How to match the monster lineup in Teamfight Tactics S8.5 to achieve the best effect? The editor here provides you with super comprehensive strategy information online for you to choose and experience. We recommend the best matching effects and some good experience resources for you to choose online. If you don’t know how to match, you can come here to take a look. Oh.
1. Lineup introduction
Bond composition: 4 monsters + 3 mechas + 2 guards + 1 weather anchor + fallen messenger
First of all, let me explain that this lineup is difficult to transition from the early to the mid-term, and requires a high level of lineup proficiency. It is not recommended for novices to use it directly in ranked. Please familiarize yourself with and understand the lineup before using it.
Nowadays, Hacker Mecha Druid is the most popular lineup. There are actually many players who are relatively restrained from this lineup, such as Lucky Vigus, Mecha Supreme/Guard Jhin, High Guard Kai'Sa, Gao Xingshou and 3/4 Naughty. Draven can be beaten, but most lineups are difficult to form.
This set of mecha monsters is relatively easy, but this lineup has more high-cost cards, requires a higher understanding of chess pieces and bonds, and is less capable of transitioning in the early and mid-term.
The core idea of this lineup is control. There are multiple group control pieces in the lineup: Fiddlesticks (use Rammus before coming), Garen, Janna and Morgana. The lineup shrinks and positions to attract the enemy. After gathering together, group control can produce a chain reaction to form a control chain. After one round of skills for all members, most of the enemy's chess pieces can be defeated and harvested. If Thor had exclusive runes, his speed, lineup control ability would be improved to a higher level.
This lineup is a double-C lineup. Thor is the main C of the legal system. His skills have a very high damage ability when the enemy chess pieces are gathered together. More importantly, his skills can cause serious injuries and burning effects. Burning increases damage, while serious injuries The key point is that it can significantly reduce the enemy's endurance.
Belvis is the secondary C of physical output, so he can cause high damage even if the equipment is not suitable, and his harvesting ability is extremely good. When playing against Draven and Warwick, he can be paired with Night Blade, and his survivability is excellent. With Thor, Can quickly cause a kill under severe injury suppression.