How to play New New Magic Tower 2? This article is a complete guide to clearing New New Magic Tower 2. Players who encounter obstacles can take a look. I hope it will be helpful to everyone.
New New Magic Tower 2 complete guide
Method/steps
1. Before entering the tower, fly to 21F of the magic tower and kill the magician leader standing on the Greedy God. (I haven’t seen it for a long time. Every time I get extra points, I have to detour to the 20th floor.) After killing it, go back to the side tower.
2. Increase the attack to 450+ before hitting the archer on 2F of the side tower (ZC kills the skeleton, the archer will not hit the second critical hit), clear the side tower 2F3F, return to the magic tower 19F to kill the mage leader, and kill the zombies.
3. On the 4F side tower, kill the skeleton leader, pull the archer, kill the zombies, return to the magic tower on 18F to draw the bat and kill the octopus, and the 4F side tower archer to kill the skeleton leader. The magic tower kills zombies on 18F, kills the magician leader on 21F, kills octopus on 18F, etc.
4. Kill the skeleton leader on 7F of the side tower and kill the zombies (to make up for the weak points), kill the magician leader on 9F and kill the zombies, and kill the skeleton leader with a bow archer on 18F of the magic tower. Kill zombies and the skeleton boss on 9F of the side tower. 10F kills the octopus, kills the skeleton leader, kills the zombie, kills the mage leader, kills the octopus (holographic), 15F magic tower draws 6 reborn skeleton soldiers, 10F side tower kills the octopus (first breath 5)
5. (Defense increased to 661, now it’s time to kill the skeleton boss with ZZZ) Draw the skeleton boss on 17F of the magic tower, draw archers and skeleton warriors on 19F (remove excess breath, drop if mentally retarded), draw 6 reborn skeleton soldiers , kill the squint (the breath is at the early stage of 5 blocks)
6. Increase the defense to 687 (no more defense at this stage) and draw 4 skeleton bosses on 16F (the skeleton boss will now be drawn to 4, unless otherwise stated), kill the skeleton warriors, go to 17F to draw archers, kill the skeleton warriors, and draw Reborn Skeleton Soldier 6 times. (Aura 2/5 grid)
Kill the octopus (if there is a weakening aura of -15 or more, it is full, now it counts as 5 squares), (removing the weakening) draw 4 skulls on 18F, kill the octopus on 16F, draw 4 skulls on 19F, kill the skeleton warrior on 9F of the side tower (full energy method), (resolve weakness) regenerate skeleton soldiers 6 times, enter the teleportation array 2F to kill octopus (pay attention to detoxification), collect 4.8 cells)
7. Draw 4 skeleton bosses on 10F of the side tower and get the scepter. Kill the octopus on 2F (pay attention to detoxification). Draw 4 skeleton bosses on 19F of the magic tower. Kill the octopus on 2F of the side tower (pay attention to detoxification). Draw 4 skeleton bosses on 3F and kill the octopus. (Pay attention to detoxification, out of breath), draw 6 reborn skeleton soldiers on 16F of the magic tower, kill octopus in the side tower on 9F (pay attention to detoxification), draw 4 skeleton bosses on 3F, kill octopus on 9F (pay attention to detoxification), draw 4 skeletons on 4F Magic tower, kill the skeleton warrior (the full energy method can be around -21, hit -21 6 times. The result changes to -39) draw 7 reborn skeleton warriors (1 draw 24 points -39, the physical strength is 30 less than the 0 weakened overall points), kill zombies (full of energy) at 5F, (remove weakening) draw 4 skeleton bosses, kill skeleton warriors at 16F in the magic tower (full energy method), draw 6 reborn skeleton warriors, kill skeleton warriors at 17F, draw 6 reborn skeleton warriors. Kill the 14F skeleton warrior (the weakness is too high, solved), and extract 6 reborn skeleton warriors (breathing 2/5)
8. Kill the octopus in the side tower on 5F (be careful of poisoning), kill Archmage C on 16F of the magic tower, kill the octopus on 5F of the side tower (resolve the poisoning first, and the excess qi will be removed on the spot), and the skeleton warrior (extra qi will be collected) Remove on the spot), draw 6 reborn skeleton soldiers (detoxification, breathing 2/5 grid), kill octopus on 15F of magic tower, draw 4 skeleton bosses on 7F of side tower, kill skeleton warrior (full energy method), (resolve weakness) draw 6 A reborn skeleton soldier, kill the octopus on the 20F of the magic tower, draw 4 skeleton bosses on the 7F of the side tower, kill and defend the gem squint on the 21F of the magic tower (breathe for 5 and a half. Use 5 or 5 to kill the Mercury man) more breaths will be enough. )
9. Currently you can kill monsters: Magic Tower 22F1, Side Tower 21F2, 17F1, 16F3, 15F1, 14F1, 8F3 Evil Eye Slime, Magic Tower 16F1, 15F1 Skeleton Warrior. (Keep them all for the next phase of recovery)
10. Take all the rubies and add attack (LV28 attack 522 defense 689 passes 643 money 41 physical strength 3.2W), kill the mercury man (breathing is used to reduce fatigue, do not use special moves and sword skills. After the war, the breath is full) , contact Ares.