Recently, many players have asked for a comprehensive analysis of the equipment in "Crisis in Another World". Here is the most detailed guide for you. There is still a lot of new content in this game recently, and many players have encountered areas that they do not know. Here There are also other strategies for this game. This is a summary of the strategies that the latest players have asked for help. If you have any questions you don’t understand, you can come here to take a look. This game is very good in terms of content and gameplay. It can also be seen that the production team's intentions are very good. I also give it a good review here.
At the core of the game, good weapons can often bring any disadvantage. Weapons are initially divided into melee and long-range, and their quality is divided into white ordinary, green high-quality, purple epic, orange legendary, and red ultimate, with red being the highest;
Weapons will have different numbers of entries as their quality improves. The entries are completely random. You can go to the department's equipment modification area to spend money to refresh a single entry;
The higher the quality of the weapon, the higher the basic attributes, and of course the higher the cost of developing it. Weapons have four dimensions;
The first is damage, which determines the initial bullet damage of each weapon; the second is reloading, which determines whether the weapon needs to be reloaded and how many rounds it needs to be reloaded at a time; the third is capacity, which determines how many rounds the weapon needs to be reloaded after. ; Finally, the rate of fire determines the firing speed of the weapon.
Provides additional features and skills. The quality is divided into white ordinary, green high-quality, purple epic, orange legendary, red ultimate, and red is the highest. The better the quality of the module, the higher the effect of the features and skills;
In addition to providing features, the module also has four dimensions: the first is blood volume, which provides additional blood volume bonus; the second is physical attack, which provides additional normal damage (normal damage is bullet damage); the third is elements that provide additional Elemental damage (that is, freezing and burning damage); and finally luck, which provides additional critical hits.
3. Accessories: Two accessories can be equipped. Each accessory has different attributes. The quality is divided into white ordinary, green high-quality, purple epic, orange legendary, and red ultimate. Red is the highest. The higher the quality, the better the effect of the accessory.
4. Summons: Summons are pets that can be cultivated and can bring you some help in levels. Different summons have different effects.