The Last of Us Remastered version has been online for some time. Some players want to know where the shader cache of The Last of Us Remastered version is. Today I will bring you an overview of the shader cache locations of The Last of Us Remastered version. Come and take a look.
The shader cache location of The Last of Us Remastered is in psolibs under the game folder.
That is The Last of Us Part I/psolibs .
The PC version of The Last of Us Remastered has received a large number of negative reviews on Steam due to poor optimization, many bugs, shader crashes, model errors, missing textures, game crashes and many other problems. According to the comprehensive media rating website metacritic, The Last of Us The remastered PC version became Naughty Dog’s lowest-rated game ever.
As of the time of publication of this article, the comprehensive media score (56 points) and player score (1.7 points) of the PC version of The Last of Us Remastered are both the lowest in Naughty Dog's history, and there is a huge gap between the scores of previous works.
Naughty Dog currently has two works on the PC. In addition to The Last of Us Remastered Edition, the other is the Uncharted Rogue Legend Collection. Neither of them has a player rating of more than 5 on the M site. This is all due to optimization issues. What’s more, they are both The Iron Galaxy studio is responsible for the porting. Iron Galaxy was also responsible for the porting of the PC version of Batman Arkham Knight, and the same situation occurred.