Lobotomy Corporation is a masterpiece that can modify data to unlock monsters. So, what are the Lobotomy Corporation console codes? If you are in need, please come and understand the list of cheat codes for Lobotomy Corporation console instructions. Come and take a look. Look!
1. How to use: Press ~" key to call out the console and press Enter to execute. If the Mod is not installed and it is not a legacy version, you must add "rimi" in front of the input command.
2. The meaning of letters in the code
1. a is a number.
2. b is a character.
3. c is the abnormality serial number (containment order).
4. d is the employee number (employment order).
5. e is the boss name Malkut, Yesod, Hod, Netzach, Tipheretp, Tipheretp, Geburah, Chesed, Binah, Chokhmah, Kether, Daat, Dummy.
6. f is the damage type r, w, b, p.
7. g is the equipment number.
8. h is the language number bg, cn, cn_tr, en, es, jp, kr, ru, vn. i is the task number.
9. j is the abnormality number.
3. Code
creature addfeeling c/ba (When you enter ca, it adds the mood of Abnormal C, and when you enter ba, it adds the mood of all Abnormal A)
creature subfeeling c/ba (when entering ca, set the c abnormality to a mood, when entering ba, set all abnormality to a mood)
creature setobservable c/b (Enter c to turn on/off the observation of abnormality c, enter b to turn on/off the observation of all abnormalities)
creature takephysicaldamage ca (Cause a physical damage to c abnormality)
creature cakeislie a/ ba (When only a is entered, a pebox is added to all abnormalities, and a pebox is added to all abnormalities when ba is entered, and the reverse Kabbalah counter is decreased by one)
creature yannokakora c/ ca(a<=0) (When only c is entered, the reverse Kabbalah counter of c abnormality decreases by one, and when ca(a<=0) is entered, the reverse Kabbalah counter of c abnormality increases by one)
creature cryofbanshee (instantly kills all non-multiple Abnormalities, except trials and bosses. The original version may be changed to increase blood, except for modded ones)
standard addsystemlog (Commands entered after the ~ key again are invalid, and the typed words will be displayed in the list in the lower left corner)
standard expectopatronum a (increase a energy)
standard angela (Commands entered after pressing ~ again are invalid, Angela will read out its contents)
standard agentlist e (unknown function)
standard salmonsushi a (increase a lob)
standard jarvis (call out egolist)
standard dragons a (currentScore increases by a, and when currentScore reaches 50/80/100, a level 1/2/3 alarm is played)
standard bang f a1(0-5) a (special effect, causing a point f damage to the employee with role number 1, a1 is the corresponding level in the damage increase and decrease formula)
standard forge g (get g equipment)
standard ordeal a(0-3) (summons random tests, level a can only be summoned from low to high and does not exceed the maximum test of the day)
standard sniperelite (fills all bullets)
standard overload a (increase a grid reverse Kabbalah meter)
standard bossiscoming e (turn on e suppression core, must be used before starting management)
standard blahblah b (speak like a boss, can only be used when suppressing the core)
standard mission a (Complete tasks in order e, for example, Malkut is 0, Chesed is 7)
standard allinone (fill employees with four attributes of level 1 into departments that are not fully staffed, and change to level 3 after hod suppresses the core)
standard rabbitprotocol (call out the rabbit page)
standard merrychristmas (Merry Christmas)
standard clearoverload (clears all reverse Kabbalistic energy meltdowns)
standard checkmate (clear and suppress the core boss)
standard alldone (unlocks all departmental research)
standard iamfire (evacuate the first employee of all departments, use it before starting management)
standard missionimpossible i (add i task, require the department to be opened and this task is not completed)
agent takephysicaldamage da (causes a physical damage to employee d, can be a negative number)
agent takementaldamage da (causes a mental damage to employee d, can be a negative number)
agent captainlobotomy da (set the life and spirit of d employee as a, only exist for one day)
agent iamyourfather da(0-4) (special effects, making employees subject to level A fear)
agent present dg (give g jewelry to d employee)
agent theft dg (remove d employee g decoration)
agent damage fda (causing a point of type f damage to employee d)
officer crusio a (makes all civil servants crazy)
officer takephysicaldamage a (causes a point of physical damage to all civilian officers)
beta energy a (obtain a% of maximum energy)
beta meltdown (reverse Kabbalah meltdown level plus one)
beta lob a (obtain a point lob)
beta pebox a (All Abnormalities gain a point pebox)
beta equip (Get two awesome pieces of equipment! What are you waiting for? Take it with you to challenge White Night!)
beta equip is equivalent to standard forge 177777 standard forge 277777
4. Risky instructions
standard fifo j (adding j abnormality is not only easy to destroy files but also has a low success rate. The effect is not as good as mod, so it is not recommended)
5. Specific usage methods
1. If used before the days are updated, Abnormalities such as Yin and Baiye cannot be added. After the number of added Abnormalities reaches the upper limit of the day, the page for selecting Abnormalities will not appear (20 days - 24 days, 45 days - 49 days) 2, and 1) the rest of the time.
2. Adding too many Abnormalities may lead to an unmanageable situation. Adding duplicate or invalid Abnormalities will occupy the Abnormality grid with empty spaces, resulting in one less chance to obtain Abnormalities.
General archive location: userAppDataLocalLowProject_Moon
beta storytester (enter story mode, use it in management for nothing)
root language h (switch the language to h, use it on the title screen, use it in management to do nothing)