I believe that players who have played The Last of Us Remake know that if you want to stand out in a game with a large number of players and a high degree of freedom, you must know how to build a shader in The Last of Us Remastered. Just do it. So today, the editor here has compiled relevant solutions and strategies for you to help you quickly become an advanced master.
GAME_ROOTpsolibs
1.pso is the abbreviation of Pipeline State Object, and PSO is shader cache.
2. This is a hidden folder. If you can’t see it, set it up and show hidden files to see it.
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These are the guides on how to build shaders in "The Last of Us Remastered" brought by the editor. After reading this article, you should have an understanding of this information, which will make it easier to play the game and help It’s my greatest honor to be here with you all, I wish you all a happy game~