In the rift between the Ater plane and other subspace planes, the fluctuations of shadow are condensing. Watch your back! Invisible fear is staring at you!
Dungeon name: Gap of Shadows
Participation conditions: Level ≥90
Recommended source power: Normal-200
Participation limit: 1-5 people
Number of bosses: 1
Final boss: Danatus
* The Divine Fire dungeon will be dropped twice a day and will be refreshed at 5 a.m. every day.
* All divine fire dungeons share the number of rewards.
*The number of rewards is based on the actual number of drops from the dungeon boss.
For example, if a player has obtained the number 1 boss drop in Hard Difficulty Shadow Gap twice, he will no longer receive rewards for defeating the No. 1 boss in Normal Difficulty Shadow Gap.
Dropped items:
* Tianyuyan
* Burning sun
* Divine Fire Broken Flame
* Star Stone
Note: The above dropped items are all bound props.
That existence is annihilation itself. Danatus feeds on the souls of the living, and no one can escape from its soul-hunting scythe.
The dungeon boss "Scythe of Souls - Danatus" is a hunter who plays with souls.
During the battle, the leader will release large-scale skills such as "Right Wrist: Soul-catching Claw" and "Spirit-Gathering Wrath" to attack.
When the health is reduced to a certain level, the leader will also use "Left Wrist: Soul-Seizing Thorn" to lock a challenger and generate two soul-stealing thorns under him.
When attacked by the above skills, the challenger's soul will be drawn out by the leader and become its weapon. Everyone who is close to the soul will continue to be harmed!
When the number of extracted souls reaches 6, the leader can also absorb the souls for his own use, causing a lot of damage to all challengers in the field! Therefore, avoid its skills as much as possible.
When the battle lasts for 6 minutes, the leader will go berserk and release the forbidden spiritual realm to devour all challengers. To avoid losing the battle, please defeat the boss immediately!
Hidden in the dangerous void rift is the sealed place of Gosmog. Although this ancient god was sealed, its power has already broken through the seal and surged out, creating a scorching abyss world!
Dungeon name: Molten Land
Participation conditions: Level ≥90
Recommended source power: Normal-600
Difficulty-15000
Nightmare-25000
Participation limit: 1-5 people
Number of bosses: 1
Final boss: Gothmorg
1. The Divine Fire copy will be dropped twice a day, and it will be refreshed at 5 a.m. every day.
2. All divine fire copies share the number of rewards.
3. The number of rewards is based on the actual number of drops from the dungeon boss.
For example, if a player has received two drops from boss No. 1 in Molten Land on hard difficulty, he will no longer receive rewards for defeating boss No. 1 in Molten Land on normal difficulty.
Dropped items:
*Bahuang Fire Lotus
* Divine Fire Broken Flame
* Star Stone
*Moonstone
Note: The above dropped items are all bound props.
The endless power of the ancient god Gothmorg is still sealed, but even the little bits released through the seal are enough to make people tremble!
During the battle, Gosmorg will choose any challenger to release a raging fireball, and generate a hot magma area in the field. Stepping into it will be burned by fire.
When the battle lasts for 6 minutes, Gosmorg will go berserk and release the wrath of the Balrog to devour all challengers. To avoid losing the battle, please defeat Gosmorg immediately!
In Hard and Nightmare difficulties, when Gosmorg's life is reduced to a certain level, it will release a huge range of Raging Rock on the spot, causing high damage. Please avoid!
In Nightmare Difficulty, when Gosmorg's life is reduced to a certain level, a Raging War Beast will be summoned in the center of the field and release a Raging Fireball at the challenger. Be sure to defeat the Raging War Beast in time to avoid the lava area covering the entire field and losing the fighting space.