The bounce system has been added to the Resident Evil 4 remake, so players can experience the fun of blocking and counterattacking. Come and see how to block and bounce in the Resident Evil 4 remake.
Press the LT key (Xbox) or L2 key (PlayStation) to prepare your character to block. This will put the character in a blocking state. Before the enemy attacks, quickly press the X key (Xbox) or □ key (PlayStation) to cause the character to launch a counterattack. If done correctly, the character will push enemies away and deal some damage.
Perfect rebound:
The dagger rebound in this game is divided into two types: normal and perfect. You can trigger perfect rebound by raising the dagger the moment the enemy hits Leon. The action is crisper and clearer than ordinary rebounds, the sound is clear and sweet, and it only takes one bounce to trigger the enemy's physical strength. If the opponent's fist bounces back, you can also cut off his arm directly. Combined with Leon's powerful King Kong kick, you can often knock down several people with one kick in a melee, which is very practical. During the practice process, under the standard difficulty, it is recommended that you start with ordinary rebound practice. The judgment time of ordinary rebound is extremely long. Almost the entire process from Lyon drawing the sword to putting it down is judged, and it consumes less durability and has a very high error tolerance rate. high. In this way, we can gradually become familiar with the attack actions of different enemies and the limit time for Leon to raise his sword. As your proficiency increases, slowly delay the blocking time until the perfect rebound is triggered.