"No Man's Sky" has recently undergone a major update. This update brings more handsome spaceships and other content. Please take a look at the update introduction of the "No Man's Sky" Interceptor version brought by "ingk23" below. I hope Can help everyone.
Explore the forgotten world of Sentinel, Interceptor in update 4.2! A corrupted planet, battle a group of challenging new robot guardians, hijack their technology, steal their ships, harvest their resources, and destroy their freighters
salvage interceptor
Expand your fleet with your own salvaged Sentinel interceptor ships
corrupted planet
Darkness spreads among the Sentinels. Many solid worlds have succumbed to corruption, with strange crystals growing from the planets and their robotic guardians twisting into bizarre new forms. Explore these purple-hazed worlds to find new buildings, crashed interceptors, secret devices, and more
Movable wrist projector
The high-tech projector interface used to access VR menus can now be grabbed and moved, allowing full custom control of its position. Reattach the wrist projector anywhere around your hand or multi-tool
Interceptor type
The Sentinel Fleet has evolved. Definitive ships now appear in hundreds of procedurally generated variants, dramatically altering their silhouette and style
Fallen Sentinel
The strange power flowing through the corrupted world has twisted the Sentinels beyond recognition. Huge half-arachnoid machines lurk within these discordant worlds, ready to pounce on unwary travelers. Those fighting the Corruption Swarm should beware of their devastating flamethrowers and ranged explosives
AERON turbojet engine
Exploring the secrets discovered in the corrupted world, explorers will discover unique customization plans for the Sentinel jetpack, with high-tech engines pre-cooled by a constant flow of magnesium oxide and nitrogen.
Interceptor cockpit
Enter the Sentinel spacecraft for the first time and see the universe from the Interceptor's perspective. Operate and interact with this advanced Sentinel technology up close and pilot the interceptor from its unusual cockpit
Collect corruption
As you roam the corrupted world, aim your mining laser at the debris that bursts from the landscape. Collect anomalous crystals to fuel your salvaged Sentinel technology, or harvest and refine new resources directly from the remains of defeated Sentinel units
Sentinel Ship Technology
Interceptor ships are powered by unique Sentinel components and are hungry for radioactive debris. Use anti-gravity to lift off and follow the gaze of the crimson core through the space-time tunnel.
improved sentinel dog
Sentinel quadruped combat units have been improved with new animations and intelligent pathfinding, greatly increasing their mobility and agility when hunting travelers
crashed interceptor
Sentinel interceptors, although extremely powerful in deep space, have begun falling from the sky onto corrupted planets. Explore the secrets of these strange worlds, find the crash site and take on a new mission, install a pilot interface, merge your mind with the ship and add it to your fleet
Corrupted World Quest
The inhabitants of the space anomaly are disturbed by the corruption of the Sentinels, and they demand that the Travelers join forces to eradicate the corrupted Sentinels and destroy their filthy machinery. Team up with friends or strangers at the Vision Hub and sign up for this new mission
Jack hood
Mercury Synth Companion is working on the blueprints for a traditional Gekko balaclava. Craft this exotic custom look to take on the appearance of a respected trade lord
Robot Curiosity
Fragments of robotic anatomy can be found across corrupted planets, but it's unclear how they relate to the crystalline energy seeping from these corrupted worlds
Sentinel Multi-Purpose Tool
Explore a corrupted world and add two unique multi-tools to your arsenal. These unconventional weapons are cobbled together from scraps of Sentinel machinery, their hostile optics hijacked and repurposed as high-powered mining lasers
Swarms of four-legged mechanical animals
Face off against a group of corrupt Sentinels. These aggressive mini-machines are fearless and will relentlessly pursue their traveler foes until the very end.
Recycling tasks
Repairing and modifying a crashed interceptor requires a certain level of skill and expertise. Guided by the mission log, collect specialized materials to bypass Sentinel security and prepare these once self-piloting ships for manual flight
geometric cloak
The robot companions are working on blueprints for their upcoming capes, which will soon be synthesized on the Space Anomaly. This attractive custom piece is crafted from star-shaped silk-blend fabric and features a classic geometric design
Advanced drone
The Corrupted Sentinel Drone features a new visual style, as well as a range of smart behaviors and attacks. Their weapons range from rapid-fire energy weapons to grenades to damaged flamethrowers, and they'll tactically repair severely damaged drones
cursed machine
Ominous Corruption Resonators burrow into the corrupted crust of the Sentinel world, drawing out any corruption and darkness brewing beneath the surface. Made of rare Sentinel materials, destroying these machines is both profitable and extremely dangerous
abandoned camp
Mysterious camps can now be found on corrupted planets. Explore these abandoned locations to solve puzzles, recover technology, and perhaps learn the secrets of the people who built and escaped these abandoned camps
XBOX visual improvements
Across all Xbox consoles, rendering resolution now adjusts in real-time based on circumstances to improve visual quality as GPU bandwidth allows and maintain consistent frame rates in visually complex scenes. This advanced technology, combined with Xbox support for AMD FidelityFX Super Resolution 2.0 technology, delivers the smoothest and most beautiful visual experience yet
explosion group
The unstable circuitry of the Corrupted Machine Swarm makes them prone to spontaneous combustion, especially when the integrity of their armor is compromised. Keep your distance and be wary of their aggressive lunges
invisible enemy
All Sentinel Dogs have upgraded their carapace technology, developing the ability to phase in and out of stealth, and catch unsuspecting travelers with surprise attacks
Custom miracle record
Use the Personal Records section of the Wonders Catalog to organize your own favorite finds. Collect spectacular planets, bizarre alien creatures, favorite flowers, and more
Sentinel Freighter Battle
Sentinel freighters deployed to combat extreme insubordination in space can now be damaged or even destroyed. Defeat the Sentinel freighter to win the space battle, forcing nearby interceptors to retreat and earning high-value rewards
4.2 Patch Notes
sentry interceptor
Hostile Sentinel interceptor ships are now procedurally generated from various parts
Players can now track down and repair a crashed Sentinel interceptor to capture it for their fleet
Added a unique repair mission to guide players through the recycling process
There are multiple ways to find downed Interceptors, including destroying Sentinel freighters; completing custom story encounters; defeating new Corrupted Sentinel planetary forces; and passing mysterious new abandoned camps
Player-owned interceptors use their own unique set of core technologies, although they still benefit from the installation of general ship upgrades
Player-owned interceptors have a unique cockpit
Player-owned interceptors feature unique planetary flight models with hover capabilities
fighting
Many improvements have been made to Sentinel Dog's movement system, reducing visual glitches and jitter
Sentinel Dogs are now more mobile in combat, moving frequently and making better use of their pounce and jumping attacks
Sentinel Dogs now have a wider targeting range, allowing them to track players without repositioning
Sentinel Dogs can now use active camouflage to hide themselves while evading player attacks
The Corrupted Sentinel Drone has been visually redesigned
Corrupted Sentinel drones can now heal each other
Corrupted Drones now make better use of cover
Corrupted Drones can now choose from a range of weapons, including rapid-fire rounds; short-range blasters; long-range grenades; and a flamethrower
Added a large ground damaging sentinel unit
This heavily armored semi-arachnoid machine benefits from its own stealth mode and long-range surprise attack, as well as flamethrower and grenade-based weapons
Their highly flexible body and leg setup allows for quick lateral movement and constant player tracking
These enemies come in both large single varieties and smaller swarm varieties. The swarm variant is more aggressive in melee range and will self-destruct on low health levels
Added a new unique resource as collectible loot for these damaged quadrupeds
corrupt world
Some planets that formerly spawned Ultra Sentinels have now become corrupted worlds
The Corrupted World has its own unique Planetary Sentinel force
The Corrupted World is also home to the Resonators, strange extraction machines guarded by Corrupted Sentinels
Corrupted Sentinel planets have their own unique resources and items
Added new refining recipe for Corrupted Sentinel resource
Corrupted World has a new unique lighting/visual effect
New corrupted world that previously had heat and rainstorms has strange storms
A new building type, the Abandoned Camp, has been added specifically to the Corrupted World. These mysterious abandoned camps hold many secrets
Vision Nexus offers a new mission that requires players to work together to destroy new machines discovered in a corrupted world
Added new player titles for those brave enough to fight the Corrupted Sentinels
Rendering and optimization
Dynamic resolution scaling has been added for all Xbox platforms. This technology allows the game to maintain a consistent frame rate in all scenes and significantly improve image quality in certain situations, such as during space flight
All Xbox platforms now support AMD FidelityFX Super Resolution 2.0 technology, delivering high image quality and improved frame rates
Major improvements to image quality in PSVR2
Fixed an issue that caused visual glitches in VR particle rendering
Fixed an issue that caused image quality to drop when rendering distant stars
Introduced loading/warp time optimizations for PS5, Xbox OX, Xbox SX and Xbox SS
Introduced some rendering and memory optimizations for PC and PS VR
Introduced some rendering and memory optimizations for PS 5
Significant memory optimizations introduced for PS 4
Introduced memory optimizations for Xbox SS and X to reduce lag
Introduced a number of important memory and rendering optimizations for all Xbox platforms
virtual reality
VR players can now customize wrist position and multi-tool projector menus. Just grab the menu while it's projected and drag it to a new location
Added an option to allow VR players to choose which base building hologram is displayed based on where they are looking or where they are pointing
Added an option for VR players to change the behavior of the flight stick so that switching the yaw/roll axis, moving the virtual stick left/right will make the ship roll instead of turning it
The wrist projector menu now disappears immediately so players can use their multi-tool immediately after changing weapon modes
Fixed a rare issue that occasionally blocked interactions when they should be available
Fixed an issue that occasionally caused the player's hand to instantly disconnect from the Fortified Boat controls
Fixed an issue that could cause customizer tooltips to use incorrect text in VR
Fixed an issue that caused the option to allow toggling the sprint and scan buttons to not work in PSVR2
Customized miracle
A new section has been added to the Miracle Catalog, "Personal Records"
This section allows players to assign any planet, creature, flora, or mineral discovery to their own custom wonder category
Individual records are assigned their own player-chosen name
Individual records can be assigned from the directory or directly from any discovery page
Individual records can be overwritten by other discoveries, or discarded entirely, creating space for new categories
sentry multi-tool
Added a new class of recycling multi-tools
These hybrid Sentinel/Retrieval Tools can be found in mysterious camps in the Corrupted Sentinel world
These multi-purpose tools are divided into a range of categories, from C to S, and are unlocked by defeating Harmonic Lock in camp
Recycled multi-tools are available for free, but require repair to fully unlock all available inventory slots
Custom options
Added a new jetpack customization style, the Aeron Turbojet
Follow the clues found in mysterious camps in the corrupted world of Sentinels to unlock this new Sentinel-themed jetpack
A number of new customization options have been added to the Mercury Store's upcoming items, including Zeke's hood and a new cape design. These items will become available for unlocking through community research in the near future
user interface
Various maintenance and repair UI screens now use more informative error messages when a selected item cannot be repaired
Techniques ready for repair are now highlighted via inventory slot animations on various maintenance and repair UI screens
Extreme or damaged Sentinels are now highlighted when viewing planetary information via the Analysis Visor
When piloting a starship in first person, mission notifications now have a darker background, making mission text displayed over cockpit details more readable
The "Toggle Multi-Tool" option has been relocated in the shortcut menu for easier access
The "Change Secondary Weapon Mode" icon in the shortcut menu has been redesigned to be clearer
Sentinel Freighter Battle
Sentinel freighters deployed in space with a 5-star wanted level are now destructible
Defeating the freighter will reset the wanted level to zero and reward the player with a unique item to help them track their downed Sentinel Interceptor
Fixed an issue that caused the Sentinel Freighter to use incorrect warp effects
Fixed an issue that prevented the Sentinel freighter from launching additional interceptors when its current supply was defeated
The ship's last available weapon will no longer be damaged by enemy fire
BUG fix
Fixed a number of memory-related crashes on the console
Fixed rare crash during loading
Fixed NS-specific crash issue when fighting Sentinel Drones
Fixed an issue that caused the first-person fortified boat camera to point towards the ceiling
Fixed an issue that caused random options, such as player customization or multi-tool appearance, to remain fixed for some players when starting a new adventure
Fixed an issue that prevented the third-person ship camera from lingering during Pulse Engine powered flight
Fixed an issue that could cause navigation errors after terrain was damaged by manipulators or grenade shots
Fixed an NS-specific issue that could cause players to get stuck in a loop during the Metal Traces mission
Fixed an issue that could prevent bioships from contacting players during the appropriate mission phase if mission-critical items were stored in an inventory other than your current main ship
Fixed a task flow error during the handover phase of the anomaly center task of cleaning up infected planets
Improved the name of the current target used in the UI when using the Analysis Visor's target scan mode to search for a specific resource that is currently too far away for a signal lock.
Fixed an issue that resulted in the incorrect building name being used when viewing a building through the Analysis Visor
Fixed an issue that could cause some core fortified boat technologies to be duplicated in the inventory
Fixed some visual glitches with the Booster Jetpack's jump animation
Significantly improved quality of active/inactive particles and lighting effects
Fixed some network issues with player invisible devices
Fixed an issue that could cause the Sentinel Drone to attack players while using Interactive or without camera control
Fixed issues that could result in incorrect controller button icons being used in various game text
Fixed an issue that resulted in a blank "Button Preferences" section appearing in the options menu for some configurations
The message displayed when you cannot interact with something due to its cost has been improved
Fixed an issue that caused the number of free slots required to be overestimated by 1 when the inventory is full
Fixed an issue where the in-game text would not use the correct names for various ship technologies when using bioships
Fixed an issue that would prevent players from starting the Pulse Engine seconds after loading a space save