Only by carefully studying the game can you master the core mechanics of a game, making the game journey easier. The tactical details of the double-horizontal map in the "Three Kingdoms War Chess Edition" is a question that very much tests the player's understanding of the game. The editor happened to encounter this problem not long ago, so here is the latest solution strategy for you.
【What is double horizontal flat ground】
The Double Horizontal Land is the most common battle map in "Three Kingdoms: War Chess Edition". Except for the two [buildings] on the map where the terrain is impassable, the rest of the land is unobstructed.
The area that can be moved on the double horizontal flat map is very large, so the game will be simple and straightforward.
【Tactical Application】
[One end rushes]
It is suitable for a lineup composed entirely of physical output generals. It is a tactic to quickly rush over and use high damage to directly cause the enemy to reduce their numbers, thereby winning the game.
[Starting position]
Legend: Take the "Group of Stormtroopers" as an example
High-output generals stand in the front row to break the enemy's defense line immediately.
The harvesting generals follow closely behind, and after the outputting generals break the defense line, they quickly cut in to kill the enemy.
The auxiliary generals stand at the end and help other generals in our army.
【Lineup Expansion】
Through the attack of high-output generals, the enemy generals will be killed quickly.
As the enemy's line is penetrated, our generals charge quickly, reaching the enemy's back row, killing the enemy with all their strength, and winning the victory.
[Four-one points advance strategy]
It is suitable for a lineup with tanks, physical output and auxiliary combinations. Use a single general to attack from another way, and the other 4 generals to attack in a group from the other way, so as to finally achieve the tactic of flanking the enemy.
[Starting position]
Take the "Wei Guo Team" as an example
The injury-resistant generals stand in the front row, blocking the enemy's attack path and protecting our frontal output generals and auxiliary generals.
The crispy output generals stand in the back row and attack the enemies in front.
A general with high damage and high movement distance stands alone on the other side, looking for opportunities to cut in and find the opponent's fragile general.
The auxiliary generals stand in the middle and use the [blockers] on the field to form a safe space to ensure the health of our damage-resistant tank generals.
【Lineup Expansion】
When we are already engaged with the enemy from the front, the high-damage generals walking alone can charge quickly from the other side to attack the enemy's squishy generals in the back row.
As our lone general attacks the enemy's squishy generals in the back row, the enemy cannot attack our defense line from the front, and the back row kills them again. Faced with the situation of "front and rear attack" and "insufficient output", there is no victory. of hope.
[Kite pulling tactics]
It is suitable for the combination of mage and tank. It is a tactic that disperses the enemy forces, defeats them individually, and finally defeats the enemy forces by flanking them from the front and rear.
[Starting position]
Take "Team of Heroes" as an example
The injury-resistant generals stand in the front row to protect our squishy generals in the back row.
The health-increasing auxiliary generals stand in the back row to maintain the health of our front-line injury-resistant generals.
The remote output generals stand in the back row to ensure that they can attack the enemy while not being attacked.
【Lineup Expansion】
As our army's lineup expands, we can use [Summons] to block the attacking enemy troops on one side, use [Ice Wall] to block the enemy's path, and at the same time use repulse tactics to repel the enemy generals, making our army The front has always been a situation of more fighting and less fighting.
Because our army has always been outnumbered and defeated, our army has gradually been able to form a "numerical advantage" situation and achieve final victory.
Finally, this is the sharing of the details of the double horizontal map tactics in "Three Kingdoms War Chess Edition". When you have related problems, you can deal with them according to this article. I hope it will be helpful to you. If you have other questions, you can Search the site to learn more.