What has been strengthened in s8.5 Hex of Golden Shovel War? The latest s8.5 Hex lineup has been strengthened. There are various lineup combinations and various bond combinations. You need to match the lineup. Let’s try it. Let’s introduce the Hex enhancement in War of the Golden Shovel S8.5.
Lucian Hex:
Don't think that Lucian must be in the C position. This season's one-fee Kalucian should be a T0-level auxiliary hero. The first is the enhanced ammunition on the left side. This Hex is only suitable for playing with Lucian's own fetters (infinitive, quick shooter) , Chaos Warriors), you only need to match Lucian with some mana-returning equipment, so that every chess piece in the team can have at least half an extra piece of equipment.
Pan Sen:
It is also a one-fee card, and there are two good Hexes. The usage of these two Hexes can be said to be completely different. The former delays pain and Hexes is more powerful, and will become stronger as time goes by. It can greatly increase the tankiness of your own front row, and can at least stably withstand the enemy's fire output for 6 seconds. If the number of front rows is less than three, this damage-free effect will also spread to the back row closest to Pantheon. For heroes, in the later stage when both sides' output is at full capacity, this effect becomes extremely abnormal.
The best offense can focus on winning streaks in the early stage. If you choose one of the three heroes Hex and feel that the other two are of little use, then you can choose Pantheon to improve our early combat effectiveness. In addition, you can also bet on the dog lineup for 1 fee. Choose the one on the right. The Samsung Pantheon and the Hex are both good in terms of tankiness and output.
1. Universal Hex
First level general recommendation:
Binary airdrop, source plan implantation, dominance, treasure bag, Pandora's equipment, direct attack on weaknesses
Second level general recommendation:
High-end shopping, compound profits, salvage barrels, Japanese chessboard, DD block, land forest charm
Level 3 general recommendations:
Gang of thieves, newcomers to the team, golden tickets, upgrades, astral blessings
2. Lineup matching
[The latter part of the game is more fleshy + mostly in the front row]
Ascension, hand-to-hand advantage, headwind fighting spirit, ronin, emergency armor
The effect of ascension takes 15 seconds to take effect! Therefore, it is recommended to select a continuous lineup in the later stage - short-hand advantage can better enhance the output of the front row!
[Blood loss + losing streak]
Intentional failure, D to the top, metabolic accelerator, knowing consumption, and dice-rolling madman are very suitable for low-health players to stabilize their state! They can also better stabilize the economy and health~
[Lots of low-fee cards]
Featherweight, Side by Side, Portable Forge, Hunting Rhythm, Windfall
The featherweight player can be called a low-fee card artifact ~ half the battle is won once you get it! It helps the low-fee card start faster and enhances battery life!