01, Pocket Seed 02, Pocket Grass 03, Pokemon 04, Charmander 05, Fire Dinosaur 06, Charizard 07, Squirtle 08. Cammy turtle 09, water arrow turtle 0A, green caterpillar 0B, armored pupa 0C, bad butterfly 0D, unicorn beetle 0E, iron-shelled insect 0F, giant needle wasp 10, Bobo 11, bibi bird 12, biviao 13. Rattata 14, Rattata 15, Spearow 16, Toucan 17, Arbor 18, Arbor 19, Pikachu 1A, Raichu 1B, Pangolin 1C, Pangolin 1D, Nidoran 1E, Nidolina 1F, Nidoqueen 20, Nidoro 21, Nidolino 22, Nidoking 23, Pippi 24, Picosi 25, Vulpix 26, Nine Tails 27, Jigglypuff 28, Jigglypuff 29 , Super Sonic Bat 2A, Big Mouth Bat 2B, Walking Grass 2C, Stinky Flower 2D, Overlord Flower 2E, Paras 2F, Parasto 30, Hair Ball 31, Moth 32, Gopher 33, Three Grounds Rat 34, Meow 35, Cat Boss 36, Koda Duck 37, Gotha Duck 38, Monkey Monster 39, Hot Monkey 3A, Cutty Dog 3B, Wind Speed Dog 3C, Mosquito Tadpole 3D, Mosquito Frog 3E, Fast Swimming Frog 3F , Casey 40, Yongjila 41, Hu Di 42, Wrist Strength 43, Haoli 44, Wei Li 45, Trumpet Ya 46, Kouduhua 47, Big Food Flower 48, Agate Jellyfish 49, Spiny Jellyfish 4A, Small Fist Stone 4B , Rumble Stone 4C, Rumble Rock 4D, Little Fire Horse 4E, Flame Horse 4F, Slowpoke 50, Slow Hippo 51, Magnemite 52, Three-in-one Magnemite 53, Green Onion Duck 54, Dodo 55, Dodo 56, Little sea lion 57, White sea lion 58, Stinky mud 59, Stinky mud 5A, Big tongue clam 5B, Iron-shelled clam 5C, Ghost 5D, Ghost stone 5E, Gengar 5F, Big rock snake 60, Sulip 61, Suli Cypress 62, Giant Claw 63, Giant Crab 64, Thunder Ball 65, Naughty Bullet 66, Egg 67, Coconut Egg Tree 68, Cola Cola 69, Gragra 6A, Shawarang 6B, Aibilang 6C, Big tongue 6D, gas bomb 6E, double bomb gas 6F, armored rhinoceros 70, armored tyrannosaurus 71, auspicious egg 72, creeper monster 73, marsupial dragon 74, ink seahorse 75, spiny seahorse 76, horn goldfish 77, goldfish king 78, Starfish 79, Gemstone Starfish 7A, Suction Cup Golem 7B, Flying Mantis 7C, Miss Lip 7D, Electric Beast 7E, Duck-billed Fire Dragon 7F, Dajia 80, Kentero 81, Magikarp 82, Gyarados 83, Riding Dragon 84, Variety Monster 85, Eevee 86, Water Elf 87, Electric Elf 88, Fire Elf 89, 3D Dragon 8A, Ammonite Beast 8B, Spiny Ammonite Beast 8C, Fossil Helmet 8D, Sickle Helmet 8E, Fossil Wings Dragon 8F, Kirby 90, Freeze Bird 91, Zapdos 92, Flame Bird 93, Mini Dragon 94, Hack Dragon 95, Dragon 96, Mewtwo 97, Fantasy 98, Chicoleta 99, Bud Dragon 9A , Giant Flower Dragon 9B, Sparkmon 9C, Magmamon 9D, Flamemon 9E, Baby Crocodile 9F, First Crocodile A0, Crocodile King A1, Short-tailed Rat A2, Long-tailed Rat A3, Owl A4, Nocturnal Bird A5, Seven Stars Bug A6, Ladybug Warrior A7, Poisonous Spider A8, Bigfoot Spider A9, Big Clawed Bat AA, Electric Tadpole AB, Electric River Eel AC, Pichu AD, Little Pipi AE, Fat Pulin AF, Pokopi B0, Fei Winged beast B1, single-tailed bird B2, double-winged bird B3, sheep B4, electric sheep B5, electric dragon B6, beautiful flower B7, water rat baby B8, big-eared baby B9, camouflage tree BA, frog king BB, vegetable boy BC , Seed Boy BD, Leap Boy BE, One-eyed Monkey BF, Leisurely Seed C0, Sunflower C1, Green Dragonfly C2, Doll Baby C3, Doll Dragon C4, Light Elf C5, Shadow Elf C6, Dark Duck C7, Slow King C8, Dream Ghost C9, Anon CA, Patience Boy CB, Two-Headed Deer CC, Pinecone Ball CD, Stone Fruit Ball CE, Lazy River Eel CF, Poisonous Scorpion D0, Steel Snake D1, Snub D2, Bulldog D3, Spiny Beast D4, Scissorhands D5, Turtle Pot D6, Hercules Worm D7, Three-tailed Beast D8, Bear Cub D9, Big Claw Bear DA, Mud Cow DB, Mud Snail DC, Striped Elephant DD, Mammoth DE, Star Coral DF, Unicorn fish E0, bulging-eyed octopus E1, Christmas chicken E2, tentacle fish E3, iron-winged bird E4, dark dog E5, hell dog E6, Seahorse E7, baby elephant E8, wheel skin elephant E9, 3D dragon 2EA, horned eye Deer EB, Huahua Dog EC, Fighting Boy ED, Dancing King EE, Lip Girl EF, Electric Boy F0, Duck Boy F1, Cow Tank F2, Happy Egg F3, Thunder Emperor F4, Entei F5, Suicune F6, Green Armor Beast F7, Purple Armored Beast F8, Violent Beast F9, Lucia FA, Colorful Phoenix FB, Celebi 2, All Items Crystal Version: 01XXCBD8 Gold and Silver Version: 01XXF0D501 Master Ball 0E Full Recovery Healing Good 15 Full PP Recovery Reply to All PP1A HP increase increases HP1B Protein increases attack by 1C Iron increases defense by 1D Carbohydrate increases speed by 1F Calcium increases special attack and special defense by 20 Magic candy upgrades by 3E Increases PP Increases maximum PP43 Mysterious blood replenishing agent heals well 3, all skills are unlimited TM0163XXD501 71 Exploding punch 100 50% 5 The enemy will definitely be confused 02 72 Headshot 70 100% 15 30% chance that the enemy will be scared and can knock down the elves from the trees when used on the map 03 73 Curse - —— 10 Unknown attributes. When used by a ghost-type monster, it will reduce one's maximum HP by 1/2, and the enemy will lose 1/4 of its maximum HP at the end of each round. This is still true if the monster used is not on the field, and will be invalid if the enemy swaps monsters; when used by monsters of other types. , his attack and defense are upgraded by one level, and his speed is reduced by one level 04 74 Roll 30 90% 20 Attack uncontrollably for 5 rounds, the power is doubled each time, Miss starts from the beginning, and the power is doubled after becoming round 05 75 Roar - 100 % 20 The field battle is forced to end, and the enemy is forced to exchange monsters during the battle with the coach. 06 76 Poison - 85% will be released 10 The enemy is poisoned, and the loss in each round is 1/1607 more of the maximum HP than the previous round. 77 Electromagnetic gun 100 50% 5 The enemy will be paralyzed 08 78 Rock Break 20 100% 15 50% chance of the enemy's defense being reduced by one level, and it can break rocks when used on the map 09 79 Autosuggestion - —— 10 The status changes on the enemy are also added to yourself 10 7A Awakening Strength - 100% 15 Power and attributes change with individual values 11 7B Nippon Haru - —— 5 The environment becomes sunny for 5 turns after use 12 7C Sweet Breath - 100% 20 The enemy avoidance rate is reduced by one level, and it can attract monsters when used in the wild Appears 13 7D Snoring 40 100% 15 You can only use it when you are asleep, 30% chance of the enemy being scared 14 7E Blizzard 120 70% 5 10% chance of the enemy being frozen 15 7F Destruction of light 150 90% 5 Unable to act in the next round after hitting 16 80 Frozen Wind 55 95% 15 The enemy's speed will be reduced by one level. 17 81 Guard — —— 10 The enemy's attack in this round will be missed. The success rate of continuous use will gradually decrease. It must be used first. 18 82 Pray for Rain — —— 5 Use In the next 5 rounds, the environment changes to rainy weather 19 83 Billion Power Absorption 60 100% 5 Gives half of the enemy's HP lost to restore own HP 20 84 Patience - —— 10 Used when receiving an attack in the round that should have reduced your own HP to 0, There will be 1 point left in HP. The success rate of continuous use will gradually decrease. It must be used first. 21 85 Breathing - 100% 20 The power increases with the decrease of intimacy. 22 86 Sun Ray 120 100% 10 Usually, it is charged for one round before attacking. , shot in this turn on sunny days, and the power is half reduced on rainy days 23 87 Tail of Steel 100 75% 15 30% chance of the enemy's defense being reduced by one level 24 88 Dragon's Breath 60 100% 20 30% chance of the enemy being paralyzed 25 89 Lightning 120 —— 10 30% The probability of paralyzing the enemy, the hit rate is usually 70%, 50% in sunny days and 100% in rainy days. It can hit flying enemies 26 8A Earthquake 100 100% 10 Can hit enemies hiding on the ground and the power is doubled 27 8B Repay a favor - 100% 20 Power increases with Increases as intimacy increases 28 8C Digging 60 100% 10 Drills into the ground in the first round, attacks in the second round, can be used in the cave tower to return to the entrance 29 8D Mental interference 90 100% 10 10% chance of reducing enemy special defense by 1 Level 30 8E Shadow Ball 80 100% 15 20% chance of the enemy's special defense being reduced by one level 31 8F Mud Throwing 20 100% 10 The enemy's hit rate will definitely be reduced by one level 32 90 Shadow Clone - —— 15 Own evasion rate will be reduced by one level 33 91 Freeze Fist 75 100% 15 10% chance of the enemy being frozen 34 92 Bluff - 90% 15 The enemy is confused but the attack is upgraded to level 35 93 Sleep talking - —— 10 You can only use it when you are asleep, and you can use one of your other skills at random 36 94 Mud Blast Bullet 90 100% 10 30% chance of enemy poisoning 37 95 Sandstorm - —— 10 After 5 rounds of use, both sides lose 1/16 of the maximum HP before the start of each round, and the amount of light synthesis recovery from Morning Sun, Moon Light and Light is reduced by 1 /2, invalid against earth, rock and steel type 38 96 Big character fire 120 85% 5 10% chance of enemy being burned 39 97 Meteor 60 —— 20 Must-hit skill 40 98 Turning round — —— 40 One level of self-defense, and then the rolling power of the ice ball Multiplier 41 99 Lightning Fist 75 100% 15 10% chance of paralyzing the enemy 42 9A Dream Eater 100 100% 15 The enemy can only hit when he is sleeping, giving half of the enemy's HP lost to restore your own HP 43 9B Seeing - —— 5 When the turn The enemy's attack will definitely miss, and the success rate will gradually decrease with continuous use. It must be the first to attack. 44 9C Sleep - —— 10 Your HP will be fully restored and you will be released from the poisoned, burned, and paralyzed state, but you will sleep for two rounds. 45 9D Fascinated - 100% 15 Enemy It can only be used when you are of the opposite sex. There is a 50% chance that the enemy will attack Miss. Asexual monsters cannot use this skill and will not be affected by it. 46 9E Stealing 40 100% 10 Can steal the props equipped by the enemy 47 9F Wings of Steel 70 90% 25 10% chance of own defense level up 48 A0 Fire Fist 75 100% 15 10% chance of enemy being burned 49 A1 Continuous Cut 10 95% 20 If used continuously, the attack power will be doubled each round, Miss will start from scratch 50 A2 Nightmare - 100% 15 The enemy can only hit when he is sleeping. The enemy loses 1/4 of the maximum HP each round.