In Eggman Party, there are many users who don’t know the guide to the functions of the scare box in "Eggman Party". Next, we will bring users a guide to the functions of the scare box in "Eggman Party", which can be found in detail on this site. Learn all the strategies for Eggman Party.
1. [Fright Box] has a cooldown time of 25 seconds, and its effect is to throw a box far away.
2. The farthest distance of the attack range is the farthest distance pulled by the arrow. After the box touches the enemy egg, it detonates the puppet master. The controlled egg will lose a certain weight and produce a fear effect that is not controlled by the player for two seconds. .
3. If the box does not touch the egg boy, it will remain inactive. It can be picked up and thrown out like a normal box. The direction it can be thrown can only be in the direction the egg boy is facing, unlike bouncy balls and bombs that can be thrown backward.
4. The box will not disappear immediately after being thrown. It can exist for up to 15 seconds without detonating after being thrown.
5. Note on use
① While being controlled, [Invincible] and [Retrospect] cannot be used to release the control.
②The scare box also has contact judgment when it is lifted.
③When teammates use [Invisibility], the invisibility effect cannot be superimposed on the scare box, and only Eggboy's body can be hidden.
④The scare box has certain advantages when colliding with [Thunderfall] and [Happy Bubble], and its impact force is half that of a snowball.
⑤The scare box has physical collision and can be changed by props.