As a game that is popular all over the Internet and has a strong production team, Sword and Expedition has performed very well. Because this game is beautifully made and the gameplay is very complicated, many players don’t know the guide to the income of the God Box Ruins in "Sword and Expedition". To solve this problem, the editor here brings you a strategy introduction. You only need to follow the editor's strategy.
Conclusion first:
Each key of the God Box Relics is equivalent to 117.8 diamond items
Generally speaking, it is recommended to get one reward for Xiao Guan and get all the rewards for Da Guan, but sometimes there are special circumstances.
When there are 9 spaces left in the level 28, if there are 2 rewards that have not been opened, the value is higher than the average value. It is recommended to continue to draw the level 33 times. When there are 4 spaces left, if there is 1 reward that has not been opened, the value will be higher than the average value. If the value is higher than the average, it is recommended to continue drawing 15 times. If there is 1 reward that has not been opened, the value is lower than the average value, and the next level is recommended.
First some basic calculations:
Exchange 20,000 diamonds worth 450 for gods and demons
The estimated value of the exchange items is 20000/450≈44.44 diamonds
According to experience, if you don’t get any rewards in each lottery, you will receive ≈ 1.5 redemption items.
If you don’t get a reward in each lottery, you will be deemed to have received 44.44*1.5≈66.66 diamonds.
For small tiers, each reward is considered to be 320 diamonds.
Each reward for large layers is considered to be 1200 diamonds
Calculate the average key return for the optimal solution:
The relics of the God's Box give 360 keys, which is equivalent to 4.24w diamonds.
6 krypton gold per day is equivalent to 1178 diamond items
If the small layer draws a reward for the xth time, whether the value of the next draw is higher than the average value is calculated as follows:
It is concluded that when there are 9 grids left in the 28th time, if there are 2 rewards that have not been opened, the value is higher than the average value, and it is recommended to continue drawing.
When there are 4 squares left in the 33rd time, if there is 1 reward that has not been opened, its value is higher than the average value, and it is recommended to continue drawing.
If there is only 1 reward left in the large layer at the xth time, whether the value of the next draw is lower than the average value is calculated as follows:
At 15 times, if 1 reward is not opened, the value is lower than the average value and the next tier is recommended.
Finally, that’s all about Sword and Expedition. The editor has also compiled other strategy tips to help you easily play through the game. If you are interested, come to the Sword and Expedition section to have a look!