The game mechanics of Teamfight Tactics are very unique. Novice players may want to know the powerful lineup mecha supreme guide of "Teamfight Tactics" s8.5 when they experience it for the first time. If you want to know the strategy for the powerful lineup of mechas in "Teamfight Tactics" S8.5 as soon as possible, please follow the editor and read below.
Steady operation: Try to use strong chess pieces and fetters to work in the early stage to ensure 2 stars for the working chess pieces, thereby stabilizing the health of the blood volume and entering the 7th and 8th stages. In the 7th and 8th stages, the low-cost work cards will transform to 4-5 fee chess pieces as the core lineup. .
Strengthening runes
Priority: Jhin strengthens "Rage of the Rift", Astral Blessing II, Ancient Archives I.
Second choice: Pearlescent Lotus, Rhythm of the Hunt, Chaotic Mind, Emblem of the Chaos Warrior.
Enhanced rune analysis
The hero strengthens the preferred Jhin's Fissure Wrath. After the bullet hits the enemies in the two rows, the damage will be increased by 20%, which is beneficial to the second C position. Secondly, choose Galen's sword power at full strength, which reduces mana consumption and adds 0.8 AD bonus to the ultimate move. The requirements for changing classes are very high. It is best to have the Book of Heraldry. Give priority to taking the Supreme Sky to replace Pike. You can hang an extra 5-fee card, and the Supreme Heaven is very useful for changing classes. Secondly, choose Chaos. You can open 3 Chaos early without using a female tank, which will greatly improve the lineup. Next, choose secondary fetters such as hacker, secret technique, and lucky cow. The requirements for strengthening combat power are average. Here are the recommendations: Pearlescent Gauntlets, Astral Blessing, Hunting Rhythm, Axiom Arc, etc., which are all regular effects.
early transition
Early transition: Poppy, Monkey, Ashe, Sivir give priority to attack speed and big sword in the draft, start with 2-1 to level 4, 2-2 or 2-5 to level 5, and get 3 fee cards as early as possible. Use Monkey and Poppy in the front row as 2 guards, and use Ashe and Sivir in the back row as 2 gunners. Leave the equipment to Ashe for work. If you don't have a gunner, you can also use 2 duels for output. After reaching the 3-cost Shen, and adding Reel to open 4 guards, you can play Draven alone in the back row to work, and then play Pike to open 2 hackers. You can also trade weapons for Pike to open 3 mechas. This set is basically two stages. The most powerful configuration.
Equipment analysis
The main C Jhin must whisper, the second one is for giant kill or endless, the third one is the best tech gun, and the equipment mode is exactly the same as Samira. The main T, Galen, has a higher output and can be used as half-meat equipment. The best is a blood-drinking sword with a Titan. The third item can supplement the madman. You can also consider plate armor and dragon claws. Vice C Weigusi has the lowest priority. He picks up trash and returns blue equipment, such as Qinglong Dao, electric knife, and blue buff. Finally, he adds an AP equipment to gain damage.
Lineup position
Search card rhythm
Card search rhythm: Monkey, Poppy, Riel, Shen, Pike, Sword Queen, Vayne. In the mid-term, 3-2 can be used to pull level 6 strokes, and the whoring card can supplement the quality. If you mix it to 4-1, you can pull level 7. Between 6 and 7 people, they mainly rely on prostitution cards to supplement their quality. In the front row configuration, Monkey and Bobby remain unchanged. If you are careful, add Ruil and Pike to open 4 guards and 2 hackers. If you are not careful, use Wei + Niutou to open 2 secret skills, and then add 2 fighters. In the back row, choose the C position depending on the situation. Ashe and Sivir can keep the 2 guns. If you have 2-star Draven, you can use it alone or with 3 mecha output. If you have Vayne, use 2 duel output.
As long as there are more tailwind wins in stages 2 to 3, then 4-2 can directly advance to level 8. If the wins and losses are mixed, then 4-5 can go to level 8. If there is no particular headwind, it is not recommended to search at level 7, because the core of the lineup is mostly 4-fee and 5-fee cards, and the cost-effectiveness of level 7 D cards is too low. After going up to 8, I did a lot of searching. I looked for 4-fee Galen in the front row, and added monkeys and weapons to get 3 mechas and 2 guards. Find 4-fee Jhin in the back row, plus Vigus and Pike to open 3 Supreme Sky. The bull head remains unchanged, and Wei is ready to replace it at any time. Supreme Sky Zach can be bound to Pike to open 2 hackers, or he can be bound to Bull Head to open secret techniques. After the lineup is initially formed, it can be turned into a winning streak, and the economy of 50 cards will gradually increase. While chasing 2 stars for 4-fee cards, any 5-fee cards can be used to work.
After getting all 2 stars for 4 fees, you can save money to go to level 9, and complete the three 5-fee cards to complete the game. The most important 5-fee is Leona. On the one hand, you can change the weapon to use mecha. On the other hand, you can use Zach to bind Jhin to open 3 Chaos to create a key bond. The rest can be completed by adding Scarecrow and Crab.
restraint analysis
Jin Miao's backline ability is extremely strong and can restrain any backline main C lineup. He only suffers when playing high tank lineups.
If you want a pleasant game, you should check out the guides. After all, this can make the game easier for everyone. The editor has finished the guide for the powerful lineup of mechas in "Teamfight Tactics" s8.5. See you in the next issue. I wish everyone a happy game.