In Dead Cells, if you want to improve the character's combat effectiveness, you must know how to fight the strong thunder flow of Death Cell's war spear. Only by solving this problem can your character become stronger and fight enemies more easily. If you want to know the solution to this problem, then take a look and download the guide brought by the editor for you.
War Spear and Thunder:
Use the battle spear + powerful grenade to quickly burst out with extremely high damage to sweep away all the mobs and elite monsters. Cooperating with survival-oriented mutation can improve the overall survivability.
Main weapon:
War spear, symmetrical spear.
Secondary weapons:
Assault shield, barrier shield (necessary for future BOSS battles in [Guardian of Time]), frost blast, powerful shield, and blood shield.
Active skills ①:
Powerful grenade
Active skills ②:
Powerful grenades, fallen power, magnetic grenades, animal traps (only for BOSS battles after [Guardian of Time]), potions (can be carried when there are a large number of potion bottles remaining and you enter the final BOSS).
When the main weapon is "War Spear":
advantage:
1) Weapons like shields are almost indispensable in 4-cell difficulty. All shields have survival attribute bonuses (S-level equipment can add level 2 survival attributes, which is very helpful for increasing the damage of war spears). Therefore, burst damage can be ensured in the early and mid-term and the safety of parkour can be enhanced. The critical condition for a war spear is to attack 2 or more enemies.
2) Version 1.1 has strengthened the traversal distance generated by the attack of the war spear, so it is easy to trigger a critical strike and instantly kill the mobs; with strong thunder, it can even instantly kill elite monsters and some difficult-to-treat monsters with high blood volume. large enemies.
3) In the 4-cell difficulty, the weapon characteristics of the war spear can be brought into full play, mainly because the melee mobs will follow the player's movements throughout the entire process, but it is difficult to use them in lower difficulties. You can use the displacement of melee monsters to drag melee enemies to a safe and wide terrain, where you can easily escape and then focus on destroying the enemies in one go.
4) Most of the time, safety can be ensured by first using a powerful grenade to blast the enemy for a short period of time before comparing the output. You can also use magnetic grenades to gather monsters first and then destroy them in one go. However, gathering enemies will not prevent their attacks. Therefore, magnetic grenades need to be used with weapons or skills with control effects.
shortcoming:
It is basically impossible to attack flying units with war spears. It is easier to deal with than large swords, but it is still not suitable for dealing with small flying creatures. Therefore, it is required to have a wide range of AOE skills to destroy flying units, which in disguise limits the choice of skills.
Note: It is difficult to operate in narrow terrain, and it is easy to fall off the platform due to misoperation. Avoid entering narrow places as much as possible.
When the main weapon is "Symmetrical Spear":
advantage:
1) Facing any enemy, you can defeat any enemy and deliver explosive output at the same time. The more enemies you face, the stronger the weapon.
2) In version 1.1, the full-screen tracking displacement of melee mobs can maximize the explosive advantage of this weapon.
3) Unlike the war spear, this weapon can exert great power in narrow terrain. The main reason is that the second blow of the combined attack can attack enemies on both sides, and almost no melee enemies can survive this.
shortcoming:
Heavy weapons have common problems - slow start, weak in air combat (flying units, etc.). Compared with the war spear, this weapon does not have that far displacement capability, so it is slightly more difficult to deal with long-range enemies than the war spear.